09-11-2024, 11:20 PM
33.68 GB | 00:12:03 | mp4 | 1280X720 | 16:9
Genre:eLearning |Language:English
Files Included :
1 Overview of Unity (36.05 MB)
10 Game Objects (44.36 MB)
11 Game Components (53.18 MB)
12 Prefabs (54.33 MB)
13 Scenes (72.73 MB)
14 Development Environment Part 1 (39.3 MB)
15 Development Environment Part 2 (42.92 MB)
16 2D Sprites Part 1 (72.53 MB)
17 2D Sprites Part 2 (51.38 MB)
18 2D Sprites Part 3 (59.56 MB)
19 2D Animations Part 1 (65.51 MB)
2 Introduction (65.03 MB)
20 2D Animations Part 2 (78.79 MB)
21 2D Animations Part 3 (39.34 MB)
22 2D Animations Part 4 (35.9 MB)
23 3D Essentials Part Part 1 (82.83 MB)
24 3D Essentials Part Part 2 (91.7 MB)
25 3D Essentials Part 2 (77.53 MB)
26 3D Essentials Part 3 Part 1 (90.39 MB)
27 3D Essentials Part 3 Part 2 (91.67 MB)
28 3D Essentials Part 3 Part 3 (107.74 MB)
29 3D Essentials Part 3 Part 4 (97.97 MB)
3 The Default Views Part 1 (52.19 MB)
30 Intro to Scripting Part 1 (62.47 MB)
31 Intro to Scripting Part 2 (70.2 MB)
32 Intro to Scripting Part 3 (42.48 MB)
33 1 Introduction to Scripting Part 1 (84.33 MB)
34 1 Introduction to Scripting Part 2 (89.46 MB)
35 1 Introduction to Scripting Part 3 (43.8 MB)
36 1 Introduction to Scripting Part 4 (49 MB)
37 2 Introduction to Scripting Part 1 (72.59 MB)
38 2 Introduction to Scripting Part 2 (56.23 MB)
39 2 Introduction to Scripting Part 3 (66.41 MB)
4 The Default Views Part 2 (55.27 MB)
40 2 Introduction to Scripting Part 4 (80.76 MB)
41 3 Introduction to Scripting Part 1 (79.82 MB)
42 3 Introduction to Scripting Part 2 (64.49 MB)
43 3 Introduction to Scripting Part 3 (71.14 MB)
5 The Default Views Part 3 (52.51 MB)
6 Setting Up The Skybox (69.23 MB)
7 Character Controller Part 1 (98.11 MB)
8 Character Controller Part 2 (68.66 MB)
9 Character Controller Part 3 (82.9 MB)
245 Introduction to Jetpack Joyride Clone Game in Unity (46.57 MB)
246 Configuration (36.82 MB)
247 Creating the Player Character (62.79 MB)
248 Creating the Player Character Continues (71.66 MB)
249 Setting Up Levels (68.57 MB)
250 Jetpack Flames (67.73 MB)
251 Moving the Character (96.86 MB)
252 Moving the Character Continues (55.73 MB)
253 Adding Rooms (92.54 MB)
254 Animating the Character (99.42 MB)
255 More on Animating the Character (98.05 MB)
256 Grounding Character (64.01 MB)
257 Adding Laser (69.09 MB)
258 More on Adding Laser (99.36 MB)
259 Laser Logic (108.1 MB)
260 Addings Coins (86.36 MB)
261 Addings Coins Continues (71.71 MB)
262 Dynamically Creating Objects (63.68 MB)
263 Adding GUI (72.82 MB)
264 More on Adding GUI (79.43 MB)
265 Adding Music and Sound (86.93 MB)
266 Adding Jetpack and Footstep Sounds (68.78 MB)
267 Creating Parallax (88.01 MB)
268 Scrolling Background (71.27 MB)
269 Introduction to Creating a Tower Defence Game in Unity (70.22 MB)
270 Creating Monsters (67.61 MB)
271 Placing Monsters (59.87 MB)
272 Upgrading Monsters (71.01 MB)
273 Upgrading Monsters Continues (71 MB)
274 Spawning Enemies (64.94 MB)
275 Moving Enemies (71.57 MB)
276 Orienting Enemies (66.62 MB)
277 Orienting Waves (73.84 MB)
278 Orienting Waves Continues (98.48 MB)
279 Player Health (89.5 MB)
280 Enemy Detection (97.63 MB)
281 More on Enemy Detection (93.96 MB)
282 Adding Bullets (74.54 MB)
283 Adding Bullets Continues (75.33 MB)
284 Adding Scoring (69.76 MB)
285 Introduction of Fractal Basics and Object Pooling (15.88 MB)
286 Creating 3D Fractal (38.62 MB)
287 Continue on 3D Fractal (48.3 MB)
288 Child Scaling (60.07 MB)
289 Multiple Children Parent (51.24 MB)
290 More on Continue children Parent (59.23 MB)
291 Private Static Quaternion (65.24 MB)
292 Growth of Fractal (37.32 MB)
293 Adding Color Variations (64.28 MB)
294 Color Megenta (70.65 MB)
295 Randomizing Variable (46.37 MB)
296 Randomizing Variable Continue (75.58 MB)
297 Creating a Frame Rate Counter (67.2 MB)
298 More Details on Creating a Frame Rate Counter (97.31 MB)
299 Practicals of Creating a Frame Rate Counter (49.82 MB)
300 Working on FPS Label (54.74 MB)
301 FPS Scripting Function (62.43 MB)
302 FPS Label Under Highest Label (91.25 MB)
303 Introduction to Object Pooling (57.3 MB)
304 Object Pooling Under Spawnew Function (79.75 MB)
305 Complete Practical of Object Pooling (88.31 MB)
306 Spawner Ring and Sphere Function (72.92 MB)
307 Different Types of Object Under Object Pooling Function (51.65 MB)
308 Contiuning on Object Pooling (68 MB)
309 Go Baack to Get Pool Methods (60.51 MB)
310 Create Switch Screen Button Under Canvas Object (59.17 MB)
311 Draft Overview (53.08 MB)
312 Handles Position (64.72 MB)
313 Upgrading Curve (68.49 MB)
314 Three Point Curve (75.47 MB)
315 Derivative Curve (56.21 MB)
316 Vector Velocity (66.88 MB)
317 Addition Vector P3 (46.48 MB)
318 Bezier Curve Inspector (63.78 MB)
319 Bezier Spline (57.64 MB)
