01-03-2025, 06:58 PM
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Mobile RTS Game In Unity 2D - From Scratch To App Store
Published 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 32.62 GB | Duration: 36h 24m
Create a Mobile RTS Game in Unity 2D. Build, Design and Code in C#. Publish to iOS and Android. Covers latest Unity 6!
What you'll learn
Develop and launch a mobile game from initial setup to app store publishing
Design engaging game mechanics and manage resources effectively
Build practical skills in coding, animation, and user interface design
Learn the end-to-end process of creating a professional, market-ready game
Requirements
Unity Fundamentals
Description
This course is made in latest Unity 6, but is still compatible with older versions of Unity.Build a Fully Functional Mobile RTS Game in Unity 2D and Publish It to the App StoresThis course offers a complete, step-by-step guide to developing, designing, and publishing a mobile real-time strategy (RTS) game using Unity 2D and C#. It's perfect for beginners who want to learn game development from scratch and for experienced developers looking to expand their skills in mobile RTS game creation.What Makes This Course Unique?You'll work on a single project from start to finish-building every feature yourself without relying on third-party libraries. This ensures you learn not just the "how," but also the "why" behind every system and mechanic.Course Highlights:Setup Your Game Environment:Start by setting up your Unity project and designing a game map with tilemaps and animated tiles. Learn to create dynamic environments and design immersive visuals for your RTS game.Character Creation and Animation:Animate game characters, including builders and warriors, with unique behaviors and appearances. Master Unity's animation tools to make your game come alive.Game Mechanics:Implement crucial gameplay systems like:Unit selection and movement with click-based interaction.Building placement and confirmation workflows, complete with real-time visual feedback.Unit actions, such as gathering resources, constructing buildings, and combat engagement.Resource Management System




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