4 hours ago
Year/date of release : 2025
Version : 4.7.9.1
Developer : Autodesk
Developer website : Autodesk.com
Disgusting : 64BIT
Interface language : En
Tablet : present
Advertising : absent
System requirements:
Compatibility with Cinema 4D 2023, 2024, 2025
Windows 10 or older.
Processors should support the set of instructions SSE4.1.
Rendering using a graphic processor only works in Windows and Linux
And requires a NVIDIA graphic processor with ADA, AmPere, Touring, Volta, Pascal or Maxwell.
AMD graphic processors with RDNA2 architecture (only NAVI 21) and RDNA3 (NAVI 3X)
Optix ™ noise reduction requires a NVIDIA graphics processor with Cuda ™ Compute Capability 5.0 and higher.
Description:
Arnold is an advanced visualization module with rays tracer according to the Monte Carlo method, created to process your most complex projects.
For artists and studios of schedule around the world, he offers powerful, but easy to use the possibility of rendering,
Which provide beautiful and predictable results and allow you to focus on creativity, and not spend hours on tuning.
Cinema 4D, together with Arnold, is one of the most famous 3D programs and rendering engines,
Which artists and studios are often used in many areas due to its convenience and versatility.
In Cinema 4D 2024.4 we see the release of a particle system that helps you generate particles in Arnold.
Additional. information
C4DTOA 4.7.9.1 uses Arnold 7.3.6.1 and is a small release of functions that ensure support for Mograph attributes.
Improvements
Mograph attributes: Now you can export several Mograph attributes and Mograph Libra maps as user data and read it in a shading graph. You can add Arnold Mograph tag to your Mograph generator (Cloner) to control which attributes are exported. Attributes are exported with the mograph_ prefix, such as mograph_color. Libra cards are exported as mograph_weight_ [Tag_name]. (C4dtoa-3313)
Export of Mograph attributes in several copies mode: all Mograph attributes, including the clone index, are now exported from Cloner in several copies mode. (C4dtoa-3318)
Different types of normals for tripsarny: a tripsarlar shader has a new Normal_type parameter, which can be used to choose the type of normal, used to select a dominant axis for texture. The parameters: shading, which is the previous behavior and uses a smooth normal shading (this normal includes the relief), smooth_and_displaced to the normal shading, but without relief, and, finally, Smooth_before_Displating before displacement and relief. Please note that smooth_before_displacing will work to be turned on the author. (Arnold-15523)
Improving the interaction between the Arnold and Materialx shaaders: now you can connect the ARNOLD closure, such as Standard_Surface and OpenPBR_SURFACE, to the MATERIALX surface, such as MIX. (Arnold-15238)
OCIO update: Opencolorio updated to version 2.4.0. (Arnold-15477)
Improvements:
Shader_override in Hydra: Arnold scenes with Shader_override installed in parameters, can now be exported to USD and visualize through Hydra (USD#2119)
HYDRA operators: Operators are now presented as USDShade primitives. Arnold scenes with operators exported to USD can now visualize through Hydra (USD#2110)
Updated Arnold schemes: outdated typified schemes were replaced by API schemes for the corresponding types of USD (USD#2088) nodes
The first support of versioning schemes: Version schemes (for example, Domelight_1) can now be displayed in USD and Hydra (USD#2145)
API changes
Support for filters in the API Python: In the API Python, new functions are added that allow you to request and change the settings of drivers and AOV filters. (C4dtoa-3323)
Additional metadata for grouping parameters and types: new metadata for most basic types (such as PolyMesh, Shape, Light and Skydom_Light) have been added to specify information about parameters (Arnold-15674)
UI.Groups- Information about the grouping of parameters useful for applications that automate the display of parameters. These metadata were previously available only for some shaders. They have Vidgroup Name 1: Param_1 Param_2, Group Name2: Param_3 Param_4
UI.HIDE is a logical value hides the parameter in the interface.
ray_vis_type
Incompatible changes
Aimaketx without color converting: when Aimaketx or Maketx start on a texture that has the same color space as the rendering space, the TX file with the "RAW" suffix is created, following the same agreement, which Auto-TX makes during rendering. (Arnold-15636)
The narrow space with the OCIO environment variable is fixed: when the default flowers manager is used by the OCIO environment that indicates a configuration user file, Arnold now uses the correct narrow space for 8-bit textures, instead of assuming a narrow space called SRGB. (Arnold-15634)
Correction of errors
C4DTOA-3310-Setting the statistics mode of JSON inverted
C4DTOA -3311 - Tag of the grid particles on the clone is not updated in IPR
C4DTOA-3315-Volume Builder is incorrectly displayed in Cinema 4D 2025
C4DTOA -3322 - Cryptomatte settings utility does not update the filter
C4DTOA -3325 - MOTHING FRIENDING in IPR is broken
C4DTOA -3329 - Arnold Scatter ignores the top card at procedural facilities
C4DTOA -3330 - random failure when changing procedural objects in IPR
Arnold-12112-Adding rendering leads to adding segments to the wrong AOV
Arnold -15247 - Fixed failure in systems with VGPU or GPU in TCC mode for Windows.
Arnold -15433 - OIDN processes AtVector as Float2
Arnold -15488 - Materialx published a connection with the advertised color port, which is displayed incorrectly
Arnold -15533 - Fixed the procedure for parameters in information about Kike
Arnold-15670-failure when Vlist changes on a mesh copy
Arnold -15645 - In some cases, the texture resolution does not work with the way to search or display the track.
Arnold-15587-resetting the parameters on the copy node creates unnecessary copies of the array
Arnold-15278-failure with an interactive change in the Light_group or Shadow_group array
Arnold-15668-The reset of the procedural unit should unload its daughter elements
USD#2129 - Corps were corrected when the copies had empty/unacceptable positions
USD#2131 - Incorrect transformation when a primitive copy is not XFormable
USD#2133 - a failure is fixed when the root primitive is invalid
USD#2122 - RectLight does not take into account the width/height in the scenes exported from Arnold
USD#1764 - ARNOLDUSD scheme was absent in Arnold SDK
USD#2154 - The regression in HUSK is corrected, which displays missing data on movement and speed
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⭐️ Arnold 4.7.9.1 for Cinema 4D 2023-2025 ✅ (1.13 GB)
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