320 Handles Draw Bezier (60.01 MB)
321 Bezier Spline inspector (71.27 MB)
322 Private Const Steps Curve (80.1 MB)
323 Constraining Control Point (65.83 MB)
324 Resize Modes Array (67.54 MB)
325 Bezier Curve Code (84.9 MB)
326 Adding Bezier Spline Method (75.96 MB)
327 Adding Curve Count (82.34 MB)
328 Creating Spline Walker (58.9 MB)
329 Spline Decorator (57.85 MB)
330 Introduction of Meshes in Unity (32.83 MB)
331 Create Mesh Filter (60.18 MB)
332 Grid Script (75.75 MB)
333 Mesh Vertices (68.05 MB)
334 Adding Vertices Data (49.63 MB)
335 Create Textures UV (58.49 MB)
336 Rounded Cube (62.5 MB)
337 Continue on Rounded Cube (41.82 MB)
338 Cube Script (46.55 MB)
339 Rounded Cube - Creating Triangles (58.02 MB)
340 Set Quad Triangles (44.71 MB)
341 Create Top Face Triangles (59.59 MB)
342 Rendering Top Part of Cube (83.01 MB)
343 Create Bottom Face Triangles (68.45 MB)
344 Rounded Cube - Roundness (54.41 MB)
345 Set Vertex (52.24 MB)
346 Splitting of the Mesh (89.68 MB)
347 Create New Shaders (70.47 MB)
348 Rounded Cube Grid Shader (81.61 MB)
349 Capsule Collider (69.98 MB)
350 Create Cube Sphere (49.74 MB)
351 Create Cube Script (85.54 MB)
352 Top Face of Cube Sphere (86.44 MB)
353 Bottom Face of Cube Sphere (88.58 MB)
354 Investigating Mapping Sphere (58.14 MB)
355 Uniform Cells (44.03 MB)
356 More on Uniform Cells (72.67 MB)
357 Mesh Deformation (55.42 MB)
358 Mesh Deformer Input (66.54 MB)
359 Add Deforming Force (73.37 MB)
360 Mesh Deformation Transform (86.23 MB)
361 Introduction of Rendering in Unity (32.41 MB)
362 Rendering Matrices (65.94 MB)
363 Transformation Grid (32.39 MB)
364 Adding Position Transformation Components (52.82 MB)
365 Unit Circle (47.43 MB)
366 Rotation Transformation (52.04 MB)
367 Full Rotations (60.81 MB)
368 Unlimited Rotation Matrices (34.01 MB)
369 Adjust Rotation Transformation Script (52.9 MB)
370 Scaling and positioning Matrices (57.25 MB)
371 Scale Transformation (46.21 MB)
372 Combine Transformation Metrices (43.34 MB)
373 Create Camera Transformation (24.62 MB)
374 Sub Shader (48.23 MB)
375 Produce Function Shader (45.32 MB)
376 Object Space Position (39.59 MB)
377 Shader Properties (62.24 MB)
378 Compile and Show Code (60.48 MB)
379 Adding Textures (70.43 MB)
380 Wrap Mode Clamp (86.62 MB)
381 Sampling Multiple Texture (60.3 MB)
382 Gamma Space (121.72 MB)
383 Texture Splatting Shader (63.87 MB)
384 RGB Slate Map (70.99 MB)
385 Introduction to Hexagonal Map (21.94 MB)
386 Creating Hex Grid (36.55 MB)
387 Continue on Hex Grid (44.59 MB)
388 Define Static Array and Variable (51.14 MB)
389 Creating Canvas (63.53 MB)
390 Hexagonal Geometry (67.57 MB)
391 Hex Mesh Triangulate (51.93 MB)
392 Offset Coordinates (50.78 MB)
393 Hex Coordinates (61.85 MB)
394 Hex Coordinates Drawer (63.97 MB)
395 Hex Mesh - Console (44.87 MB)
396 Standard Surface Shader (73.23 MB)
397 Editing Color (69.82 MB)
398 Color Panel - Toggle Group (63.66 MB)
399 Blending Colours (56.53 MB)
400 Creating Hex Directions (77.35 MB)
401 Hex Metrics (76.27 MB)
402 Hex Grid Canvas (59.15 MB)
403 Add Triangles Color (67.71 MB)
404 More on Adding Color (76.42 MB)
405 Shaded Wireframe (95.74 MB)
406 Adding Elevations (66.05 MB)
407 More on Elevations (41.71 MB)
408 HexCells Elevation Property (74.26 MB)
409 Adding Interpolation Method Colors (95.11 MB)
410 Hex Edge Type (88.24 MB)
411 Return Hex Metrics (84.03 MB)
412 Dual Slope Case (101.33 MB)
413 Continue on Slope Case (86.55 MB)
414 Hex Edge Type Slope (88.83 MB)
415 Perlin Noise Texure (61.38 MB)
416 Add Perturb Vertices (72.53 MB)
417 Elevation Perturb Strength (81.67 MB)
418 Create Public Struct Vertices (77.04 MB)
419 Triangulate Edge Fan (77.16 MB)
420 HexCell Neighbour (114.66 MB)
421 Add Triangle Unperturbed (103.93 MB)
422 Introduction to Noise (27.27 MB)
423 Creating Mat Quad (56.09 MB)
424 Texture Creator Inspector (64.8 MB)
425 Texture Wrap Mode (64.68 MB)
426 Transform Point (83.17 MB)
427 Texture Creator Resolution (68.21 MB)
428 Duplicate Value Method (76.47 MB)
429 Public Delegate Float (82.76 MB)
430 Float Value 2D (54.91 MB)
431 3D Value Noise (64.63 MB)
432 Perlin Method (73.77 MB)
433 Changing Value Method (71.09 MB)
434 Gradient Mask 2D (78.07 MB)
435 Texture Creator Dimensions (85.89 MB)
436 Gradient Mask 3D (70.14 MB)
437 Texture Creator Frequency (90.89 MB)
438 Changing Octaves (73.87 MB)
439 Creating Surface Scene (63.54 MB)
440 Surface Creator (75.38 MB)
441 Adjust Mesh Resolution (61.89 MB)
442 Adding Some Noise (70.85 MB)
443 Refresh Method (79.91 MB)
444 Add Strength Variable (60.19 MB)
445 Surface Creator Offset (65.7 MB)
446 Get Z Derivatives (74.73 MB)
447 Creating Noise Sample (42.84 MB)
448 Static Noise Sample (75.15 MB)
449 Noise Sample Perlin (68.38 MB)
450 Calculate Analytical Derivative (54.75 MB)
