10-26-2024, 11:51 PM
Mastering Metal Railway With Pebbles: Substance Designer Tut
Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.92 GB | Duration: 2h 51m
Mastering Advanced Textures: Metal Railway with Pebbles in Substance Designer
[b]What you'll learn[/b]
Mastering Material Construction: Learn to build intricate textures by combining height data from different surfaces like wood, metal, and in Substance Designer
Refining Texture Details: Understand how to refine color using gradient nodes, blend maps effectively, and create realistic roughness and metallic data
Complex Material Control: Gain proficiency in controlling and manipulating complex material properties to achieve desired visual effects and textures.
Hands-On Project Completion: Complete a comprehensive project where you create a detailed Metal Railway texture with pebbles
[b]Requirements[/b]
Basic Knowledge of Substance Designer: Learners should be familiar with navigating Substance Designer's interface, basic node operations, and texture creation techniques.
Computer Skills: Proficiency in basic computer operations, file management, and software installation is essential.
Hardware Requirements: A computer capable of running Substance Designer smoothly, with adequate processing power and RAM for handling 3D rendering tasks.
Software: Access to Substance Designer version 11.3 or above installed on their computer.
Passion for 3D Design: Enthusiasm for learning and exploring advanced techniques in material creation, specifically in the context of creating complex textures like Metal Railway with pebbles.
[b]Description[/b]
Explore the intricate world of creating advanced textures with Substance Designer in this comprehensive course focused on building a Metal Railway with pebbles. Designed for intermediate learners familiar with Substance Designer, this tutorial delves deep into combining height data from diverse surfaces to craft complex materials.Throughout 170 minutes of meticulously crafted, unnarrated video content at 1080 resolution, you will embark on a journey divided into two chapters:Chapter 01 - First Step: Begin by constructing the foundation with wood planks and blocking out the structure. Learn to integrate rails and metal connections into the wood planks, setting the stage for the detailed ground surface adorned with pebbles. Navigate through techniques to blend different surfaces seamlessly using advanced node networks and create a robust structural base.Chapter 02 - Second Step: Delve deeper into refining your material by focusing on color, utilizing gradient nodes for precise color sampling, and blending techniques to achieve the desired aesthetic. Develop roughness data to enhance material realism and create metallic channel data to emphasize metal elements in the texture. Learn essential tips to refine details, manage nodes efficiently, and optimize workflow in Substance Designer.Software Used:Substance DesignerLevel:IntermediatePrerequisite:Basic familiarity with Substance Designer is recommended.Additional Notes:Access a clean SBS file included with the course to study and dissect the project.Videos are unnarrated, allowing learners to focus on visual demonstrations without distraction.Whether you're a 3D artist, game developer, or aspiring texture artist, mastering the creation of intricate materials like Metal Railway with pebbles will elevate your skills and expand your toolkit in Substance Designer. Join this course to unlock the secrets behind crafting sophisticated textures that add depth and realism to your digital environments and assets.
Overview
Section 1: Metal Railway
Lecture 1 1 Metal Railway Tutorial - VOL 08
Lecture 2 2 Metal Railway Tutorial - VOL 08
Lecture 3 3 Metal Railway Tutorial - VOL 08
Lecture 4 4 Metal Railway Tutorial - VOL 08
Lecture 5 5 Metal Railway Tutorial - VOL 08
This course is designed for intermediate-level 3D artists, texture artists, and designers who are familiar with Substance Designer and want to master advanced techniques in creating realistic materials. It's ideal for those interested in expanding their skills to develop complex textures like Metal Railway with pebbles for digital environments or game assets. Whether you're working in game development, CGI, architectural visualization, or product design, this course provides valuable insights into procedural texture creation and height map integration, enhancing your ability to create detailed and realistic textures efficiently.
[b]What you'll learn[/b]
Mastering Material Construction: Learn to build intricate textures by combining height data from different surfaces like wood, metal, and in Substance Designer
Refining Texture Details: Understand how to refine color using gradient nodes, blend maps effectively, and create realistic roughness and metallic data
Complex Material Control: Gain proficiency in controlling and manipulating complex material properties to achieve desired visual effects and textures.
Hands-On Project Completion: Complete a comprehensive project where you create a detailed Metal Railway texture with pebbles
[b]Requirements[/b]
Basic Knowledge of Substance Designer: Learners should be familiar with navigating Substance Designer's interface, basic node operations, and texture creation techniques.
Computer Skills: Proficiency in basic computer operations, file management, and software installation is essential.
Hardware Requirements: A computer capable of running Substance Designer smoothly, with adequate processing power and RAM for handling 3D rendering tasks.
Software: Access to Substance Designer version 11.3 or above installed on their computer.
Passion for 3D Design: Enthusiasm for learning and exploring advanced techniques in material creation, specifically in the context of creating complex textures like Metal Railway with pebbles.
[b]Description[/b]
Explore the intricate world of creating advanced textures with Substance Designer in this comprehensive course focused on building a Metal Railway with pebbles. Designed for intermediate learners familiar with Substance Designer, this tutorial delves deep into combining height data from diverse surfaces to craft complex materials.Throughout 170 minutes of meticulously crafted, unnarrated video content at 1080 resolution, you will embark on a journey divided into two chapters:Chapter 01 - First Step: Begin by constructing the foundation with wood planks and blocking out the structure. Learn to integrate rails and metal connections into the wood planks, setting the stage for the detailed ground surface adorned with pebbles. Navigate through techniques to blend different surfaces seamlessly using advanced node networks and create a robust structural base.Chapter 02 - Second Step: Delve deeper into refining your material by focusing on color, utilizing gradient nodes for precise color sampling, and blending techniques to achieve the desired aesthetic. Develop roughness data to enhance material realism and create metallic channel data to emphasize metal elements in the texture. Learn essential tips to refine details, manage nodes efficiently, and optimize workflow in Substance Designer.Software Used:Substance DesignerLevel:IntermediatePrerequisite:Basic familiarity with Substance Designer is recommended.Additional Notes:Access a clean SBS file included with the course to study and dissect the project.Videos are unnarrated, allowing learners to focus on visual demonstrations without distraction.Whether you're a 3D artist, game developer, or aspiring texture artist, mastering the creation of intricate materials like Metal Railway with pebbles will elevate your skills and expand your toolkit in Substance Designer. Join this course to unlock the secrets behind crafting sophisticated textures that add depth and realism to your digital environments and assets.
Overview
Section 1: Metal Railway
Lecture 1 1 Metal Railway Tutorial - VOL 08
Lecture 2 2 Metal Railway Tutorial - VOL 08
Lecture 3 3 Metal Railway Tutorial - VOL 08
Lecture 4 4 Metal Railway Tutorial - VOL 08
Lecture 5 5 Metal Railway Tutorial - VOL 08
This course is designed for intermediate-level 3D artists, texture artists, and designers who are familiar with Substance Designer and want to master advanced techniques in creating realistic materials. It's ideal for those interested in expanding their skills to develop complex textures like Metal Railway with pebbles for digital environments or game assets. Whether you're working in game development, CGI, architectural visualization, or product design, this course provides valuable insights into procedural texture creation and height map integration, enhancing your ability to create detailed and realistic textures efficiently.