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Udemy Learn 2D game coding fundamentals and Pixel Art for games
#1
[Image: 359020115_tuto.jpg]
8.95 GB | 00:19:40 | mp4 | 1280X720 | 16:9
Genre:eLearning |Language:English

Files Included :
1 -Hello World and the if statement (148.15 MB)
2 -understanding how to use else if statements (66.5 MB)
3 -Understanding Gamemaker's UI (64.24 MB)
4 -Visually understand nested if statements and variables guaranteed (33.14 MB)
5 -Making a mouse over button (189.33 MB)
6 -Timer Part 1 (157.96 MB)
7 -Timer Part 2 (145.17 MB)
8 -More button coding with else if statements (194.69 MB)
1 -Movement (128.53 MB)
10 -Vertical movement (59.91 MB)
11 -Fixing diagonal movement (171.32 MB)
2 -More advanced movement (88.63 MB)
3 -Acceleration and Drag (177.58 MB)
4 -Drag continued (79.04 MB)
5 -Animation (226.33 MB)
6 -Camera Basics (203.49 MB)
7 -Camera Basics continued (147.8 MB)
8 -Camera working more on it (208.28 MB)
9 -Camera finishing it up (39.07 MB)
1 -Visually understand for loops guaranteed (100.09 MB)
2 -Collisions (204.96 MB)
3 -Collisions continued (91.13 MB)
4 -Vertical collisions (122.64 MB)
1 -Dice roll setup (95.95 MB)
2 -Coding the dice (187.2 MB)
1 -Drawing top down character (102.8 MB)
2 -Creating instances (146.25 MB)
3 -Coding a mine (203.2 MB)
4 -Boom! Explosion (237.42 MB)
5 -Image index vs image number (28.94 MB)
1 -Making bullets fly (193.32 MB)
10 -Important changes to make (74.01 MB)
11 -Particle emitters part 1 (228.81 MB)
12 -Particle emitters part 2 (134.11 MB)
13 -Particle emitters part 3 (137.26 MB)
14 -Tips for drawing 8 way direction walking (200.7 MB)
15 -Finalize walking animation (135.85 MB)
2 -Timers for bullets (228.77 MB)
3 -Fixing the collision of player (108.11 MB)
4 -Making sparks fly when bullets hit objects (196.83 MB)
5 -Animation curves (174.92 MB)
6 -8 way movement (198.86 MB)
7 -Coding 8 way movement (167.05 MB)
8 -Coding gun aim (203.59 MB)
9 -making the gun aim (221.17 MB)
1 -Switch Statements (200.18 MB)
2 -Traffic light state machine (209.42 MB)
3 -Arrays for finite state machine (206.37 MB)
4 -Enums (192.18 MB)
5 -Paths part 1 (213.54 MB)
6 -Paths part 2 (211.07 MB)
1 -Aseprite Overview (150.33 MB)
10 -Drawing big pixel bushes (137.35 MB)
2 -Drawing a game art pixel mushroom (163.11 MB)
3 -Pixel shapes to use (79.06 MB)
4 -Drawing presents (129.93 MB)
5 -Drawing pixel faces part 1 (70.59 MB)
6 -Drawing pixel faces part 2 (139.81 MB)
7 -Drawing pixel faces part 3 (136.34 MB)
8 -Drawing pixel faces part 4 (138.82 MB)
9 -Drawing pixel bushes and shrubs (135.87 MB)
Screenshot
[Image: aYCF2LWN_o.jpg]

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