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Complete Pygame Tutorial - Create A Dungeon Crawler
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Complete Pygame Tutorial - Create A Dungeon Crawler
Published 8/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.94 GB | Duration: 6h 43m

Learn how to create a full game in Python from scratch

What you'll learn
Create a game loop and learn the fundamentals of the pygame module
Work with spritesheets to create various animations
Work with Classes using Object Oriented Programming
Create characters with AI
Use tilemaps to create various game levels
Add collision between the characters and the game level
Requirements
Knowledge and familiarity with Python will be helpful
Description
In this course you will learn how to use the very popular Pygame module by coding a dungeon crawler game completely from scratch. Since this is a Python module, we will also cover a lot of the fundamentals of Python in the process. This will include different types of loops, lists and even working with files on the computer.The course will cover the fundamentals such as the game loop, keyboard inputs and drawings shapes and images onto the screen. This will give an introduction to Pygame and a refresher of Python if you haven't used it in a while.After that the course will move onto more advanced topics such as animation and level tilemaps.We will also tackle AI within this project, by gradually building up layers of intelligence for the enemies, starting with simpler logic, such as having the enemies always run towards the player, to more advanced logic, where the enemies need to see the player before they can chase him.The course includes a set of starter files to help you get the folder structure setup correctly from the beginning. Additionally, I have included my custom level editor so you can edit the levels and even create your own ones to add to the game.

Overview

Section 1: Game Mechanics

Lecture 1 Introduction

Lecture 2 Project Setup

Lecture 3 Setting up the Game Loop

Lecture 4 Creating the Player

Lecture 5 Keyboard Input and Player Movement

Lecture 6 Sprites and Animation

Lecture 7 Adding Multiple Animation Types

Lecture 8 Additional Characters

Lecture 9 Adding a Bow

Lecture 10 Shooting Arrows

Lecture 11 Creating Enemies

Lecture 12 Damage Text

Lecture 13 Player Health Display

Lecture 14 Coins & Potions

Section 2: Working with game levels

Lecture 15 Introduction to Tilemaps

Lecture 16 Loading Data from Files

Lecture 17 Scrolling Camera

Lecture 18 Automated Level Generation

Lecture 19 Collision

Section 3: Artificial Intelligence

Lecture 20 Building different stages of AI for the enemies

Lecture 21 Boss Enemy AI

Section 4: Additional Game Features

Lecture 22 Working with Multiple Game Levels

Lecture 23 Screen Fade Effect

Lecture 24 Game Over Screen

Lecture 25 Buttons

Lecture 26 Game Menu

Lecture 27 Music and Sounds

Beginner Python developers who would like to learn game development

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