06-26-2024, 10:25 AM
Audio Engineering Fundamentals
Published 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.23 GB | Duration: 12h 7m
Theoretical Concepts of Sound Production
What you'll learn
Learners will obtain a thorough understanding of audio theory fundamentals
Learners will be able to use the course content as a springboard with which to improve their creative craft
Learners will be able to apply new knowledge and skill to their chosen digital audio workstation
Learners will be able to more effectively and confidently conduct audio recordings
Learners will be able to apply audio theory in order to troubleshoot audio systems
Requirements
There is no prior knowledge expected of learners undertaking this course. It would be beneficial for students to have access to a digital audio workstation of some kind in order to follow along with some of the materials, but this is not essential.
Description
This course will be a deep dive into important audio engineering and sound production fundamental topics. Knowledge of these topics will improve your skills and confidence in any facet of audio production. The concepts are mostly taught in the music production framework, but the course is intended to be applicable to those interested in film audio, game sound design and podcast recording and editing. The concepts taught are transferable between all of those subcategories of audio engineering.Whether you're just starting out or you've been producing great sounds for a while now I guarantee there will be fundamentals missing from your knowledge base. The overarching topics in this course are Sound Waves, Digital Audio, Analogue Audio Signals, Microphones, Signal Processing and Human Localization of Sounds.Course concepts are demonstrated using Pro Tools, however it is not critical that you following along with or use Pro Tools. The concepts are generic and can be emulated and solidified using any digital audio software! It is encouraged that you follow along with the demonstrations in your own software so that the concepts taught can stick in your mind.Summaries of some of the lessons are downloadable and it is highly encouraged that you download and review these summaries at a later date so that the core concepts can stay with you throughout your audio journey!
Overview
Section 1: Sound Waves
Lecture 1 Sound Waves
Lecture 2 Sound Waves Continued
Lecture 3 Sound Waves and Air Molecules
Lecture 4 Multiple Sounds Playing at Once
Lecture 5 The Polarity Inversion
Lecture 6 Sine Waves Out of Phase
Lecture 7 Amplitude
Lecture 8 Amplitude Continued
Lecture 9 Frequency
Lecture 10 Sine Wave Frequency Demonstration
Lecture 11 Wavelength
Lecture 12 Harmonic Sounds
Lecture 13 String Harmonics
Lecture 14 Octaves and Harmonic Intervals
Lecture 15 EQ Curves
Lecture 16 Noise Signals
Lecture 17 Equal Loudness Curves
Lecture 18 Comb Filtering
Lecture 19 Polarity Inversion Revisited
Lecture 20 Polarity Inversion Pink Noise Demo
Lecture 21 A Polarity Inversion Has No Audible Effect in Isolation
Lecture 22 Inversion vs 180 shift vs Comb Filter
Section 2: Digital Audio
Lecture 23 Digital Audio Overview
Lecture 24 Samples Points in Software
Lecture 25 The Nyquist Theorem (Sampling Theorem)
Lecture 26 Importing the Wrong Sample Rate
Lecture 27 Converting Sample Rates
Lecture 28 Oversampling in Plugins
Lecture 29 Bit Depths
Lecture 30 Bit Crushers
Lecture 31 Bit Crusher Revisited
Lecture 32 Bit Depths and Quantization Distortion
Lecture 33 Floating Point Bit Depth
Lecture 34 Floating Point Bit Depth Part 2
Lecture 35 Recorders with Floating Point
Section 3: Audio Signals
Lecture 36 Microphone Level Signals
Lecture 37 Microphone Preamps
Lecture 38 Mic Level and Line Level
Lecture 39 Pro Line Level and Consumer Line Level
Lecture 40 Speaker Level
Lecture 41 Instrument Level
Lecture 42 Bridging Impedance
Lecture 43 DI Boxes
Lecture 44 Unbalanced Connectors
Lecture 45 Balanced Cables
Lecture 46 Headphone Connectors
Section 4: Microphones
Lecture 47 Dynamic Microphones
Lecture 48 Condenser Microphones
Lecture 49 Phantom Power
Lecture 50 Ribbon Microphones
Lecture 51 Comparing Our Three Mic Types Part 1
Lecture 52 Comparing Our Three Mic Types Part 2
Lecture 53 Polar Patterns
Lecture 54 Plosives
Lecture 55 The Proximity Effect
Section 5: Signal Processing
Lecture 56 Gate/Expanders
Lecture 57 Compression Explained
Lecture 58 Kick and Snare Compression
Lecture 59 Voice Compression
Lecture 60 Parallel Compression
Lecture 61 Bass Compression
Lecture 62 Side Chain Compressor
Lecture 63 De Esser (Side Chain Example)
Lecture 64 Side Chain Kick and Synth
Lecture 65 Reverb Demonstration
Lecture 66 Reverb Drum Timing
Lecture 67 Reverb Auxiliary Inputs
Lecture 68 High Pass Filter on Reverb Auxiliary
Lecture 69 Pre and Post-Fader Sends
Lecture 70 Convolution Reverbs
Lecture 71 Delay
Lecture 72 Chorus
Lecture 73 Flanger
Lecture 74 Distortion
Lecture 75 Tape Saturation
Section 6: Localization
Lecture 76 The Illusion of Stereo
Lecture 77 Localization of Sounds
Lecture 78 Diffraction
Lecture 79 Speaker vs Headphone Mixing
Lecture 80 Single vs Stereo Microphone Recording
Section 7: Finale and Recap!
