11-29-2024, 07:14 AM
9.38 GB | 00:20:23 | mp4 | 1920X1080 | 16:9
Genre:eLearning |Language:English
Files Included :
01 - Meet Antonio (15.95 MB)
02 - Breaking Into the Industry (20.33 MB)
01 - 3D Character Artist's Role (13.06 MB)
02 - Creating 3D Character Art (105.44 MB)
03 - PureRef (7.1 MB)
04 - Reverse-Engineering Characters (34.16 MB)
05 - Reverse-Engineering Characters Homework (1.92 MB)
01 - ZBrush Basics (40.46 MB)
02 - DynaMesh (29.84 MB)
03 - ZRemesher & Subdivision (65.24 MB)
04 - Other ZBrush Tips (26.45 MB)
05 - The 5 Essential Brushes (10.01 MB)
06 - Sculpting Best Practices (66.71 MB)
07 - Essential Sculpting Techniques (127.16 MB)
01 - Choose Your Path (3.54 MB)
02 - Reference and Inspiration (40.19 MB)
03 - Ideation or Breakdown Homework (4.98 MB)
01 - Basic Mask Shapes (98.9 MB)
02 - Costume Initial Layer (18.81 MB)
01 - Rule of Cake (42.32 MB)
02 - Rule of Three (36.17 MB)
03 - 70-30 Rule (29.46 MB)
04 - Rule of Contrast (19.55 MB)
01 - Note on Video Speeds (2.12 MB)
02 - Silhouette (76.8 MB)
03 - Planning Functionality (35.31 MB)
04 - Creating a Functional Piece (138.6 MB)
05 - Design Language (147.5 MB)
06 - Rough Sculpt Homework (5.79 MB)
01 - Thoughts on Refinement (154.71 MB)
02 - Refined Rough Sculpt Review (29.42 MB)
Final Shapes Homework (5.13 MB)
Designing Details as a 3D Character Artist (67.99 MB)
01 - ZRemesher (68.8 MB)
02 - Custom Optimized Topology (161.15 MB)
03 - Prepping the Topology Homework (3.42 MB)
01 - Performance Settings (24.92 MB)
02 - Fundamentals of Clothing Folds (47.36 MB)
03 - Adding Clothing Folds (82.56 MB)
04 - Clothing Seams (82.52 MB)
05 - More Rigid Materials (100.59 MB)
06 - Small Wrinkles (44.58 MB)
07 - Clothing Details Homework (8.04 MB)
01 - Separating into Polygroups (23.05 MB)
02 - Adding Mask Details (152.09 MB)
03 - Mask Detail Review (14.54 MB)
04 - Detailed Hero Piece Homework (6.21 MB)
01 - Tip for Creating Detailed Pieces (16.19 MB)
02 - Exploring Detailed Pieces (38.91 MB)
03 - Detailed Character Review (32.6 MB)
04 - Remaining Details Homework (5.8 MB)
01 - Decimation (22.41 MB)
02 - Posing in ZBrush (37.9 MB)
03 - Rendering from ZBrush (10.57 MB)
Presenting Your Sculpt Homework (10.74 MB)
Organization Intro (27.04 MB)
01 - Advanced Decimation (100.81 MB)
02 - Moving into Other Software (16.96 MB)
01 - Low-Poly Intro (2.39 MB)
02 - Low-Poly Basics (60.42 MB)
03 - More Detailed Low-Poly (66.43 MB)
04 - Stretching Areas (95.08 MB)
05 - Silhouettes (117.4 MB)
06 - Low-Poly Layers (155.04 MB)
07 - Low Poly Mesh Homework (7.61 MB)
01 - Understanding UVs (8.86 MB)
02 - Prepping for UVs (68.31 MB)
03 - Creating UVs (116.09 MB)
04 - UVs Layout (28.33 MB)
05 - Auto Remesh and Auto UV (142.37 MB)
06 - UV Homework (5.16 MB)
01 - Alternatives to Substance Painter (8.82 MB)
02 - Substance Painter UI Overview (57.21 MB)
03 - Export for Bakes (23.19 MB)
04 - Introduction to Baking (17.2 MB)
05 - Baking (68.16 MB)
Baking Homework (1.29 MB)
ExtraEXR (245 B)
01 - Painting and Masking (105.4 MB)