451 Computing Derivatives in Value 2D (85.48 MB)
452 Checking Perlin and Dimention (53.58 MB)
453 Smooth Derivatives (57.95 MB)
454 Create Surface Flow Component (117.01 MB)
455 Particles Length (109.87 MB)
456 Create Game Object (119.82 MB)
457 Flow 3D Script (108.76 MB)
458 Introduction Squares and Grids (48.73 MB)
459 Creating Voxel Grid (40.69 MB)
460 Adding Selection Base (63.63 MB)
461 Add Box Collider (76.92 MB)
462 Voxel Material (85.02 MB)
463 Voxel Stencil (71.51 MB)
464 Voxel Map and Grid (68.09 MB)
465 Applying Voxel (79.05 MB)
466 Creating the Surface Shader (70.56 MB)
467 Triangulating (88.95 MB)
468 Pentagons (62.6 MB)
469 Adding the other Cases (86.61 MB)
470 Chunks (63.4 MB)
471 Gap Cells Along Y (64.91 MB)
472 Reusing Vertices (81.58 MB)
473 Filling Cache (94.79 MB)
474 Using Cache (51.59 MB)
475 Tweaking the Switch Case (88.21 MB)
476 Edge Data (67.92 MB)
477 Visualizing Stencils (70.13 MB)
478 Visualizing Stencils Continued (68.83 MB)
479 Edge Crossings (82.06 MB)
480 Maintaining the Crossings (64.41 MB)
481 Finishing the Circle (48.19 MB)
482 Generating Data (76.23 MB)
483 Generating Stencil Normals (84.84 MB)
484 Starting to Add Sharp Features (91.1 MB)
485 Sharp Features Continued (75.99 MB)
486 Detecting Sharp Features (65.53 MB)
487 Detecting Sharp Features Continued (69.85 MB)
488 Working on Triangulate Case (77.29 MB)
489 More on Triangulate Case (68.25 MB)
490 Add Pentagon (52.59 MB)
491 Checking Corners (94.54 MB)
492 Sharpening Corners (98.1 MB)
493 Special Sharp Feature and Triangulating the Connection (77.81 MB)
494 Refactoring the Code Part 1 (63.56 MB)
495 Refactoring the Code Part 2 (82 MB)
496 Refactoring the Code Part 3 (86.38 MB)
497 Voxel Grid Wall (92.09 MB)
498 Adding Depth (88.15 MB)
499 Building Walls (107.76 MB)
500 Building Walls Continued (51.1 MB)
44 Understanding The Gem Collector Game (78.34 MB)
45 Setting Up The Environment (75.45 MB)
46 Setting Up The Animations (35.13 MB)
47 Recasting (44.46 MB)
48 Creating The Animation (71.25 MB)
49 Drag And Drop The Claw (56.64 MB)
50 Working On The Claw (60.18 MB)
51 Working On The Claw Continues (58.91 MB)
52 Editing The Line (71.47 MB)
53 Creating Score Manager (73.14 MB)
54 Scripting Score Manager (47.62 MB)
55 Editing Score Manager (47.38 MB)
56 Scripting The Game (58.35 MB)
57 Understanding The Break Out Game (79.32 MB)
58 Setting Up The Game (71.8 MB)
59 Setting The Environment (40.37 MB)
60 Ball Script (37.09 MB)
61 Game Manager (37.45 MB)
62 Scripting The Game Manager (45.63 MB)
63 Completing Game Manager Class (45.54 MB)
64 Writing The Bricks Class (30.77 MB)
65 Creating Particles (67.41 MB)
66 Conclusion (68.54 MB)
67 Introduction to Chopper (14.01 MB)
68 Cutting The Sprite Sheet (65.58 MB)
69 Cutting The Sprite Sheet Continues (57.21 MB)
70 Setting The Chopper Environment (79.18 MB)
71 Checking The Views (68.49 MB)
72 Background (68.74 MB)
73 Scrolling Background (96.15 MB)
74 Setting Up The Chopper Movement (82.23 MB)
75 Chopper Movement Continues (52.93 MB)
76 Camera Tracking (46.1 MB)
77 Player Rigid Body And Physics (65.23 MB)
78 Fixing The Parallax Script (75.62 MB)
79 Fixing The Animations (67.98 MB)
80 Adding The Death Condition (74.94 MB)
81 Adding The Animation (65.45 MB)
82 Writing The Logic For Obstaclespawning (57.33 MB)
83 Editing The Spawning Script (67.41 MB)
84 Creating The Gui (103.84 MB)
85 Writing The Score Logic (53.59 MB)
86 Scripting The Score (63.6 MB)
87 Game Over Conditions (109.96 MB)
88 Texting The Score (80.52 MB)
89 Create The Game Object (58.85 MB)
90 Wiringup The Ui With The Game (62.57 MB)
100 Writing The Game Controller Class (75.7 MB)
101 Creating Different Classes (59.58 MB)
102 Writing The Destructible Item Class (99.6 MB)
103 Implement The Game Manager Class (92.51 MB)
104 The 2D View (136.47 MB)
105 Combining The Elements (77.61 MB)
106 Working On The Transform (79.88 MB)
107 Scripting Advanced Break Out (45.32 MB)
108 Construct The Brick Table (42.91 MB)
109 Construct The Brick Table Continues (127.34 MB)
110 Running The Game (113.53 MB)
111 Editing The Script (54.13 MB)
112 Completing Thegame Controller Class (64.66 MB)
113 Implementing The Ball Class (60.98 MB)
114 Implementing The Destructible Item Class (99.18 MB)
115 Descructible Item Class Continues (109.49 MB)
116 Update The High Score (106.81 MB)
117 Ending The Game (117.49 MB)
91 Set Up Breakout Advanced (77.91 MB)
92 Create The Materials (145.4 MB)
93 Create A Paddle (87.46 MB)
94 Create The Texts (98.69 MB)
95 Creating The Balls (187.75 MB)
96 Creating The Bricks (187.03 MB)
97 Setting Up The Audio And Scene Manager (58.77 MB)
98 Creating The Game Manager Class (43.84 MB)
99 Stubbing The Ball Class (59.11 MB)
118 Introduction to Creating Pipe Runner Game Using Unity (28.86 MB)
