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Complete Blender Course, City Environment, Car-2 Courses
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[Image: fc52cf3193cf6386f725afe7bc033789.jpg]
Complete Blender Course, City Environment, Car-2 Courses
Published 10/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.93 GB | Duration: 2h 51m

car-street-retro-realistic - 2 tutorials in one in blender

What you'll learn

I will introduce you to the free 3d program Blender

I will introduce you to modeling, texturing, lighting, rendering, post-processing and more

We will create 2 retro scenes with a car in Blender

I'll show you how to achieve realism faster

Requirements

Free software Blender. No previous experience is necessary

Description

In this Blender tutorial I'm going to show you step-by-step how to create render and animation that will bring us back 50 years in time. But I also recorded a shorter one-hour tutorial where we create one more scene as a bonus.So in this master tutorial, we will create two scenes with a street and a car.I decided to record the creation of two scenes because I use two slightly different methodsIn the first scene, we don't stick too much to the reference image and I mostly use assets from before or from the Internet. In this way, we can quickly and easily reach the final result, in this case in only about one hourIn the second part of the tutorial, which is completely step-by-step, we stick to the reference photo that we will bring to life and turn into animationI will show you how to use the photo not only as a reference but also how to use some of the textures to speed up the process, get closer to the reference, and get a realistic result faster and easierIn addition to the tutorial, I will share with you the final .blend files as well as the 2 assets packs that we use in the tutorialIn the tutorial, we will talk about modeling, texturing, lighting, composition, post-processing.I will show you how to use a reference photo to create 3D models and how to use it as a textureWe will also use several modifiers and talk to the camera, color correction, use the blender compositor, and moreThis is the workflow I've learned in 5 years of experience in Blender and I'm glad to share it with you

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Creating scene one part 1

Lecture 3 Creating scene one part 2

Lecture 4 Creating scene one part 3

Lecture 5 Creating scene one part 4

Lecture 6 Scene two - F-spy

Lecture 7 Modeling buildings

Lecture 8 Modeling buildings part 2

Lecture 9 UV-project modifier

Lecture 10 Lighting and cars

Lecture 11 Asphalt texture upgrade

Lecture 12 Bricks texture upgrade

Lecture 13 Hotel modeling

Lecture 14 Shops, trees, poles

Lecture 15 Motion blur

Lecture 16 Volumetrics, reflection on the car

Lecture 17 Shadows and compositor

Lecture 18 Post-processing

For blender beginners as well as more advanced users

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