![]() |
|
Professional Game Development in C++ and Unreal Egnine - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Professional Game Development in C++ and Unreal Egnine (/Thread-Professional-Game-Development-in-C-and-Unreal-Egnine) |
Professional Game Development in C++ and Unreal Egnine - AD-TEAM - 08-09-2025 ![]() 9.88 GB | 24min 48s | mp4 | 1920X1080 | 16:9 Genre:eLearning |Language:English
Files Included :
FileName :1 - Welcome! (Course Structure) Tom Looman.mp4 | Size: (25.58 MB) FileName :39 - AI Overview (Behavior Trees, Blackboards, EQS) Tom Looman.mp4 | Size: (18.81 MB) FileName :40 - Bot Behaviors and Movement Tom Looman.mp4 | Size: (146.28 MB) FileName :41 - Custom Check Attack Range Service for BT Tom Looman.mp4 | Size: (163.35 MB) FileName :42 - Custom C++ BT Task for Ranged Attacks Tom Looman.mp4 | Size: (120.39 MB) FileName :43 - Environment Queries for smarter movement Tom Looman.mp4 | Size: (158.25 MB) FileName :44 - Adding Sight with Pawn Sensing Component Tom Looman.mp4 | Size: (90.6 MB) FileName :45 - Improving Bot Animations & C++ Asserts Tom Looman.mp4 | Size: (58.61 MB) FileName :46 - Assignment 3 Solution Review Tom Looman.mp4 | Size: (53.22 MB) FileName :47 - Assignment 4 (Expanding AI Behavior) Tom Looman.mp4 | Size: (4.98 MB) FileName :48 - EQS to find bot spawnpoints Tom Looman.mp4 | Size: (96.89 MB) FileName :49 - GameMode with custom AI spawn behavior Tom Looman.mp4 | Size: (172.04 MB) FileName :50 - Further AI improvements (Damage, Death, Ragdolling) Tom Looman.mp4 | Size: (151.67 MB) FileName :51 - More senses for AI (Reacting to Damage) Tom Looman.mp4 | Size: (40.7 MB) FileName :52 - Helpful utilities for game framework (static functions) Tom Looman.mp4 | Size: (52.47 MB) FileName :53 - Improving bot firing logic (weapon accuracy, collision checks) Tom Looman.mp4 | Size: (88.65 MB) FileName :54 - Damage feedback through Hitflash effect Tom Looman.mp4 | Size: (44.66 MB) FileName :55 - 3D (Projected) Health bar with C++ Tom Looman.mp4 | Size: (190.22 MB) FileName :56 - Updating HUD Widgets (Health, Credits, GameTime) UMG Learning Resources Tom Looman.mp4 | Size: (119.61 MB) FileName :57 - Setup Proper Player Spawn Tom Looman.mp4 | Size: (35.73 MB) FileName :58 - Adding Debug Commands Tom Looman.mp4 | Size: (63.42 MB) FileName :59 - Assignment 4 Solution Review Tom Looman.mp4 | Size: (29.85 MB) FileName :60 - Refining Player Respawns Tom Looman.mp4 | Size: (80.44 MB) FileName :61 - Console Variables for debugging and game balancing Tom Looman.ts | Size: (221.88 MB) FileName :62 - Assignment 5 (Credits System, EQS Spawning) Tom Looman.mp4 | Size: (8.13 MB) FileName :63 - What is GAS and why write our own.mp4 | Size: (30.63 MB) FileName :64 - Starting our Action System and first Action (Sprinting) Tom Looman.mp4 | Size: (118.97 MB) FileName :65 - Converting the Projectile Attacks to Actions Tom Looman.mp4 | Size: (144.08 MB) FileName :66 - Improving the Physics Impulses on bot ragdolls Tom Looman.mp4 | Size: (18.19 MB) FileName :67 - Setting up GameplayTags Tom Looman.mp4 | Size: (83.93 MB) FileName :68 - Comparing Tags in our Action System (Granting and Blocking Tags) Tom Looman.mp4 | Size: (72.8 MB) FileName :69 - GameplayTags for DOOM-style Door & Keycard system Tom Looman.mp4 | Size: (73.91 MB) FileName :70 - Parrying Attacks using GameplayTags Tom Looman.mp4 | Size: (158.81 MB) FileName :71 - Assignment 5 Solution Review Tom Looman.mp4 | Size: (75.77 MB) FileName :72 - Creating Buffs & Debuffs (Damage over Time Effect) Tom Looman.mp4 | Size: (117.45 MB) FileName :73 - Improving World Interaction with UI Feedback Tom Looman.mp4 | Size: (93.05 MB) FileName :74 - Assignment 6 (Rage, Thorns, Power-up, Spotted UI) Tom Looman.mp4 | Size: (11.93 MB) FileName :75 - What is Network Replication.mp4 | Size: (40.46 MB) FileName :76 - Networking the world interaction logic (RPCs) Tom Looman.mp4 | Size: (222.4 MB) FileName :77 - Networking the Treasure Chest (RepNotify) Tom Looman.mp4 | Size: (90.27 MB) FileName :2 - GitHub Repository and Blank C++ Project Tom Looman.mp4 | Size: (28.01 MB) FileName :3 - Project Walkthrough and first C++ Class UNREAL ENGINE 5 0EDITOR BASICS Tom Looman.mp4 | Size: (61.59 MB) FileName :4 - Adding Components (Third-person Camera) Tom Looman.mp4 | Size: (59.5 MB) FileName :5 - Binding Movement Input Tom Looman.mp4 | Size: (40.85 MB) FileName :6 - Character Setup & Course Content (GitHub Commit Example) Tom Looman.mp4 | Size: (27.17 MB) FileName :78 - Authority and Actor instances on Clients Tom Looman.mp4 | Size: (73.22 MB) FileName :79 - Networking the Attributes & UI state (Health) Tom Looman.mp4 | Size: (204.07 MB) FileName :80 - Blueprint Networking Tom Looman.mp4 | Size: (102.84 MB) FileName :81 - Networking the Action System Tom Looman.mp4 | Size: (71.19 MB) FileName :78 - Assignment 6 Solution Review Tom Looman.mp4 | Size: (102.26 MB) FileName :79 - Assignment 7 (Replicating Attributes & Power-ups) Tom Looman.mp4 | Size: (18.11 MB) FileName :80 - Preparing the Actions with on-screen logging Tom Looman.mp4 | Size: (51.19 MB) FileName :81 - Networking UObjects & Actions (Action System) Tom Looman.mp4 | Size: (213 MB) FileName :82 - Note on RepNotify behavior Tom Looman.mp4 | Size: (16.89 MB) FileName :83 - Code flow and execution between Clients and Server Tom Looman.mp4 | Size: (41.38 MB) FileName :84 - Limiting Authority of the Client Tom Looman.mp4 | Size: (174.74 MB) FileName :85 - Networking remaining features (Sprint, etc ) Tom Looman.mp4 | Size: (57.33 MB) FileName :86 - Improving on Event-based UI UNREAL ENGINE 5 0 Tom Looman.mp4 | Size: (137.35 MB) FileName :87 - Setup core Save & Load Functionality (SaveGame & Slots) Tom Looman.ts | Size: (86.2 MB) FileName :88 - Serializing Player Progression (PlayerState) Tom Looman.mp4 | Size: (78.68 MB) FileName :89 - Serializing World Transforms (World State #1) Tom Looman.mp4 | Size: (49.88 MB) FileName :90 - Serializing Any Variables Automatically (World State #2) Tom Looman.mp4 | Size: (86.77 MB) FileName :91 - Serializing Blueprints & Saving via Actor Interaction Tom Looman.mp4 | Size: (56.61 MB) FileName :92 - Assignment 7 Solution Review Tom Looman.mp4 | Size: (66.67 MB) FileName :93 - Creating Main Menus with UMG Tom Looman.mp4 | Size: (221.48 MB) FileName :94 - Creating In-Game Menus Tom Looman.mp4 | Size: (75.1 MB) FileName :95 - Setup Widgets & Event-based logic for Buffs & Debuffs Tom Looman.mp4 | Size: (127.63 MB) FileName :96 - Finishing Buff Bar & Animated materials for UI Tom Looman.mp4 | Size: (113.74 MB) FileName :97 - Syncing ActionEffect (Duration) for Multiplayer Tom Looman.mp4 | Size: (51.98 MB) FileName :98 - Widget Styling (HUD & Menus) Tom Looman.mp4 | Size: (103.36 MB) FileName :100 - Blend Poses & Blend Spaces (Floating Sprint Animation) Tom Looman.mp4 | Size: (122.23 MB) FileName :101 - Status Text for Interactables (UMG) & C++ Loc Text Tom Looman.mp4 | Size: (121.79 MB) FileName :99 - Animation State Machines (Stunned Effect) & C++ AnimInstance Tom Looman.mp4 | Size: (125.46 MB) FileName :102 - Data Tables & Data Assets (Setup for Bot Spawns) Tom Looman.mp4 | Size: (72.91 MB) FileName :103 - Soft References (Size Map, Reference Viewer) Tom Looman.mp4 | Size: (82.84 MB) FileName :104 - Primary Assets & Async Loading (Asset Manager) Tom Looman.mp4 | Size: (103.11 MB) FileName :105 - Cooking Content & Packaging Tom Looman.mp4 | Size: (56.42 MB) FileName :106 - Profiling Basics & Stat Commands Tom Looman.mp4 | Size: (94.01 MB) FileName :107 - Unreal Insights for CPU & LoadTimes Tom Looman.mp4 | Size: (91.53 MB) FileName :108 - Fixing up log warnings and errors Tom Looman.mp4 | Size: (108.03 MB) FileName :109 - Improving the SaveGame, Collisions & UI Tom Looman.mp4 | Size: (97.9 MB) FileName :110 - WARPSQUAD Project Workflow Demo Tom Looman.mp4 | Size: (138.02 MB) FileName :111 - Where to go next Tom Looman.mp4 | Size: (24.34 MB) FileName :7 - Character Input & Rotations Tom Looman.mp4 | Size: (117.66 MB) FileName :8 - Magic Projectile Attack Tom Looman.mp4 | Size: (161.27 MB) FileName :9 - Assignment 1 (Character Setup, Magic Projectile, Explosive Barrel) Tom Looman.mp4 | Size: (6.65 MB) FileName :112 - Programming with Subsystems (UGameInstanceSubsystem) Tom Looman.mp4 | Size: (40.44 MB) FileName :113 - Extending Editor & Project Settings (UDeveloperSettings) Tom Looman.mp4 | Size: (33.6 MB) FileName :10 - C++ Interfaces (Interacting with Actors) Tom Looman.mp4 | Size: (57.17 MB) FileName :11 - ActorComponents & Collision Traces (InteractionComponent) Tom Looman.mp4 | Size: (212.5 MB) FileName :12 - Animations and Timers (Improving the Attack) Tom Looman.mp4 | Size: (54.64 MB) FileName :13 - What is Unreal's Blueprint.mp4 | Size: (33.96 MB) FileName :14 - Blueprint Interaction & Casting Tom Looman.mp4 | Size: (107.19 MB) FileName :15 - Animating in Blueprint Tom Looman.mp4 | Size: (103.88 MB) FileName :16 - Projectile Blueprint & Collision Tom Looman.mp4 | Size: (151.68 MB) FileName :17 - Assignment 1 Solution Review Tom Looman.mp4 | Size: (54.51 MB) FileName :18 - Hotreload Warning Tom Looman.mp4 | Size: (2.91 MB) FileName :19 - Debugging C++ & Blueprints (Logging, Breakpoints, Drawing Debug Shapes) Tom Looman.mp4 | Size: (109.86 MB) FileName :20 - Camera Changes & First UMG Widget (Crosshair) Tom Looman.mp4 | Size: (49.65 MB) FileName :21 - Assignment 2 (Blackhole Projectile, Dash Ability, Targeting) Tom Looman.mp4 | Size: (70.39 MB) FileName :22 - 'Asserts' for pro-active detection of bugs Tom Looman.mp4 | Size: (42.17 MB) FileName :23 - Attribute Component (RPG-style) Tom Looman.mp4 | Size: (131.34 MB) FileName :24 - Event-based principles with UMG (Health Change Events) Tom Looman.mp4 | Size: (134.01 MB) FileName :24 - UMG with Data Bindings (Health Bar) Tom Looman.mp4 | Size: (87.77 MB) FileName :26 - Animating UMG Widgets Tom Looman.mp4 | Size: (38.89 MB) FileName :27 - Dealing Damage with Attributes (Explosive Barrel) Tom Looman.mp4 | Size: (29.47 MB) FileName :28 - Intro & Projectile Collision Fix Tom Looman.mp4 | Size: (14.59 MB) FileName :29 - Material Basics (Shaders) Tom Looman.mp4 | Size: (188.02 MB) FileName :30 - Hit Flash Material & Driving Material parameters through C++ Tom Looman.mp4 | Size: (94.75 MB) FileName :31 - Simple Dissolve Materials (Textures) Tom Looman.mp4 | Size: (64.48 MB) FileName :32 - Creating Re-usable Material Functions Tom Looman.mp4 | Size: (38.48 MB) FileName :33 - Materials for User Interface (UMG) Tom Looman.mp4 | Size: (62.1 MB) FileName :34 - Assignment 2 Solution Review Tom Looman.mp4 | Size: (92.03 MB) FileName :35 - Creating Sound Cues Tom Looman.mp4 | Size: (53.62 MB) FileName :36 - Animation Blueprints & Handling Player Death Tom Looman.mp4 | Size: (117.51 MB) FileName :37 - Projected 3D UI (Damage Numbers) Tom Looman.mp4 | Size: (100.78 MB) FileName :38 - Assignment 3 (Health - Damage, Audio, Projectiles, UI) Tom Looman.mp4 | Size: (33.44 MB)] Screenshot ![]()
RapidGator
NitroFlare |