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Flipped Normals - Material Creation for AAA Games - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Flipped Normals - Material Creation for AAA Games (/Thread-Flipped-Normals-Material-Creation-for-AAA-Games) |
Flipped Normals - Material Creation for AAA Games - OneDDL - 12-01-2025 ![]() Free Download Flipped Normals - Material Creation for AAA Games Video: MPEG4 Video (H264) 1920x1080 30fps 74kbps | Audio: AAC 44100Hz stereo 128kbp Skill Level: Intermediate | Duration: 10 hours 50 minutes | Language: English | ✅File Size: 6.81 GB In this course, you'll learn how to create high-end materials for games. Senior Environment Artist, Emiel Sleegers, will be your instructor and will show you every single step of the process. You will learn the techniques used in today's AAA game production to make stunning materials for realtime use, and create 2 materials for your portfolio using different industry-proven approaches. With close to 11 hours of professional teaching, you'll be equipped with the knowledge you need to take your game art to the next level. TOOLS USED Substance Painter 2020 Substance Designer 2020 Blender 2.8 Photoshop 2020 Marmoset Toolbag 4 TAUGHT BY SENIOR ENVIRONMENT ARTIST Emiel Sleegers is a senior environment artist who has worked on several AAA titles such as The Division 2 at Ubisoft, and Forza Horizon 3 at Playground Games. SKILL LEVEL This course is aimed at intermediate artists who know how to use the software listed under 'Tools Used'. REQUIREMENTS You need to know how to use Substance Painter, Substance Designer, Blender, Marmoset Toolbag, and Photoshop Some experience with material creation is recommended. This course will help hone your skills and take your work to the next level. Absolute beginners to Substance Designer can find our Introduction to Substance Designer series here Absolute beginners to Substance Painter can find our Introduction to Substance Painter here CONTAINS 29 HD Videos Material Source Files & Reference Environment Scene Files not included CHAPTER LIST Plaster Material 01 Talking About the Different Types of Materials 02 Going Over The Reference Of Our Plaster Material 03 Creating The Base Concrete For Our Plaster Part 1 04 Creating The Base Concrete For Our Plaster Part 2 05 Creating The Base Concrete For Our Plaster Part 3 06 Creating The Main Plaster Material Part 1 07 Creating The Main Plaster Material Part 2 08 Creating The Main Plaster Material Part 3 09 Creating The Main Plaster Material Part 4 10 Creating The Main Plaster Material Part 5 11 Creating The Main Plaster Material Part 6 12 Creating The Main Plaster Material Part 7 13 Creating The Main Plaster Material Part 8 14 Creating The Main Plaster Material Part 9 Sci-Fi Material 15 Going Over Our Reference And Setting Up Blender For Our Sci-Fi Material 16 Modeling Our Sci-Fi Material Part 1 17 Modeling Our Sci-Fi Material Part 2 18 Modeling Our Sci-Fi Material Part 3 19 Modeling Our Sci-Fi Material Part 4 20 Modeling Our Sci-Fi Material Part 5 21 Modeling Our Sci-Fi Material Part 6 22 Modeling Our Sci-Fi Material Part 7 23 Modeling Our Sci-Fi Material Part 8 24 Modeling Our Sci-Fi Material Part 9 25 Baking Our Sci-Fi Material 26 Adding Normal Map Details To Our Sci-Fi Material 27 Adding Our Base Colors To Our Sci-Fi Material Part 1 28 Adding Our Base Colors To Our Sci-Fi Material Part 2 29 Bonus Chapter Homepage Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live No Password - Links are Interchangeable |