02 - General Material Creation (74.12 MB)
01 - Material Creation Examples Intro (3.96 MB)
02 - Plastic Materials (134.78 MB)
03 - Metal Materials (115.41 MB)
04 - Fabric Materials (70.98 MB)
05 - Other Tips and Tricks (49.09 MB)
06 - Make Your Own Materials Homework (7.31 MB)
01 - Shoulder and Leg Guards (136.29 MB)
02 - Mask (94.91 MB)
03 - Arms (51.44 MB)
04 - Grenades (67.33 MB)
01 - Using Iray (28.46 MB)
02 - Export Your Textures (21.39 MB)
Final Materials Homework (5.05 MB)
01 - Coming Back to ZBrush (35.93 MB)
02 - Props for Presentation (40.57 MB)
03 - Posing the Finished Character (72.68 MB)
04 - Posing Homework (3.41 MB)
01 - Basic Unreal Tools (69.05 MB)
02 - Import Your Character Maps (20.11 MB)
03 - Importing Megascans Assets (31.94 MB)
04 - Basic Unreal Setup Homework (2.86 MB)
01 - Creating a Master Material (126.7 MB)
02 - Custom Dirt in Substance (38.55 MB)
03 - Applying the Dirt in Unreal (102.95 MB)
04 - Master Material Homework (2.01 MB)
01 - Lights and Cameras (57.45 MB)
02 - Lighting Inspiration (9 MB)
03 - Building a Scene (76.37 MB)
04 - Post-Process Volume (31.92 MB)
05 - Rendering (39.49 MB)
06 - Paintover (96.37 MB)
01 - Importing Into Marmoset (56.14 MB)
02 - Setting Up the New Scene (164.78 MB)
03 - Render Passes (10.57 MB)
04 - Alternate Render Paintover (66.93 MB)
05 - Thoughts on Final Presentation (21.57 MB)
06 - Presentation Homework (9.69 MB)
01 - Exploring More Renders (38.24 MB)
02 - Breaking Down the Art in Unreal (85.11 MB)
03 - Collaborating on Animations (152.6 MB)
Building a Portfolio (107.13 MB)]
Screenshot
01 - Meet Antonio (15.95 MB)
02 - Breaking Into the Industry (20.33 MB)
01 - 3D Character Artist's Role (13.06 MB)
02 - Creating 3D Character Art (105.44 MB)
03 - PureRef (7.1 MB)
04 - Reverse-Engineering Characters (34.16 MB)
05 - Reverse-Engineering Characters Homework (1.92 MB)
01 - ZBrush Basics (40.46 MB)
02 - DynaMesh (29.84 MB)
03 - ZRemesher & Subdivision (65.24 MB)
04 - Other ZBrush Tips (26.45 MB)
05 - The 5 Essential Brushes (10.01 MB)
06 - Sculpting Best Practices (66.71 MB)
07 - Essential Sculpting Techniques (127.16 MB)
01 - Choose Your Path (3.54 MB)
02 - Reference and Inspiration (40.19 MB)
03 - Ideation or Breakdown Homework (4.98 MB)
01 - Basic Mask Shapes (98.9 MB)
02 - Costume Initial Layer (18.81 MB)
01 - Rule of Cake (42.32 MB)
02 - Rule of Three (36.17 MB)
03 - 70-30 Rule (29.46 MB)
04 - Rule of Contrast (19.55 MB)
01 - Note on Video Speeds (2.12 MB)
02 - Silhouette (76.8 MB)
03 - Planning Functionality (35.31 MB)
04 - Creating a Functional Piece (138.6 MB)
05 - Design Language (147.5 MB)
06 - Rough Sculpt Homework (5.79 MB)
01 - Thoughts on Refinement (154.71 MB)
02 - Refined Rough Sculpt Review (29.42 MB)
Final Shapes Homework (5.13 MB)
Designing Details as a 3D Character Artist (67.99 MB)
01 - ZRemesher (68.8 MB)
02 - Custom Optimized Topology (161.15 MB)
03 - Prepping the Topology Homework (3.42 MB)
01 - Performance Settings (24.92 MB)
02 - Fundamentals of Clothing Folds (47.36 MB)
