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Swiftui For Iphone And Ipad - Newbies And Beginners Course
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[Image: 3l-G410-Kfv-Id-JNRztlos-Nk9-USkq86-U3sn.jpg]

Swiftui For Iphone And Ipad - Newbies And Beginners Course

Published 7/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.91 GB | Duration: 2h 28m



Develop a Full App for iPhone and iPad using Swift 5.5 and SwiftUI 4 with Comprehensive Hands-On Training

What you'll learn
Develop a complete SwiftUI app and adapt it for both iPhone and iPad
Understand different ways of arranging views with SwiftUI
Working with SwiftUI views previews
Navigating between views - understand navigation stack, tab bar and side bar menus
Modelling data from JSON file and loading it
Presenting data in views and managing view state
Managing user interaction and data updates

Requirements
Recommended basic knowledge of Swift or other object-oriented programming language

Description
Welcome to "SwiftUI 4 for iPhone and iPad - Newbies and Beginners Course," a learning experience designed to help you build foundation in latest SwiftUI 4. Join me, Nick Nankov, a senior iOS developer, as we embark on a journey to build a fully functional app from scratch.In this course, we prioritize hands-on learning, believing that programming skills are best acquired by diving into example apps while understanding the underlying concepts. While some prior knowledge of Swift or another object-oriented programming language is recommended, I will explain the reasoning behind our actions throughout the course.With 22 comprehensive lectures, you'll make steady progress, spending an average of 10 to 30 minutes on each app development step. Starting files are provided for every lecture, allowing you to jump in at any point.Following my own app development approach, we'll begin by creating the visual aspects of our app: designing views and components with test data. Next, we'll establish navigation and, finally, implement models and real data. By mirroring this workflow, you'll gain practical insights into the development process.Building apps with both iPhone and iPad in mind is essential in today's market. Discover how to adapt your app's user interface dynamically based on the device it runs on, taking full advantage of iPads' larger screens.Throughout the course, we'll start at a comfortable pace, with detailed code explanations for each line. As we progress, we'll pick up momentum, covering more ground in each lecture. Each lecture focuses on a logical part of the app, allowing you to test your progress as you go.Join me on this exciting journey to learn SwiftUI 4, strengthen your foundational skills, and gain the confidence to create stunning apps for iPhone and iPad.Topics CoveredTongueroject Creation - Xcode Canvas - Different Ways of Previewing - Creating SwiftUI Views - Displaying Image - ZStack - HStack - VStack - ScrollView - LazyVGrid - Working with SF Symbols App - Creating a Button - Label - Creating Custom Colors for Dark/Light Color Scheme - View Preview Customisation - Setting Text Font Size and Weight - NavigationStack and Navigation Link - Switching Between Screens - Codable Protocol - Defining Entities from JSON File Structure - Loading JSON File - Loading Files from the App Bundle - SwiftUI View Models - ObservableObject Protocol - Throwing Custom Errors - Error Handling - Presenting Alerts - Code Execution on View Appearing - Working with AsyncImage - Identifiable Protocol - Creating Mock Models for Using with Previews - Extracting View in Variable - Using Tap Gesture - Animate View State Changes with withAnimation - Saving Image to Photos - The Importance of @MainActor - iPad/iPhone Identification for UI Adaptability - Creating SideBar - Creating TabBar - Using SideBar on iPad and TabBar on iPhone - Storing and Retrieving Data in UserDefaults - Toolbar Buttons

Overview
Section 1: Introduction

Lecture 1 Intro

Section 2: Course

Lecture 2 Project Creation and Boilerplate Code Inspection

Lecture 3 Exploring XCode Canvas and App Preview

Lecture 4 SwiftUI Note and First View. Displaying Image

Lecture 5 ZStack Layout, Button Creation, SF Symbols Icon Search

Lecture 6 VStack Layout, Scrollable List with LazyVGrid, Custom Color

Lecture 7 HStack Layout, View Preview Customization, Font Size and Weight Settings

Lecture 8 NavigationStack and NavigationLink: Screen Switching, Preview Customization

Lecture 9 JSON Integration: Defining Data Entities, Finding Files within App Bundle

Lecture 10 ObservableObject, @Published, JSON Loading, Error Handling

Lecture 11 @State, @Binding, @StateObject, @ObservedObject, @EnvironmentObject, @Published

Lecture 12 View OnAppear Code Execution, Error Handling with Try-Catch, Alert Presentation

Lecture 13 Asynchronous Image Loading, Identifiable Protocol, Mock Model for Preview

Lecture 14 Real Data Display. Back Button Creation in WallpaperView

Lecture 15 Extracting View as Variable, Tap Gesture, Animated Changes with withAnimation

Lecture 16 Photos Access Authorization, UIKit Image Saving, When to Use @MainActor?

Lecture 17 Adaptive UI: Detecting iPhone or iPad and Modifying UI

Lecture 18 Creating FavouritesView: Putting Your New Knowledge to Use (Exercise)

Lecture 19 Sidebar Menu Navigation Implementation

Lecture 20 Value Passing in NavigationLink, Handling Values with .navigationDestination

Lecture 21 Tab Bar Menu Implementation on iPhone, Tab Bar Items

Lecture 22 FavouritesModel: User Data Storage and Retrieval with UserDefaults

Lecture 23 Toolbar Button for Favourite Toggle, Completing the App, Next App Suggestion

Beginner iPhone/iPad developers who wish to get fast understanding of SwiftUI by creating their first app



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