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The Last of Us: Part I (1.0.3.0 + 2 DLC)
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The Last of Us: Part I (1.0.3.0 + 2 DLC)

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Platform : Windows
Version : 1.0.3.0 + 2 DLC
Language interface : Russian, English, Italian, Spanish, Greek, French, German, Japanese, Polish, Portuguese (Brazil), Portuguese (Portuguese), Spanish Lat. Am., Turkish, Czech, Dutch, Danish, Finnish, Hungarian, Korean, Norwegian, Simplified Chinese, Swedish, Thai, Traditional Chinese,
Croatian: Russian, English, Italian, Spanish, Greek, French, German, Japanese, Polish, Portuguese (Brazil), Portuguese (Portuguese), Spanish Lat. Am., Turkish

System requirements :
Minimum:
Requires 64-bit processor and operating system
OS: Windows 10 (version 1909 or later)
Processor: AMD Ryzen 5 1500X, Intel Core i7-4770K
Memory: 16 GB RAM
Graphics: AMD Radeon RX 470 (4 GB) , AMD Radeon RX 6500 XT (4 GB), NVIDIA GeForce GTX 970 (4 GB), NVIDIA GeForce GTX 1050 Ti (4 GB)
Storage: 100 GB available
Additional Notes: SSD recommended

Recommended:
Processor: AMD Ryzen 5 3600X, Intel Core i7-8700
Graphics: AMD Radeon RX 5700 XT (8GB), AMD Radeon RX 6600 XT (8GB), NVIDIA GeForce RTX 2070 SUPER (8GB), NVIDIA GeForce RTX 3060 (8 GB)

''Compiling Shaders''
pic There was also an attempt to either mine on the processor, or compile shaders in the main menu, but I, as an honest woman, waited for 14% and launched the game further - oddly enough, it worked. There is no setting that would stop compilation, if you wait for compilation, then please note that this is a stress test for your processor, cleaner than AIDA64 - 100% processor load during compilation in the main menu. If you play and compile in parallel, then the load is slightly reduced. Emotions from the noise of coolers in the system unit cannot be expressed in words - you immediately understand what kind of emotional experience the description is talking about. During the initial videos, if you exit the menu, you could see that the compilation continues against the background of mining , but in principle you can play.

Problem solving
1) Game performance and FSR/DLSS support
The game is tuned for using FSR instead of native resolution:
1 - 140% render, 2 - 100% render, 3 - 50% render, 4 - 50% render + FSR, 5 - 50% render + DLSS
Hidden text
Therefore, it is better to play the game in FSR Quality mode than in native resolution and fps will be better. The game is just a port from consoles, where it is always used, just no one advertises (PS5 / Xbox Series are made on AMD technologies).
Performance is better with FSR or DLSS scaling mode.

2) Playstation pad icons are not showing
2.1) You launch the game via Steam, the Sony pad compatibility mode with games that only support box pads is enabled by default.
Right-click on the Steam tray icon in the Big Picture mode
Menu - Settings - Controller and switch "Enable Steam Input System for Playstation Controller" - Off.
You can exit Big Picture mode and start the game.

2.2) Launch the game directly instead of adding it to Steam.

3) Throws it in Steam
Copy the contents of the \The.Last.of.Us.Part.I.Update.v1.0.2.0-RUNE\RUNE\ folder to the folder with the installed game, with a replacement.

4) Crashes when compiling shaders on Intel, information from Dr.Virus_
Disable intel VT-x in BIOS

5) Owners of Nvidia video cards
Recommended driver version 531.61 - downloaded via Geforce Experience or from the official site.

[To see links please register or login]


6) When compiling shaders, the PC overheats or yells cooling
a) Minimize the application (Alt + Tab) - long and simple

b) Switch load management
Enter in the search "Select power management scheme"
Open the corresponding window
Select for the active power scheme: Power scheme settings -> Change advanced power settings
In the opened window Processor power management - Minimum and Maximum processor state, remember the current values
​​Change Minimum by 75%, maximum by 97%. (For especially smart ones, it makes no sense to enter Maximum less than 80%, as it will lead to a general slowdown of the system. The value that is safe for stability, but not performance is 50%. The performance drop is non-linear: at 80% state, performance drops by 2 times, at 50% by 3. Less than 50% - the processor is unstable.)
Click Apply. Wait for the shaders to compile and return everything as it was, click Apply again.

7) Vision gets tired
Parameters - Image
Chromatic aberrations - 0
Graininess - 5

8) The file \The.Last.of.Us.Part.I-RUNE\The.Last.of.Us.Part.I.Update.v1.0.1.5-RUNE\RUNE\steam_api64.dll disappears or is missing.
Add it to the antivirus exclusions.
For Windows Defender:
Open Security Dashboard, Security Log, find there:
"Affected Items:
file: ...\The.Last.of.Us.Part.I-RUNE\The.Last.of.Us.Part.I .Update.v1.0.1.5-RUNE\RUNE\steam_api64.dll
Select Allow, etc.
After restoring the file, copy the contents of the folder \The.Last.of.Us.Part.I.Update.v1.0.1.5- RUNE\RUNE\ to the game folder again, the steam_api64.dll file must be replaced when copying.

DLC
The Last of Us™ Part I - Upgrade to Digital Deluxe Edition
Platform Bonus
The Last of Us™ Part I - Upgrade to Digital Deluxe Edition
The Last of Us™ Part I Digital Deluxe Edition includes the following content:
The Last of Us single player and Left Behind prequel chapter
Early access to the following in-game items:
- Increased crafting speed skill
- Skill to increase healing speed
- Update to increase 9mm reload speed
- Increasing the capacity of the rifle clip
- Explosive Arrows Gameplay Modifier
- Dither punk filter
- Fast Track Mode
- Six weapon skins: 9mm Black Gold Pistol, 9mm Silver Filigree Pistol, Rubber Tactical Shotgun, Sculpted Oak Shotgun, Arctic White Bow, Charcoal Black Bow.
Attention - in order to receive the content, you must enable the "Pre-Order Bonus" option after selecting the difficulty in the new game.

Platform Bonus
In The Last of Us™ Part I for PC, you will receive 2 free in-game Ellie T-shirt cosmetics once you complete the main story:
- Left for Dead
- Portal
These can be found in the Extras menu.

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Installation order
Mount the image to a virtual drive
Run the Setup.exe installer
Follow the instructions of the installer

Before applying the patch, it's best to temporarily disable real-time protection in Windows Defender.
Install patches
\The.Last.of.Us.Part.I.Update.v1.0.1.5-RUNE\Update\Setup.exe
\The.Last.of.Us.Part.I.Update.v1.0.2 in sequence. 0-RUNE\Update\Setup.exe
\The.Last.of.Us.Part.I.Update.v1.0.3.0-RUNE\Update\Setup.exe
Copy the contents of the \The.Last.of.Us.Part folder .I.Update.v1.0.3.0-RUNE\RUNE\ to the folder with the installed game with file replacement
You can turn Windows Defender back.

Select the folder with the game installed in the explorer, right-click, select Properties, uncheck "Read-only", click OK and agree to apply to this folder and all subfolders and files. This needs to be done once and it is not necessary to check whether it was applied to everything.
If you don't, you run the risk of compiling shaders before the second coming.

Run the game
In the main menu, select Options - Image - scroll to Resolution Scaling, select Scaling Mode - AMD FSR2, click Apply Changes.
Play

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