119 Building the Pipe (37.51 MB)
120 Building the Pipe Continues (39.79 MB)
121 Creating the Pipe Mesh (44.56 MB)
122 More on Pipe Mesh (53.07 MB)
123 Completing Mesh And Pipe System (60.56 MB)
124 Completing Mesh And Pipe System Continues (50.05 MB)
125 Building Mesh Pipe (57.59 MB)
126 Movement (78.09 MB)
127 Movement Continues (84.78 MB)
128 Fixing Movement Errors (63 MB)
129 Moving Through Pipes (72.32 MB)
130 Moving Through Pipes Continues (73.51 MB)
131 Steering Player (52.76 MB)
132 Working on Mat Pipe Surface (64.58 MB)
133 Adding Obstacles Part 1 (90.73 MB)
134 Adding Obstacles Part 2 (76.54 MB)
135 Adding Obstacles Part 3 (99.54 MB)
136 Killing the Player (61.18 MB)
137 Killing the Player Continues (79.54 MB)
138 Adding UI (63.37 MB)
139 Working on Camera Transform (72.96 MB)
140 Creating the HUD (85.49 MB)
141 Score Label - Ray Cast Target (91.26 MB)
142 Introduction to Creating Box Sprint Game in Unity (36.82 MB)
143 Setting Up Project (56.54 MB)
144 Creatig New Script (37.43 MB)
145 Creating Skyline (45.58 MB)
146 Creating Skyline Object (49.43 MB)
147 Adding Platforms (51.17 MB)
148 Adding Platforms Continues (36.05 MB)
149 Making the Player Jump (56.08 MB)
150 Making the Player Jump Continues (67.23 MB)
151 Randomizing Platforms and Creating Events (45.56 MB)
152 Setting Up Events and GUI (85.27 MB)
153 Completing Events (98.17 MB)
154 Adding Boosts (85.83 MB)
155 Adding Boosts Continues (78.87 MB)
156 Adding Informative GUI (102.41 MB)
157 Finishing Touches and Conclusion (99.18 MB)
158 Introduction To Maze (30.15 MB)
159 Setting Up the Project (36.92 MB)
160 Creating The Maze (59.33 MB)
161 Using the Custom Type (78.88 MB)
162 Generating Cells Randomly (86.65 MB)
163 Generating Longer Paths (86.62 MB)
164 Creating Walls and Passages (59.49 MB)
165 Rotation the Wall (66.94 MB)
166 Rotation the Wall Continues (45.83 MB)
167 Entire Maze (86.99 MB)
168 Decorating the Maze (90.94 MB)
169 Adding Doors (65.29 MB)
170 Adding Doors Continue (40.07 MB)
171 More on Adding Doors (25.37 MB)
172 Adding Rooms (67.8 MB)
173 Adding Rooms Continues (67.83 MB)
174 Expanding the Rooms (57.03 MB)
175 Creating the Player (44.07 MB)
176 Creating the Player Continues (63.12 MB)
177 Setting Up The Player Camera (66.95 MB)
178 Completing The Player Input (76.81 MB)
179 Walking Through Doors (88.19 MB)
180 Optimization (46.2 MB)
181 Introduction to Developing a Role-Playing Game(RPG) using Unity 3D (48.44 MB)
182 Exploration and Quests (44.68 MB)
183 Character Development (53.8 MB)
184 Experience and Levels (24.8 MB)
185 UI and Graphics (32.43 MB)
186 Plot and Quests (63.37 MB)
187 Plot and Quests Continues (102.28 MB)
188 More on Plot and Quests (79.08 MB)
189 Quests and Explorations (108.2 MB)
190 Environment and Character Assets (55.1 MB)
191 Level Design (105.99 MB)
192 Terrain Toolkit (49.34 MB)
193 Designing Awakening (118.59 MB)
194 Designing Awakening Continues (142.37 MB)
195 Awakening - Foliage Pack (127.75 MB)
196 Awakening - Rock (91.44 MB)
197 Awakening - Adding Trees (77.74 MB)
198 Testing the Level (155.23 MB)
199 Creating the Main Menu (94 MB)
200 Describing the Characters (63.64 MB)
201 Base Character (105.76 MB)
202 Animation States (111.44 MB)
203 Character Controller (56.86 MB)
204 Writing the IK Script (100 MB)
205 Writing the IK Script Continues (83.18 MB)
206 IK Handle (57.02 MB)
207 Basic Character Customization (77.38 MB)
208 More on Basic Character Customization (49.49 MB)
209 Rotate Model (61.23 MB)
210 OrcWarrior Prefab (85.67 MB)
211 NPC Setup (76.48 MB)
212 NPC Setup Continues (67.33 MB)
213 NPC Sight (101.99 MB)
214 Player NPC Interaction (79.74 MB)
215 Game Master Script (62.52 MB)
216 More on Master Script (52.65 MB)
217 Implementing Scene Management (94.11 MB)
218 Game Master (34.8 MB)
219 Restructuring Game Mechanics Code (85.3 MB)
220 Handling Data Management (76.03 MB)
221 Handling Data Management Continues (64.68 MB)
222 Controller and Load Level (42.54 MB)
223 Creating the Inventory (57.37 MB)
224 Creating the Inventory Continues (59.99 MB)
225 Inventory System (56.43 MB)
226 Creating The Inventory Agent Component (49.48 MB)
227 Inventory Item Agent (47.58 MB)
228 Creating the Inventory UI (58.33 MB)
229 Creating the Inventory UI Continues (59.17 MB)
230 Setting the Scroll View Element (56.34 MB)
231 Text Item Element (47.5 MB)
232 Adding Items Dynamically (55 MB)
233 Creating Add Buttons (69.78 MB)
234 Deleting Buttons (53.02 MB)
235 Adding Functionality to Buttons (55.75 MB)
236 Adding Functionality to Buttons Continues (56.32 MB)
237 UI Controller (44.99 MB)
238 Code for Inventory System (66.62 MB)
239 Getting Started With the HUD (76.34 MB)
240 Creating HUD (92.98 MB)
241 Fotman Prefab (92.92 MB)
242 Coding the HUD (109.73 MB)
243 Coding the HUD Continues (85.84 MB)
