09-17-2024, 04:06 PM
Mastering Maxon Cinema 4D 2024: Complete Tutorial Series
Published 8/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.87 GB | Duration: 6h 23m
A Masterclass
[b]What you'll learn[/b]
Learners will master basic and advanced 3D modeling techniques to create complex and realistic scenes.
earners will understand how to apply and adjust textures and materials, achieving realistic shading and lighting effects.
Learners will gain the ability to animate models and scenes, including rigging and keyframe animation for dynamic outputs.
Learners will explore MoGraph tools for dynamic animations, utilize Xpresso for node-based scripting, & master UV mapping techniques to apply textures
[b]Requirements[/b]
Fundamental working knowledge of the Windows environment. Knowledge of any 3D software is an added advantage
[b]Description[/b]
Unlock the full potential of 3D design with our comprehensive Cinema 4D 2024 video tutorial course. This course is meticulously designed to take you from the basics to advanced techniques, empowering you to create stunning 3D models, animations, and visual effects. Through a series of engaging and easy-to-follow video tutorials, you will explore essential tools and features, including MoGraph for motion graphics, Xpresso for node-based scripting, and UV mapping for precise texturing.Whether you are a beginner eager to start your journey in 3D design or an intermediate user aiming to refine your skills, this course offers valuable insights and practical knowledge. You will learn to master modeling techniques, apply realistic textures and materials, animate your creations, and render professional-quality outputs. Perfect for graphic designers, animators, video editors, and professionals in the film, television, and gaming industries, this course will equip you with the skills to bring your creative visions to life using Cinema 4D 2024.This course combines practical exercises with expert instruction to ensure a thorough understanding of Cinema 4D 2024's capabilities. By the end of this course, you will have the confidence and skills to create stunning 3D models, animations, and visual effects suitable for various professional applications.
Overview
Section 1: Introduction
Lecture 1 Introduction to CINEMA 4D 2024 interface - Reference Material
Lecture 2 Overview of CINEMA 4D 2024 Interface
Section 2: Working with Splines - Reference Material
Lecture 3 Working with Splines - Reference Material
Lecture 4 Creating 3D model of a door lock system with the help of splines and generators.
Lecture 5 Creating a handbag with the help of splines and generators
Lecture 6 Creating a cigar pipe with the help of splines and the Loft generator
Section 3: Polygon Modeling
Lecture 7 Introduction to Polygon Modeling - Reference Material
Lecture 8 Creating 3D model of a table lamp using polygon modeling techniques
Lecture 9 Creating the model of a computer table using polygon modeling techniques
Lecture 10 Creating the model of a vase using Cloner, Volume Builder, & Volume Mesher tools
Section 4: Sculpting
Lecture 11 Sculpting - Reference Material
Lecture 12 Creating the model of a candle using Sculpting tools
Lecture 13 Creating the model of an Ice cream cone using Sculpting tools
Section 5: Texturing
Lecture 14 Texturing - Reference Material
Lecture 15 Applying texture to the model of a dice
Lecture 16 Applying texture to a dining table set
Lecture 17 Applying material to the exterior scene
Section 6: Lighting
Lecture 18 Lighting - Reference Material
Lecture 19 Illuminating a scene using the torch light
Lecture 20 Illuminating a night scene
Lecture 21 Illuminate the scene using lights in the light house
Section 7: Rigging
Lecture 22 Rigging - Reference Material
Lecture 23 Rigging a hand
Lecture 24 Rigging a table lamp
Section 8: Animation
Lecture 25 Animation - Reference Material
Lecture 26 Creating an animated logo
Lecture 27 Creating a basketball animation
Lecture 28 Animating the cart using the path animation and key animation
Section 9: Introduction to UV Mapping
Lecture 29 Introduction to UV Mapping - Reference Material
Lecture 30 Texturing a 3D model of pencil and eraser using UV mapping
Lecture 31 Painting texture on a 3D model using the Paint Setup Wizard tool
Section 10: Compositing 3D Objects
Lecture 32 Compositing 3D Objects - Reference Material
Lecture 33 Compositing 3D objects in a 2D image using the Camera Calibrator tag
Section 11: Rendering
Lecture 34 Rendering - Reference Material
Lecture 35 Creating caustics and render the beer mug
Section 12: Mograph
Lecture 36 MoGraph - Reference Material
Lecture 37 Creating an abstract model by using the MoGraph toolset
Lecture 38 Creating disco light effect using the MoGraph toolset.
Lecture 39 Applying the shattering effect using MoGraph toolset
Lecture 40 Creating an abstract animation using the MoSpline object
Section 13: Working with Expresso
Lecture 41 Working with Expresso - Reference Material
Lecture 42 Controlling the lights of a traffic signal using the XPresso Editor
Lecture 43 Creating custom parameters to deform an object
This course is designed for aspiring 3D artists, motion graphic designers, and animators who want to deepen their skills in Cinema 4D 2024. Whether you are a beginner looking to grasp the fundamentals or an intermediate user aiming to enhance your proficiency, this course will provide you with comprehensive knowledge and hands-on experience.,By the end of the course, learners will be equipped to create stunning 3D models, animations, and visual effects suitable for various professional applications.
