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Blender 4 Essentials: 3D Modeling And Animation For Beginner
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[Image: fa6e78674f88783df61ed231a787f157.jpg]
Blender 4 Essentials: 3D Modeling And Animation For Beginner
Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 10.73 GB | Duration: 14h 22m

Learn the fundamentals of Blender 4. Create beautiful low poly 3D models and animate them and much more.

[b]What you'll learn[/b]

Learn the fundamentals of Blender 4.0 - 4.2 such as the interface, navigation, workspaces, modes etc.

Learn to work with Objects, Object Mode tools, Coordinate System, viewport shading etc

Learn the essentials of 3D modeling with lots of practice, 3D mesh elements, common modeling tools.

Learn how to create materials, how to use textures and UVs and more about shading.

Learn how to correctly render your artwork. Learn how to create environments, light the scene, set up cameras and render

Learn the Essentials of 3D animation. Keyframing, rigging, camera animation, rendering animated videos etc.

Create projects ranging from very simple to 'not so simple'.

[b]Requirements[/b]

Strong desire to learn 3D modeling and creating animations

A computer capable to run Blender 4.

No specific skills are required. Basic understanding of the computer and internet is enough.

[b]Description[/b]

Hello and welcome to Blender 4 Essentials. 3D Modeling and Animation for Beginners course.First of all, if you are reading this, a huge thank you for checking out our course!What you learn in this course?- The fundamentals of Blender. The interface, navigation, objects and essential tools for working with them- 3D modeling. Most common modeling tools in Blender and everything you need to know to create complex 3D models- Shading, materials and textures. All the essential tools to create realistic materials in Blender and more.- Lighting, rendering and working with the camera.- 3D animation. Learn the common tools to create attractive 3D animations.- Lots of practice with exercises and projects and much more.Why should you choose this course over others?- Learn only the most important - save time!- Every video has timestamps! See what exactly you will learn in each video. Jump easily to any part of the video, know what is where.- NO TIMELAPSES in any videos. Learn at your own pace. Everything is detailed and clearly explained.- Quick questions in many lessons to reflect and remember what you learn.- Practical lessons everywhere. Lots of exercises and projects.- Easy to follow. Start simple, build complex.I can't wait to see you in the course! Best of luck!

Overview

Section 1: Welcome! Intro to the course

Lecture 1 Introduction

Lecture 2 Downloading and installing Blender

Section 2: Blender fundamentals

Lecture 3 Welcome to Blender. The interface

Lecture 4 Customizing interface and saving changes

Lecture 5 Navigating and viewing the scene

Lecture 6 Objects Add Delete Duplicate Hide Move to Collection

Lecture 7 Coordinate system. Object location and origin

Lecture 8 Work modes. Object Mode tools (No shortcuts)

Lecture 9 Object Mode tools with shortcuts. Resetting transforms

Lecture 10 Intro to Shading Modes and Viewport Material colors

Section 3: 3D modeling. Edit mode

Lecture 11 3D model building blocks. Elements. Edit mode intro

Lecture 12 Most important 3D modeling tools

Lecture 13 Selecting and Deleting tools

Lecture 14 Our first 3D model - A table

Lecture 15 3D modeling - A memory stick

Lecture 16 3D modeling - A mug

Lecture 17 3D modeling - Matches in a box

Lecture 18 3D modeling - Stairs. Demonstration

Lecture 19 3 most common problems beginners face when modeling

Lecture 20 Intro to modifiers. Mirror modifier

Lecture 21 Curve object. Editing curves

Lecture 22 Most important properties of the curves

Lecture 23 Exercises Intro. What we will model.

Lecture 24 Exercise Project 1. The White Shelves

Lecture 25 Exercise Project 2. The brown bench

Lecture 26 Exercise Project 3. The Brown Table

Section 4: Shading. Materials and Textures

Lecture 27 Concept of materials in real life and in Blender

Lecture 28 Render Engines in Blender. Cycles vs Eevee

Lecture 29 Creating. Deleting. Protecting materials etc.

