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Blender 3D: Hard Surface Modelling - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Blender 3D: Hard Surface Modelling (/Thread-Blender-3D-Hard-Surface-Modelling--1156896) |
Blender 3D: Hard Surface Modelling - AD-TEAM - 11-11-2025 ![]() Blender 3D: Hard Surface Modelling Published 8/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 7.84 GB | Duration: 7h 3m Build a stylised car while mastering Blender's hard surface tools and gain the confidence to model anything you imagine. What you'll learn Build a stylised car from scratch using Blender's hard surface modelling tools Model clean, game-ready geometry using smart topology and edge flow Use modifiers and non-destructive workflows to speed up your process Add detail with bevels, edge creases, and support loops Personalise your model with accessories, colours, and style Prepare your model for shading, lighting, and final rendering Gain confidence to design your own 3D models independently Develop the skills to tackle vehicles, props, environments, and more Requirements Basic knowledge of Blender's interface and navigation Some experience modelling simple 3D objects No advanced skills required - just a willingness to learn and create! Description Want to get seriously good at 3D art - and have fun doing it?This course is all about levelling up your Blender skills so you can build awesome models and feel confident creating your own stuff from scratch.You'll build a stylised car, from scratch. All while gaining the tools and techniques to model anything you can imagine - from sci-fi props to whole game worlds.Learn how to plan your models properly, use Blender's modifier stack like a boss and create clean, flexible geometry that's easy to edit and looks amazing.We'll cover pro workflows like edge flow, support loops, and non-destructive modelling - so you're not just following along, you're learning how to think like a 3D artist.By the end, you'll have a finished model you're proud of - and the skills to start building your own vehicles, environments, robots. whatever your creative brain comes up with.What you'll learn:Build a stylised car while learning solid modelling workflowsMaster Blender's modifier stack for non-destructive modellingCreate clean edge flow with bevels, creases, and support loopsLearn how to refine and add detail without making a messShade, light and render your final model like a proGain the confidence to model whatever you imagine nextYou don't need to be an expert. If you've played around with Blender and know the basics, you're ready.Already done the Blender Creator course? Even better - this is your next step.Ready to level up your modelling skills? Jump in and get started today. Overview Section 1: Base Shape Lecture 1 Welcome to the Course Lecture 2 Supporting Loops Lecture 3 Supporting Loops vs Edge Crease Lecture 4 Reference Images Lecture 5 Wheel Arch Lecture 6 Community & Support Lecture 7 Extended Wheel Arch Lecture 8 Headlamp Shape Lecture 9 The Bonnet Lecture 10 Windscreen Window Frame Lecture 11 Side Window Frame Lecture 12 Back Wheel & Boot Lecture 13 Bumpers Section 2: Wheels Lecture 14 Intro to Section - Wheels Lecture 15 Simple Tyres Lecture 16 Complex Tyres Lecture 17 Alloy Wheel Segment Lecture 18 Alloy Wheel Details Lecture 19 Alloy Wheel Subdivision sharpening Lecture 20 Wheel Nuts Lecture 21 Mirroring the Wheel Section 3: Panel Details Lecture 22 Intro to Section - Panel Details Lecture 23 Modifiers & Separating Lecture 24 Bonnet Separation Lecture 25 Bonnet Air Intake Lecture 26 Front & Back Windscreens Lecture 27 Side Windows and Door Lecture 28 Side Window Frame Lecture 29 Side Window Seals & Glass Lecture 30 Boot & Bumpers Lecture 31 Tidy Up Section 4: Extra Details Lecture 32 Intro to Section - Extra Details Lecture 33 Spoiler Lecture 34 Door Handle Dent Lecture 35 Front Bumper Details Lecture 36 Front Bumper Details Accessories Lecture 37 Headlights Lecture 38 Bonnet Lights Lecture 39 Back Bumper Details Lecture 40 Undercarriage Lecture 41 Door Handle & Number Plate Section 5: Shading & Rendering Lecture 42 Intro to Section - Shading & Rendering Lecture 43 Workspace & Background Lecture 44 Main Colours Lecture 45 Render Engine Lecture 46 Detailed Textures Lecture 47 Getting Ready for Rendering Lecture 48 Compositor Effects Lecture 49 Rendering Animation Lecture 50 Racing Stripes Lecture 51 Course Wrap Up Blender users who want to level up their modelling skills,Beginners ready to go beyond YouTube tutorials,Students who want to model detailed, stylised 3D assets,Anyone looking to feel confident and independent as a 3D artist ![]() RapidGator NitroFlare DDownload |