244 HUD - Inventory System (60.38 MB)
1 Overview of Unity (36.05 MB)
10 Game Objects (44.36 MB)
11 Game Components (53.18 MB)
12 Prefabs (54.33 MB)
13 Scenes (72.73 MB)
14 Development Environment Part 1 (39.3 MB)
15 Development Environment Part 2 (42.92 MB)
16 2D Sprites Part 1 (72.53 MB)
17 2D Sprites Part 2 (51.38 MB)
18 2D Sprites Part 3 (59.56 MB)
19 2D Animations Part 1 (65.51 MB)
2 Introduction (65.03 MB)
20 2D Animations Part 2 (78.79 MB)
21 2D Animations Part 3 (39.34 MB)
22 2D Animations Part 4 (35.9 MB)
23 3D Essentials Part Part 1 (82.83 MB)
24 3D Essentials Part Part 2 (91.7 MB)
25 3D Essentials Part 2 (77.53 MB)
26 3D Essentials Part 3 Part 1 (90.39 MB)
27 3D Essentials Part 3 Part 2 (91.67 MB)
28 3D Essentials Part 3 Part 3 (107.74 MB)
29 3D Essentials Part 3 Part 4 (97.97 MB)
3 The Default Views Part 1 (52.19 MB)
30 Intro to Scripting Part 1 (62.47 MB)
31 Intro to Scripting Part 2 (70.2 MB)
32 Intro to Scripting Part 3 (42.48 MB)
33 1 Introduction to Scripting Part 1 (84.33 MB)
34 1 Introduction to Scripting Part 2 (89.46 MB)
35 1 Introduction to Scripting Part 3 (43.8 MB)
36 1 Introduction to Scripting Part 4 (49 MB)
37 2 Introduction to Scripting Part 1 (72.59 MB)
38 2 Introduction to Scripting Part 2 (56.23 MB)
39 2 Introduction to Scripting Part 3 (66.41 MB)
4 The Default Views Part 2 (55.27 MB)
40 2 Introduction to Scripting Part 4 (80.76 MB)
41 3 Introduction to Scripting Part 1 (79.82 MB)
42 3 Introduction to Scripting Part 2 (64.49 MB)
43 3 Introduction to Scripting Part 3 (71.14 MB)
5 The Default Views Part 3 (52.51 MB)
6 Setting Up The Skybox (69.23 MB)
7 Character Controller Part 1 (98.11 MB)
8 Character Controller Part 2 (68.66 MB)
9 Character Controller Part 3 (82.9 MB)
245 Introduction to Jetpack Joyride Clone Game in Unity (46.57 MB)
246 Configuration (36.82 MB)
247 Creating the Player Character (62.79 MB)
248 Creating the Player Character Continues (71.66 MB)
249 Setting Up Levels (68.57 MB)
250 Jetpack Flames (67.73 MB)
251 Moving the Character (96.86 MB)
252 Moving the Character Continues (55.73 MB)
253 Adding Rooms (92.54 MB)
254 Animating the Character (99.42 MB)
255 More on Animating the Character (98.05 MB)
256 Grounding Character (64.01 MB)
257 Adding Laser (69.09 MB)
258 More on Adding Laser (99.36 MB)
259 Laser Logic (108.1 MB)
260 Addings Coins (86.36 MB)
261 Addings Coins Continues (71.71 MB)
262 Dynamically Creating Objects (63.68 MB)
263 Adding GUI (72.82 MB)
264 More on Adding GUI (79.43 MB)
265 Adding Music and Sound (86.93 MB)
266 Adding Jetpack and Footstep Sounds (68.78 MB)
267 Creating Parallax (88.01 MB)
268 Scrolling Background (71.27 MB)
269 Introduction to Creating a Tower Defence Game in Unity (70.22 MB)
270 Creating Monsters (67.61 MB)
271 Placing Monsters (59.87 MB)
272 Upgrading Monsters (71.01 MB)
273 Upgrading Monsters Continues (71 MB)
274 Spawning Enemies (64.94 MB)
275 Moving Enemies (71.57 MB)
276 Orienting Enemies (66.62 MB)
277 Orienting Waves (73.84 MB)
278 Orienting Waves Continues (98.48 MB)
279 Player Health (89.5 MB)
280 Enemy Detection (97.63 MB)
281 More on Enemy Detection (93.96 MB)
282 Adding Bullets (74.54 MB)
283 Adding Bullets Continues (75.33 MB)
284 Adding Scoring (69.76 MB)
285 Introduction of Fractal Basics and Object Pooling (15.88 MB)
286 Creating 3D Fractal (38.62 MB)
287 Continue on 3D Fractal (48.3 MB)
288 Child Scaling (60.07 MB)
289 Multiple Children Parent (51.24 MB)
290 More on Continue children Parent (59.23 MB)
291 Private Static Quaternion (65.24 MB)
292 Growth of Fractal (37.32 MB)
293 Adding Color Variations (64.28 MB)
294 Color Megenta (70.65 MB)
295 Randomizing Variable (46.37 MB)
296 Randomizing Variable Continue (75.58 MB)
297 Creating a Frame Rate Counter (67.2 MB)
298 More Details on Creating a Frame Rate Counter (97.31 MB)
299 Practicals of Creating a Frame Rate Counter (49.82 MB)
300 Working on FPS Label (54.74 MB)
301 FPS Scripting Function (62.43 MB)
302 FPS Label Under Highest Label (91.25 MB)
303 Introduction to Object Pooling (57.3 MB)
304 Object Pooling Under Spawnew Function (79.75 MB)
305 Complete Practical of Object Pooling (88.31 MB)
306 Spawner Ring and Sphere Function (72.92 MB)
307 Different Types of Object Under Object Pooling Function (51.65 MB)
308 Contiuning on Object Pooling (68 MB)
309 Go Baack to Get Pool Methods (60.51 MB)
310 Create Switch Screen Button Under Canvas Object (59.17 MB)
311 Draft Overview (53.08 MB)
312 Handles Position (64.72 MB)
313 Upgrading Curve (68.49 MB)
314 Three Point Curve (75.47 MB)
315 Derivative Curve (56.21 MB)
316 Vector Velocity (66.88 MB)
317 Addition Vector P3 (46.48 MB)
318 Bezier Curve Inspector (63.78 MB)
319 Bezier Spline (57.64 MB)
320 Handles Draw Bezier (60.01 MB)
321 Bezier Spline inspector (71.27 MB)