Lecture 30 Creating and modifying basic materials

Lecture 31 Overview of nodes and a simple node setup

Lecture 32 Texture basics. Color and Black and White textures

Lecture 33 Common textures used to create most materials

Lecture 34 Texture basics 2. Automatically Projecting Textures

Lecture 35 UV Maps. Unwrapping steps. General rules

Lecture 36 Auto UV Unwrapping. Smart UV project

Lecture 37 UV Unwrapping practice

Lecture 38 Preventing unwanted problems with textures

Lecture 39 Texturing workflow. Important things to remember

Lecture 40 Packing Embedding taxtures

Lecture 41 Unpacking textures

Lecture 42 Applying multiple materials onto 1 object

Lecture 43 Extra - All about materials

Lecture 44 Exercises Intro. Shading practice. What we will do

Lecture 45 Texturing exercise demo

Section 5: Rendering. Producing images of your artwork

Lecture 46 Rendering quick demo

Lecture 47 Rendering basics. Viewport vs Final. Steps

Lecture 48 Cycles. Most important settings

Lecture 49 Saving rendered images. Rendering the viewport

Lecture 50 Image output Settings. Format

Lecture 51 Working with Cameras. Important shortcuts and properties

Lecture 52 Lights objects

Lecture 53 Using HDRi as light and background. Shadow Catcher

Lecture 54 Creating Environments. Type 1. Simple Env

Lecture 55 Creating Environements. Type 2. Gradient Env

Lecture 56 Exercises Intro. Rendering practice. What we will achieve

Lecture 57 Rendering exercise Demo

Section 6: Project. Low Poly Car

Lecture 58 Project Introduction

Lecture 59 LP_Car. Modeling 1

Lecture 60 LP_Car. Modeling 2

Lecture 61 LP_Car. Shading

Section 7: Project. Low Poly Character

Lecture 62 Download Mixamo Character. Import into Blender

Lecture 63 Modeling the Body

Lecture 64 Modeling the Head

Lecture 65 Joining parts of the body

Lecture 66 Improving the appearance

Lecture 67 Creating outlines for clothes and shading

Section 8: Project. Low Poly Village

Lecture 68 LP_Village. Block out n Lighting

Lecture 69 LP_Village. Modeling the House

Lecture 70 LP_Village. Placing the houses

Lecture 71 LP_Village. Fences and Gates using Curve and Array

Lecture 72 LP_Village. Road with Curve and Shrinkwrap

Lecture 73 LP_Village. Creating simple rock. flower. grass particle

Lecture 74 LP_VIllage. Creating Animated Tree with Sapling

Lecture 75 LP_Village. Instancing Trees. Grass Particle System

Lecture 76 LP_Village. Scattering Flower instances

Lecture 77 LP_Village. Applying simple colors

Lecture 78 LP_Village. Tips. Troubleshooting. Challenges

Lecture 79 LP_Village. Last minor changes

Section 9: 3D Animation

Lecture 80 Intro to the new section. Basics of animation

Lecture 81 Examples of animating properties

Lecture 82 Some advanced concepts and features

Lecture 83 Intro to Armature Skeleton Control system

Lecture 84 Rigging Mechanical objects

Lecture 85 Rigging Organic models

Lecture 86 Exercise. Rigging The Cube Character

Lecture 87 Exercise. Manual Walk Animation [Intermediate]

Lecture 88 Moving objects along curve path

Lecture 89 Physics and Simulations examples

Lecture 90 Shape Keys

Lecture 91 Making objects appear and disappear using Scale

Lecture 92 Make objects disappear - reappear using boolean modifier

Lecture 93 Animating Displace modifier

Lecture 94 More interesting animations using Boolean and Displace

Lecture 95 Using video textures. Faking a fire effect

Lecture 96 Camera Animations. Track To. Switching Cameras

Lecture 97 Rendering Animations. Image Sequence vs Video format

Lecture 98 Render Viewport Animation. Convert Image Sequence to video

Lecture 99 Extra. Using Mixamo animations

Section 10: Animation Project with Low Poly Village, Low Poly Car and Lor Poly Character

Lecture 100 Wind in the grass Animation

Lecture 101 Fixing the grass animation

Lecture 102 Animating flower in the wind using bones

Lecture 103 Opening the doors

Lecture 104 Car animation using Path Constraint

Lecture 105 Improved and updated car animation

Lecture 106 Animating Cameras and Camera Properties

Lecture 107 Animating the Wheels and the Brake lights

Lecture 108 Bringing the characters and animating them

Lecture 109 Setting up cameras and Test with Viewport render

Lecture 110 Rendering the image sequence as video file. Adding audio

The course is best suited for beginners. However, intermediate users can find it useful too,Anyone who wishes to learn Blender 4.

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