Lecture 81 Final Recap
This course is for musicians, audio engineers or sound designers who are either beginners or intermediates, who are looking for a course that will give a firm foundation of audio engineering knowledge with which to build their skills upon
What you'll learn
Learners will obtain a thorough understanding of audio theory fundamentals
Learners will be able to use the course content as a springboard with which to improve their creative craft
Learners will be able to apply new knowledge and skill to their chosen digital audio workstation
Learners will be able to more effectively and confidently conduct audio recordings
Learners will be able to apply audio theory in order to troubleshoot audio systems
Requirements
There is no prior knowledge expected of learners undertaking this course. It would be beneficial for students to have access to a digital audio workstation of some kind in order to follow along with some of the materials, but this is not essential.
Description
This course will be a deep dive into important audio engineering and sound production fundamental topics. Knowledge of these topics will improve your skills and confidence in any facet of audio production. The concepts are mostly taught in the music production framework, but the course is intended to be applicable to those interested in film audio, game sound design and podcast recording and editing. The concepts taught are transferable between all of those subcategories of audio engineering.Whether you're just starting out or you've been producing great sounds for a while now I guarantee there will be fundamentals missing from your knowledge base. The overarching topics in this course are Sound Waves, Digital Audio, Analogue Audio Signals, Microphones, Signal Processing and Human Localization of Sounds.Course concepts are demonstrated using Pro Tools, however it is not critical that you following along with or use Pro Tools. The concepts are generic and can be emulated and solidified using any digital audio software! It is encouraged that you follow along with the demonstrations in your own software so that the concepts taught can stick in your mind.Summaries of some of the lessons are downloadable and it is highly encouraged that you download and review these summaries at a later date so that the core concepts can stay with you throughout your audio journey!
Overview
Section 1: Sound Waves
Lecture 1 Sound Waves
Lecture 2 Sound Waves Continued
Lecture 3 Sound Waves and Air Molecules
Lecture 4 Multiple Sounds Playing at Once
Lecture 5 The Polarity Inversion
Lecture 6 Sine Waves Out of Phase
Lecture 7 Amplitude
Lecture 8 Amplitude Continued
Lecture 9 Frequency
Lecture 10 Sine Wave Frequency Demonstration
Lecture 11 Wavelength
Lecture 12 Harmonic Sounds
Lecture 13 String Harmonics
Lecture 14 Octaves and Harmonic Intervals
Lecture 15 EQ Curves
Lecture 16 Noise Signals
Lecture 17 Equal Loudness Curves
Lecture 18 Comb Filtering
Lecture 19 Polarity Inversion Revisited
Lecture 20 Polarity Inversion Pink Noise Demo
Lecture 21 A Polarity Inversion Has No Audible Effect in Isolation
Lecture 22 Inversion vs 180 shift vs Comb Filter
Section 2: Digital Audio
Lecture 23 Digital Audio Overview
Lecture 24 Samples Points in Software
Lecture 25 The Nyquist Theorem (Sampling Theorem)
Lecture 26 Importing the Wrong Sample Rate
Lecture 27 Converting Sample Rates
Lecture 28 Oversampling in Plugins
Lecture 29 Bit Depths
Lecture 30 Bit Crushers
Lecture 31 Bit Crusher Revisited
Lecture 32 Bit Depths and Quantization Distortion
Lecture 33 Floating Point Bit Depth
Lecture 34 Floating Point Bit Depth Part 2
Lecture 35 Recorders with Floating Point
Section 3: Audio Signals
Lecture 36 Microphone Level Signals
Lecture 37 Microphone Preamps
Lecture 38 Mic Level and Line Level
Lecture 39 Pro Line Level and Consumer Line Level
Lecture 40 Speaker Level
Lecture 41 Instrument Level
Lecture 42 Bridging Impedance
Lecture 43 DI Boxes
Lecture 44 Unbalanced Connectors
Lecture 45 Balanced Cables
Lecture 46 Headphone Connectors
Section 4: Microphones
Lecture 47 Dynamic Microphones
Lecture 48 Condenser Microphones
Lecture 49 Phantom Power
Lecture 50 Ribbon Microphones
Lecture 51 Comparing Our Three Mic Types Part 1
Lecture 52 Comparing Our Three Mic Types Part 2
Lecture 53 Polar Patterns
Lecture 54 Plosives
Lecture 55 The Proximity Effect
Section 5: Signal Processing
Lecture 56 Gate/Expanders
Lecture 57 Compression Explained
Lecture 58 Kick and Snare Compression
Lecture 59 Voice Compression
Lecture 60 Parallel Compression
Lecture 61 Bass Compression
Lecture 62 Side Chain Compressor
Lecture 63 De Esser (Side Chain Example)
Lecture 64 Side Chain Kick and Synth
Lecture 65 Reverb Demonstration
Lecture 66 Reverb Drum Timing
Lecture 67 Reverb Auxiliary Inputs
Lecture 68 High Pass Filter on Reverb Auxiliary
Lecture 69 Pre and Post-Fader Sends
Lecture 70 Convolution Reverbs
Lecture 71 Delay
Lecture 72 Chorus
Lecture 73 Flanger
Lecture 74 Distortion
Lecture 75 Tape Saturation
Section 6: Localization
Lecture 76 The Illusion of Stereo
Lecture 77 Localization of Sounds
Lecture 78 Diffraction
Lecture 79 Speaker vs Headphone Mixing
Lecture 80 Single vs Stereo Microphone Recording
Section 7: Finale and Recap!
Lecture 81 Final Recap
This course is for musicians, audio engineers or sound designers who are either beginners or intermediates, who are looking for a course that will give a firm foundation of audio engineering knowledge with which to build their skills upon