322 Private Const Steps Curve (80.1 MB)
323 Constraining Control Point (65.83 MB)
324 Resize Modes Array (67.54 MB)
325 Bezier Curve Code (84.9 MB)
326 Adding Bezier Spline Method (75.96 MB)
327 Adding Curve Count (82.34 MB)
328 Creating Spline Walker (58.9 MB)
329 Spline Decorator (57.85 MB)
330 Introduction of Meshes in Unity (32.83 MB)
331 Create Mesh Filter (60.18 MB)
332 Grid Script (75.75 MB)
333 Mesh Vertices (68.05 MB)
334 Adding Vertices Data (49.63 MB)
335 Create Textures UV (58.49 MB)
336 Rounded Cube (62.5 MB)
337 Continue on Rounded Cube (41.82 MB)
338 Cube Script (46.55 MB)
339 Rounded Cube - Creating Triangles (58.02 MB)
340 Set Quad Triangles (44.71 MB)
341 Create Top Face Triangles (59.59 MB)
342 Rendering Top Part of Cube (83.01 MB)
343 Create Bottom Face Triangles (68.45 MB)
344 Rounded Cube - Roundness (54.41 MB)
345 Set Vertex (52.24 MB)
346 Splitting of the Mesh (89.68 MB)
347 Create New Shaders (70.47 MB)
348 Rounded Cube Grid Shader (81.61 MB)
349 Capsule Collider (69.98 MB)
350 Create Cube Sphere (49.74 MB)
351 Create Cube Script (85.54 MB)
352 Top Face of Cube Sphere (86.44 MB)
353 Bottom Face of Cube Sphere (88.58 MB)
354 Investigating Mapping Sphere (58.14 MB)
355 Uniform Cells (44.03 MB)
356 More on Uniform Cells (72.67 MB)
357 Mesh Deformation (55.42 MB)
358 Mesh Deformer Input (66.54 MB)
359 Add Deforming Force (73.37 MB)
360 Mesh Deformation Transform (86.23 MB)
361 Introduction of Rendering in Unity (32.41 MB)
362 Rendering Matrices (65.94 MB)
363 Transformation Grid (32.39 MB)
364 Adding Position Transformation Components (52.82 MB)
365 Unit Circle (47.43 MB)
366 Rotation Transformation (52.04 MB)
367 Full Rotations (60.81 MB)
368 Unlimited Rotation Matrices (34.01 MB)
369 Adjust Rotation Transformation Script (52.9 MB)
370 Scaling and positioning Matrices (57.25 MB)
371 Scale Transformation (46.21 MB)
372 Combine Transformation Metrices (43.34 MB)
373 Create Camera Transformation (24.62 MB)
374 Sub Shader (48.23 MB)
375 Produce Function Shader (45.32 MB)
376 Object Space Position (39.59 MB)
377 Shader Properties (62.24 MB)
378 Compile and Show Code (60.48 MB)
379 Adding Textures (70.43 MB)
380 Wrap Mode Clamp (86.62 MB)
381 Sampling Multiple Texture (60.3 MB)
382 Gamma Space (121.72 MB)
383 Texture Splatting Shader (63.87 MB)
384 RGB Slate Map (70.99 MB)
385 Introduction to Hexagonal Map (21.94 MB)
386 Creating Hex Grid (36.55 MB)
387 Continue on Hex Grid (44.59 MB)
388 Define Static Array and Variable (51.14 MB)
389 Creating Canvas (63.53 MB)
390 Hexagonal Geometry (67.57 MB)
391 Hex Mesh Triangulate (51.93 MB)
392 Offset Coordinates (50.78 MB)
393 Hex Coordinates (61.85 MB)
394 Hex Coordinates Drawer (63.97 MB)
395 Hex Mesh - Console (44.87 MB)
396 Standard Surface Shader (73.23 MB)
397 Editing Color (69.82 MB)
398 Color Panel - Toggle Group (63.66 MB)
399 Blending Colours (56.53 MB)
400 Creating Hex Directions (77.35 MB)
401 Hex Metrics (76.27 MB)
402 Hex Grid Canvas (59.15 MB)
403 Add Triangles Color (67.71 MB)
404 More on Adding Color (76.42 MB)
405 Shaded Wireframe (95.74 MB)
406 Adding Elevations (66.05 MB)
407 More on Elevations (41.71 MB)
408 HexCells Elevation Property (74.26 MB)
409 Adding Interpolation Method Colors (95.11 MB)
410 Hex Edge Type (88.24 MB)
411 Return Hex Metrics (84.03 MB)
412 Dual Slope Case (101.33 MB)
413 Continue on Slope Case (86.55 MB)
414 Hex Edge Type Slope (88.83 MB)
415 Perlin Noise Texure (61.38 MB)
416 Add Perturb Vertices (72.53 MB)
417 Elevation Perturb Strength (81.67 MB)
418 Create Public Struct Vertices (77.04 MB)
419 Triangulate Edge Fan (77.16 MB)
420 HexCell Neighbour (114.66 MB)
421 Add Triangle Unperturbed (103.93 MB)
422 Introduction to Noise (27.27 MB)
423 Creating Mat Quad (56.09 MB)
424 Texture Creator Inspector (64.8 MB)
425 Texture Wrap Mode (64.68 MB)
426 Transform Point (83.17 MB)
427 Texture Creator Resolution (68.21 MB)
428 Duplicate Value Method (76.47 MB)
429 Public Delegate Float (82.76 MB)
430 Float Value 2D (54.91 MB)
431 3D Value Noise (64.63 MB)
432 Perlin Method (73.77 MB)
433 Changing Value Method (71.09 MB)
434 Gradient Mask 2D (78.07 MB)
435 Texture Creator Dimensions (85.89 MB)
436 Gradient Mask 3D (70.14 MB)
437 Texture Creator Frequency (90.89 MB)
438 Changing Octaves (73.87 MB)
439 Creating Surface Scene (63.54 MB)
440 Surface Creator (75.38 MB)
441 Adjust Mesh Resolution (61.89 MB)
442 Adding Some Noise (70.85 MB)
443 Refresh Method (79.91 MB)
444 Add Strength Variable (60.19 MB)
445 Surface Creator Offset (65.7 MB)
446 Get Z Derivatives (74.73 MB)
447 Creating Noise Sample (42.84 MB)
448 Static Noise Sample (75.15 MB)
449 Noise Sample Perlin (68.38 MB)
450 Calculate Analytical Derivative (54.75 MB)
451 Computing Derivatives in Value 2D (85.48 MB)
