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How To Create Games In Godot No Experience Needed! - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: How To Create Games In Godot No Experience Needed! (/Thread-How-To-Create-Games-In-Godot-No-Experience-Needed--1014935) |
How To Create Games In Godot No Experience Needed! - AD-TEAM - 06-22-2025 ![]() How To Create Games In Godot - No Experience Needed! Published 5/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 7.13 GB | Duration: 10h 57m Learn how to make 2D and 3D games from start to finish in Godot 4 and GDScript! What you'll learn Take full advantage of the powerful Godot 4 engine by creating 2D and 3D games Build three unique and exciting games while mastering the core principles of Godot 4 Understand essential Godot concepts like Nodes, Scenes, Scripting, and Signals. Learn GDScript, Godot's dedicated language designed for fast and efficient game development Study by creating - every lesson is tied to making something playable Create 3D worlds by designing levels, environments, character movement, enemies, and other vital game elements Requirements All you need to take this course is a computer or laptop running Windows, Linux, or macOS This course is perfect for total beginners or those with some experience in programming or using Godot. Description Discover how to get the most out of the Godot 4 game engine by building impressive 2D and 3D games from scratch.I'll walk you through the core principles and essential features of Godot using GDScript, its native scripting language, to create fun and interactive gameplay mechanics.You'll design both 2D and 3D scenes, complete with player controllers, enemies, coins, traps, and much more.Throughout the course, you'll create not one, not two, but three full games in Godot 4:2D Action Clicker: Move your player across the screen and click on ghosts to eliminate them-a great way to master the foundations of Godot and GDScript.2D Space Dodger: Use a platformer-style controller to dodge hazards falling from above while collecting coins.3D Obstacle Course: Build your first 3D environment, gather coins, avoid traps, and explore the capabilities of Godot's 3D engine.This course is designed for both complete beginners and those with some experience in Godot, helping you build skills and confidence through practical, project-based learning.You'll reinforce what you've learned through interactive activities, including:8 multiple-choice quizzes to test your knowledge after each module3 hands-on assignments where you'll improve your games and share your progress (including with me!)2 complete practice tests covering all course contentNot many courses offer this many activities.I'm Marco Paoletta, an experienced game developer with 10 Godot courses published on Zenva (a platform with over 1 million students), a Godot-focused YouTube channel with 11,000+ subscribers, and professional experience with Voodoo, one of the top mobile game studios.Join now to start making professional-quality games in Godot 4-step by step, without unnecessary theory. Let's build something awesome together! Overview Section 1: Introduction Lecture 1 Download Godot Lecture 2 Import Source Codes Lecture 3 Assets Section 2: 2D Clicker Action Game Lecture 4 2D Clicker Action Game - Project Overview Lecture 5 Import Assets Lecture 6 Scenes And Nodes Lecture 7 Scenes As Containers Lecture 8 Player Scene Lecture 9 Add Nodes To The Player Lecture 10 Understanding Player Movement Types Lecture 11 Player Movement - Part 1 Lecture 12 Player Movement - Part 2 Lecture 13 Changing The Player Controller Type Lecture 14 Variables vs Constants Lecture 15 Value Types Lecture 16 Introduction To Static Typing Lecture 17 Return Values Lecture 18 Enemy Scene Lecture 19 Set Up Enemy Movement Lecture 20 Get The Player Using Groups Lecture 21 Enemy And Player Collision Lecture 22 Squash Enemy Lecture 23 Disable The Collision Lecture 24 Set Main Scene Lecture 25 Instantiate The Enemy Lecture 26 Set Random Spawn Points Lecture 27 Score Counter Lecture 28 Audio Lecture 29 Replace Input Actions Lecture 30 2D Clicker Action Game - Conclusion Section 3: 2D Space Dodger Lecture 31 2D Space Dodger - Project Overview Lecture 32 Set Up Project Lecture 33 Create Player Scene Lecture 34 Add Player Movement Lecture 35 Create The Ground And More Information About Collision Objects Lecture 36 Understand The Game Tab And Stretch Modes Lecture 37 Modify Values With The Game Tab Lecture 38 Set Up Player Animations Lecture 39 Change Player Animations Lecture 40 Flip The Player Lecture 41 Clamp Player Lecture 42 Boolean Expression Assignment Lecture 43 The Advantages Of Generic Objects Lecture 44 Create Object Scene Lecture 45 Make Them Move Down Lecture 46 Understand Delta Lecture 47 Create SpriteFrames Lecture 48 Randomize SpriteFrames Lecture 49 Spawn Objects Lecture 50 Sort Objects Lecture 51 Add Rotation To Objects Lecture 52 Differentiate Between Obstacles And Coins Lecture 53 Use Enums Lecture 54 Create The Score User Interface Lecture 55 Introduction To Signals Lecture 56 Signals Wrap-up And Accessors Lecture 57 Update Score Lecture 58 Create The Lives Interface Lecture 59 Manage Lives Lecture 60 Change Object Sprites Lecture 61 Create The Game Over UI Lecture 62 Create The Game Over Logic Lecture 63 Create A Main Menu Scene Lecture 64 Add A Background Lecture 65 Audio Lecture 66 2D Space Dodger - Conclusion Section 4: 3D Obstacle Course Lecture 67 3D Obstacle Course - Project Overview Lecture 68 Import Assets Lecture 69 Introduction To GridMaps Lecture 70 Introduction To 3D And Add Collisions To The GridMap Lecture 71 Create Your 3D Level Lecture 72 Import Player Controller Lecture 73 Create Player Scene Lecture 74 Add Animations Lecture 75 Custom Sky Lecture 76 Create Coins Scene, Use Snap, Rotate Level Lecture 77 Coins UI, Logic And Signals Lecture 78 Death Zone Lecture 79 Game Over UI And Logic Lecture 80 Add Rotation To Coins Lecture 81 Create Generic Objects Lecture 82 Place Obstacles And Rotate Them Lecture 83 Design Your Final Level Lecture 84 Make Certain Meshes Bigger In The GridMap Lecture 85 You Win UI And Logic Lecture 86 Main Menu UI And Logic Lecture 87 Audio Lecture 88 3D Obstacle Course - Conclusion Section 5: Conclusion Lecture 89 Build The Games Lecture 90 Congratulations! Absolute beginners who want to create their first games-everything is explained from scratch, with no prior experience required,Developers who are familiar with another game engine and want to explore how things work in Godot while jumpstarting your learning journey. ![]() DDownload RapidGator NitroFlare |