[b]What you'll learn[/b]
Learners will master basic and advanced 3D modeling techniques to create complex and realistic scenes.
earners will understand how to apply and adjust textures and materials, achieving realistic shading and lighting effects.
Learners will gain the ability to animate models and scenes, including rigging and keyframe animation for dynamic outputs.
Learners will explore MoGraph tools for dynamic animations, utilize Xpresso for node-based scripting, & master UV mapping techniques to apply textures
[b]Requirements[/b]
Fundamental working knowledge of the Windows environment. Knowledge of any 3D software is an added advantage
[b]Description[/b]
Unlock the full potential of 3D design with our comprehensive Cinema 4D 2024 video tutorial course. This course is meticulously designed to take you from the basics to advanced techniques, empowering you to create stunning 3D models, animations, and visual effects. Through a series of engaging and easy-to-follow video tutorials, you will explore essential tools and features, including MoGraph for motion graphics, Xpresso for node-based scripting, and UV mapping for precise texturing.Whether you are a beginner eager to start your journey in 3D design or an intermediate user aiming to refine your skills, this course offers valuable insights and practical knowledge. You will learn to master modeling techniques, apply realistic textures and materials, animate your creations, and render professional-quality outputs. Perfect for graphic designers, animators, video editors, and professionals in the film, television, and gaming industries, this course will equip you with the skills to bring your creative visions to life using Cinema 4D 2024.This course combines practical exercises with expert instruction to ensure a thorough understanding of Cinema 4D 2024's capabilities. By the end of this course, you will have the confidence and skills to create stunning 3D models, animations, and visual effects suitable for various professional applications.
Overview
Section 1: Introduction
Lecture 1 Introduction to CINEMA 4D 2024 interface - Reference Material
Lecture 2 Overview of CINEMA 4D 2024 Interface
Section 2: Working with Splines - Reference Material
Lecture 3 Working with Splines - Reference Material
Lecture 4 Creating 3D model of a door lock system with the help of splines and generators.
Lecture 5 Creating a handbag with the help of splines and generators
Lecture 6 Creating a cigar pipe with the help of splines and the Loft generator
Section 3: Polygon Modeling
Lecture 7 Introduction to Polygon Modeling - Reference Material
Lecture 8 Creating 3D model of a table lamp using polygon modeling techniques
Lecture 9 Creating the model of a computer table using polygon modeling techniques
Lecture 10 Creating the model of a vase using Cloner, Volume Builder, & Volume Mesher tools
Section 4: Sculpting
Lecture 11 Sculpting - Reference Material
Lecture 12 Creating the model of a candle using Sculpting tools
Lecture 13 Creating the model of an Ice cream cone using Sculpting tools
Section 5: Texturing
Lecture 14 Texturing - Reference Material
Lecture 15 Applying texture to the model of a dice
Lecture 16 Applying texture to a dining table set
Lecture 17 Applying material to the exterior scene
Section 6: Lighting
Lecture 18 Lighting - Reference Material
Lecture 19 Illuminating a scene using the torch light
Lecture 20 Illuminating a night scene
Lecture 21 Illuminate the scene using lights in the light house
Section 7: Rigging
Lecture 22 Rigging - Reference Material
Lecture 23 Rigging a hand
Lecture 24 Rigging a table lamp
Section 8: Animation
Lecture 25 Animation - Reference Material
Lecture 26 Creating an animated logo
Lecture 27 Creating a basketball animation
Lecture 28 Animating the cart using the path animation and key animation
Section 9: Introduction to UV Mapping
Lecture 29 Introduction to UV Mapping - Reference Material
Lecture 30 Texturing a 3D model of pencil and eraser using UV mapping
Lecture 31 Painting texture on a 3D model using the Paint Setup Wizard tool
Section 10: Compositing 3D Objects
Lecture 32 Compositing 3D Objects - Reference Material
Lecture 33 Compositing 3D objects in a 2D image using the Camera Calibrator tag
Section 11: Rendering
Lecture 34 Rendering - Reference Material
Lecture 35 Creating caustics and render the beer mug
Section 12: Mograph
Lecture 36 MoGraph - Reference Material
Lecture 37 Creating an abstract model by using the MoGraph toolset
Lecture 38 Creating disco light effect using the MoGraph toolset.
Lecture 39 Applying the shattering effect using MoGraph toolset
Lecture 40 Creating an abstract animation using the MoSpline object
Section 13: Working with Expresso
Lecture 41 Working with Expresso - Reference Material
Lecture 42 Controlling the lights of a traffic signal using the XPresso Editor
Lecture 43 Creating custom parameters to deform an object
This course is designed for aspiring 3D artists, motion graphic designers, and animators who want to deepen their skills in Cinema 4D 2024. Whether you are a beginner looking to grasp the fundamentals or an intermediate user aiming to enhance your proficiency, this course will provide you with comprehensive knowledge and hands-on experience.,By the end of the course, learners will be equipped to create stunning 3D models, animations, and visual effects suitable for various professional applications.