452 Checking Perlin and Dimention (53.58 MB)
453 Smooth Derivatives (57.95 MB)
454 Create Surface Flow Component (117.01 MB)
455 Particles Length (109.87 MB)
456 Create Game Object (119.82 MB)
457 Flow 3D Script (108.76 MB)
458 Introduction Squares and Grids (48.73 MB)
459 Creating Voxel Grid (40.69 MB)
460 Adding Selection Base (63.63 MB)
461 Add Box Collider (76.92 MB)
462 Voxel Material (85.02 MB)
463 Voxel Stencil (71.51 MB)
464 Voxel Map and Grid (68.09 MB)
465 Applying Voxel (79.05 MB)
466 Creating the Surface Shader (70.56 MB)
467 Triangulating (88.95 MB)
468 Pentagons (62.6 MB)
469 Adding the other Cases (86.61 MB)
470 Chunks (63.4 MB)
471 Gap Cells Along Y (64.91 MB)
472 Reusing Vertices (81.58 MB)
473 Filling Cache (94.79 MB)
474 Using Cache (51.59 MB)
475 Tweaking the Switch Case (88.21 MB)
476 Edge Data (67.92 MB)
477 Visualizing Stencils (70.13 MB)
478 Visualizing Stencils Continued (68.83 MB)
479 Edge Crossings (82.06 MB)
480 Maintaining the Crossings (64.41 MB)
481 Finishing the Circle (48.19 MB)
482 Generating Data (76.23 MB)
483 Generating Stencil Normals (84.84 MB)
484 Starting to Add Sharp Features (91.1 MB)
485 Sharp Features Continued (75.99 MB)
486 Detecting Sharp Features (65.53 MB)
487 Detecting Sharp Features Continued (69.85 MB)
488 Working on Triangulate Case (77.29 MB)
489 More on Triangulate Case (68.25 MB)
490 Add Pentagon (52.59 MB)
491 Checking Corners (94.54 MB)
492 Sharpening Corners (98.1 MB)
493 Special Sharp Feature and Triangulating the Connection (77.81 MB)
494 Refactoring the Code Part 1 (63.56 MB)
495 Refactoring the Code Part 2 (82 MB)
496 Refactoring the Code Part 3 (86.38 MB)
497 Voxel Grid Wall (92.09 MB)
498 Adding Depth (88.15 MB)
499 Building Walls (107.76 MB)
500 Building Walls Continued (51.1 MB)
44 Understanding The Gem Collector Game (78.34 MB)
45 Setting Up The Environment (75.45 MB)
46 Setting Up The Animations (35.13 MB)
47 Recasting (44.46 MB)
48 Creating The Animation (71.25 MB)
49 Drag And Drop The Claw (56.64 MB)
50 Working On The Claw (60.18 MB)
51 Working On The Claw Continues (58.91 MB)
52 Editing The Line (71.47 MB)
53 Creating Score Manager (73.14 MB)
54 Scripting Score Manager (47.62 MB)
55 Editing Score Manager (47.38 MB)
56 Scripting The Game (58.35 MB)
57 Understanding The Break Out Game (79.32 MB)
58 Setting Up The Game (71.8 MB)
59 Setting The Environment (40.37 MB)
60 Ball Script (37.09 MB)
61 Game Manager (37.45 MB)
62 Scripting The Game Manager (45.63 MB)
63 Completing Game Manager Class (45.54 MB)
64 Writing The Bricks Class (30.77 MB)
65 Creating Particles (67.41 MB)
66 Conclusion (68.54 MB)
67 Introduction to Chopper (14.01 MB)
68 Cutting The Sprite Sheet (65.58 MB)
69 Cutting The Sprite Sheet Continues (57.21 MB)
70 Setting The Chopper Environment (79.18 MB)
71 Checking The Views (68.49 MB)
72 Background (68.74 MB)
73 Scrolling Background (96.15 MB)
74 Setting Up The Chopper Movement (82.23 MB)
75 Chopper Movement Continues (52.93 MB)
76 Camera Tracking (46.1 MB)
77 Player Rigid Body And Physics (65.23 MB)
78 Fixing The Parallax Script (75.62 MB)
79 Fixing The Animations (67.98 MB)
80 Adding The Death Condition (74.94 MB)
81 Adding The Animation (65.45 MB)
82 Writing The Logic For Obstaclespawning (57.33 MB)
83 Editing The Spawning Script (67.41 MB)
84 Creating The Gui (103.84 MB)
85 Writing The Score Logic (53.59 MB)
86 Scripting The Score (63.6 MB)
87 Game Over Conditions (109.96 MB)
88 Texting The Score (80.52 MB)
89 Create The Game Object (58.85 MB)
90 Wiringup The Ui With The Game (62.57 MB)
100 Writing The Game Controller Class (75.7 MB)
101 Creating Different Classes (59.58 MB)
102 Writing The Destructible Item Class (99.6 MB)
103 Implement The Game Manager Class (92.51 MB)
104 The 2D View (136.47 MB)
105 Combining The Elements (77.61 MB)
106 Working On The Transform (79.88 MB)
107 Scripting Advanced Break Out (45.32 MB)
108 Construct The Brick Table (42.91 MB)
109 Construct The Brick Table Continues (127.34 MB)
110 Running The Game (113.53 MB)
111 Editing The Script (54.13 MB)
112 Completing Thegame Controller Class (64.66 MB)
113 Implementing The Ball Class (60.98 MB)
114 Implementing The Destructible Item Class (99.18 MB)
115 Descructible Item Class Continues (109.49 MB)
116 Update The High Score (106.81 MB)
117 Ending The Game (117.49 MB)
91 Set Up Breakout Advanced (77.91 MB)
92 Create The Materials (145.4 MB)
93 Create A Paddle (87.46 MB)
94 Create The Texts (98.69 MB)
95 Creating The Balls (187.75 MB)
96 Creating The Bricks (187.03 MB)
97 Setting Up The Audio And Scene Manager (58.77 MB)
98 Creating The Game Manager Class (43.84 MB)
99 Stubbing The Ball Class (59.11 MB)
118 Introduction to Creating Pipe Runner Game Using Unity (28.86 MB)
119 Building the Pipe (37.51 MB)
120 Building the Pipe Continues (39.79 MB)