03 - Adding Clothing Folds (82.56 MB)
04 - Clothing Seams (82.52 MB)
05 - More Rigid Materials (100.59 MB)
06 - Small Wrinkles (44.58 MB)
07 - Clothing Details Homework (8.04 MB)
01 - Separating into Polygroups (23.05 MB)
02 - Adding Mask Details (152.09 MB)
03 - Mask Detail Review (14.54 MB)
04 - Detailed Hero Piece Homework (6.21 MB)
01 - Tip for Creating Detailed Pieces (16.19 MB)
02 - Exploring Detailed Pieces (38.91 MB)
03 - Detailed Character Review (32.6 MB)
04 - Remaining Details Homework (5.8 MB)
01 - Decimation (22.41 MB)
02 - Posing in ZBrush (37.9 MB)
03 - Rendering from ZBrush (10.57 MB)
Presenting Your Sculpt Homework (10.74 MB)
Organization Intro (27.04 MB)
01 - Advanced Decimation (100.81 MB)
02 - Moving into Other Software (16.96 MB)
01 - Low-Poly Intro (2.39 MB)
02 - Low-Poly Basics (60.42 MB)
03 - More Detailed Low-Poly (66.43 MB)
04 - Stretching Areas (95.08 MB)
05 - Silhouettes (117.4 MB)
06 - Low-Poly Layers (155.04 MB)
07 - Low Poly Mesh Homework (7.61 MB)
01 - Understanding UVs (8.86 MB)
02 - Prepping for UVs (68.31 MB)
03 - Creating UVs (116.09 MB)
04 - UVs Layout (28.33 MB)
05 - Auto Remesh and Auto UV (142.37 MB)
06 - UV Homework (5.16 MB)
01 - Alternatives to Substance Painter (8.82 MB)
02 - Substance Painter UI Overview (57.21 MB)
03 - Export for Bakes (23.19 MB)
04 - Introduction to Baking (17.2 MB)
05 - Baking (68.16 MB)
Baking Homework (1.29 MB)
ExtraEXR (245 B)
01 - Painting and Masking (105.4 MB)
02 - General Material Creation (74.12 MB)
01 - Material Creation Examples Intro (3.96 MB)
02 - Plastic Materials (134.78 MB)
03 - Metal Materials (115.41 MB)
04 - Fabric Materials (70.98 MB)
05 - Other Tips and Tricks (49.09 MB)
06 - Make Your Own Materials Homework (7.31 MB)
01 - Shoulder and Leg Guards (136.29 MB)
02 - Mask (94.91 MB)
03 - Arms (51.44 MB)
04 - Grenades (67.33 MB)
01 - Using Iray (28.46 MB)
02 - Export Your Textures (21.39 MB)
Final Materials Homework (5.05 MB)
01 - Coming Back to ZBrush (35.93 MB)
02 - Props for Presentation (40.57 MB)
03 - Posing the Finished Character (72.68 MB)
04 - Posing Homework (3.41 MB)
01 - Basic Unreal Tools (69.05 MB)
02 - Import Your Character Maps (20.11 MB)
03 - Importing Megascans Assets (31.94 MB)
04 - Basic Unreal Setup Homework (2.86 MB)
01 - Creating a Master Material (126.7 MB)
02 - Custom Dirt in Substance (38.55 MB)
03 - Applying the Dirt in Unreal (102.95 MB)
04 - Master Material Homework (2.01 MB)
01 - Lights and Cameras (57.45 MB)
02 - Lighting Inspiration (9 MB)
03 - Building a Scene (76.37 MB)
04 - Post-Process Volume (31.92 MB)
05 - Rendering (39.49 MB)
06 - Paintover (96.37 MB)
01 - Importing Into Marmoset (56.14 MB)
02 - Setting Up the New Scene (164.78 MB)
03 - Render Passes (10.57 MB)
04 - Alternate Render Paintover (66.93 MB)
05 - Thoughts on Final Presentation (21.57 MB)
06 - Presentation Homework (9.69 MB)
01 - Exploring More Renders (38.24 MB)
02 - Breaking Down the Art in Unreal (85.11 MB)
03 - Collaborating on Animations (152.6 MB)
Building a Portfolio (107.13 MB)]
Screenshot