121 Creating the Pipe Mesh (44.56 MB)
122 More on Pipe Mesh (53.07 MB)
123 Completing Mesh And Pipe System (60.56 MB)
124 Completing Mesh And Pipe System Continues (50.05 MB)
125 Building Mesh Pipe (57.59 MB)
126 Movement (78.09 MB)
127 Movement Continues (84.78 MB)
128 Fixing Movement Errors (63 MB)
129 Moving Through Pipes (72.32 MB)
130 Moving Through Pipes Continues (73.51 MB)
131 Steering Player (52.76 MB)
132 Working on Mat Pipe Surface (64.58 MB)
133 Adding Obstacles Part 1 (90.73 MB)
134 Adding Obstacles Part 2 (76.54 MB)
135 Adding Obstacles Part 3 (99.54 MB)
136 Killing the Player (61.18 MB)
137 Killing the Player Continues (79.54 MB)
138 Adding UI (63.37 MB)
139 Working on Camera Transform (72.96 MB)
140 Creating the HUD (85.49 MB)
141 Score Label - Ray Cast Target (91.26 MB)
142 Introduction to Creating Box Sprint Game in Unity (36.82 MB)
143 Setting Up Project (56.54 MB)
144 Creatig New Script (37.43 MB)
145 Creating Skyline (45.58 MB)
146 Creating Skyline Object (49.43 MB)
147 Adding Platforms (51.17 MB)
148 Adding Platforms Continues (36.05 MB)
149 Making the Player Jump (56.08 MB)
150 Making the Player Jump Continues (67.23 MB)
151 Randomizing Platforms and Creating Events (45.56 MB)
152 Setting Up Events and GUI (85.27 MB)
153 Completing Events (98.17 MB)
154 Adding Boosts (85.83 MB)
155 Adding Boosts Continues (78.87 MB)
156 Adding Informative GUI (102.41 MB)
157 Finishing Touches and Conclusion (99.18 MB)
158 Introduction To Maze (30.15 MB)
159 Setting Up the Project (36.92 MB)
160 Creating The Maze (59.33 MB)
161 Using the Custom Type (78.88 MB)
162 Generating Cells Randomly (86.65 MB)
163 Generating Longer Paths (86.62 MB)
164 Creating Walls and Passages (59.49 MB)
165 Rotation the Wall (66.94 MB)
166 Rotation the Wall Continues (45.83 MB)
167 Entire Maze (86.99 MB)
168 Decorating the Maze (90.94 MB)
169 Adding Doors (65.29 MB)
170 Adding Doors Continue (40.07 MB)
171 More on Adding Doors (25.37 MB)
172 Adding Rooms (67.8 MB)
173 Adding Rooms Continues (67.83 MB)
174 Expanding the Rooms (57.03 MB)
175 Creating the Player (44.07 MB)
176 Creating the Player Continues (63.12 MB)
177 Setting Up The Player Camera (66.95 MB)
178 Completing The Player Input (76.81 MB)
179 Walking Through Doors (88.19 MB)
180 Optimization (46.2 MB)
181 Introduction to Developing a Role-Playing Game(RPG) using Unity 3D (48.44 MB)
182 Exploration and Quests (44.68 MB)
183 Character Development (53.8 MB)
184 Experience and Levels (24.8 MB)
185 UI and Graphics (32.43 MB)
186 Plot and Quests (63.37 MB)
187 Plot and Quests Continues (102.28 MB)
188 More on Plot and Quests (79.08 MB)
189 Quests and Explorations (108.2 MB)
190 Environment and Character Assets (55.1 MB)
191 Level Design (105.99 MB)
192 Terrain Toolkit (49.34 MB)
193 Designing Awakening (118.59 MB)
194 Designing Awakening Continues (142.37 MB)
195 Awakening - Foliage Pack (127.75 MB)
196 Awakening - Rock (91.44 MB)
197 Awakening - Adding Trees (77.74 MB)
198 Testing the Level (155.23 MB)
199 Creating the Main Menu (94 MB)
200 Describing the Characters (63.64 MB)
201 Base Character (105.76 MB)
202 Animation States (111.44 MB)
203 Character Controller (56.86 MB)
204 Writing the IK Script (100 MB)
205 Writing the IK Script Continues (83.18 MB)
206 IK Handle (57.02 MB)
207 Basic Character Customization (77.38 MB)
208 More on Basic Character Customization (49.49 MB)
209 Rotate Model (61.23 MB)
210 OrcWarrior Prefab (85.67 MB)
211 NPC Setup (76.48 MB)
212 NPC Setup Continues (67.33 MB)
213 NPC Sight (101.99 MB)
214 Player NPC Interaction (79.74 MB)
215 Game Master Script (62.52 MB)
216 More on Master Script (52.65 MB)
217 Implementing Scene Management (94.11 MB)
218 Game Master (34.8 MB)
219 Restructuring Game Mechanics Code (85.3 MB)
220 Handling Data Management (76.03 MB)
221 Handling Data Management Continues (64.68 MB)
222 Controller and Load Level (42.54 MB)
223 Creating the Inventory (57.37 MB)
224 Creating the Inventory Continues (59.99 MB)
225 Inventory System (56.43 MB)
226 Creating The Inventory Agent Component (49.48 MB)
227 Inventory Item Agent (47.58 MB)
228 Creating the Inventory UI (58.33 MB)
229 Creating the Inventory UI Continues (59.17 MB)
230 Setting the Scroll View Element (56.34 MB)
231 Text Item Element (47.5 MB)
232 Adding Items Dynamically (55 MB)
233 Creating Add Buttons (69.78 MB)
234 Deleting Buttons (53.02 MB)
235 Adding Functionality to Buttons (55.75 MB)
236 Adding Functionality to Buttons Continues (56.32 MB)
237 UI Controller (44.99 MB)
238 Code for Inventory System (66.62 MB)
239 Getting Started With the HUD (76.34 MB)
240 Creating HUD (92.98 MB)
241 Fotman Prefab (92.92 MB)
242 Coding the HUD (109.73 MB)
243 Coding the HUD Continues (85.84 MB)
244 HUD - Inventory System (60.38 MB)
Screenshot