![]() |
Make 5 Stunning Awesome Games In C++ Using Sdl2 Library - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Make 5 Stunning Awesome Games In C++ Using Sdl2 Library (/Thread-Make-5-Stunning-Awesome-Games-In-C-Using-Sdl2-Library) |
Make 5 Stunning Awesome Games In C++ Using Sdl2 Library - SKIKDA - 10-12-2023 ![]() Published 10/2023 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 12.23 GB | Duration: 18h 41m Learn to Make Incredibly Powerful High Quality Graphic Games in C++ using the most powerful C++ Graphic Library SDL2 What you'll learn Anyone who wants to make Pro Level Games in C++ Anyone who want to become an Expert in Game Programming Anyone who want to make High Quality Graphical Games in C++ Anyone who want to get a kind of a blueprint of making any type of Game in C++ Requirements No Programming Experience Required as we have a separate 7 Hours C++ Crash Course in the last Section of the Course Description In this course you will be able to learn about the Game Development concept in C++. We are going to do Game Development in C++ using the most powerful C++ Graphic Library SDL2. SDL2(Simple Direct Media Layer) is a very famous and interactive module for Game development in C++. You are going to cover the very latest concepts of Game Development using SDL2 in this course where we will be covering 5 Games using SDL2 each introducing new and interesting concepts for you to learn.Each game is going to help you to learn more and more interesting concepts. At the end of this course I assure you that you will be able to create a totally new Game of your own requirements and specifications in SDL2. This course covers the latest concepts of C++ and SDL2. Moreover if you no knowledge of C++ or SDL2 or any other Programming Language then you don't have to worry about it. We have uploaded a C++ Crash Course at the end of this course that will help you gain a good knowledge of C++before you start on with the game development in SDL2. Each Game that we have made in this course is independent from other games means that you don't have to take the 1st and 2nd Game in order to start the 3rd Game. You can make the Games in any order you see fit. We have talked a lot about SDL2 in this course and what is actually behind the built-in stuff in SDL2. If you already know the basic of C++ then there is no need to take the crash course which is in the last section of the course.In the course, if you have any type of Questions or if you are having trouble understanding anything then you can directly reach out to me or you can ask your question in the Q/A section. I have attached the code with each lecture so that if you got stuck somewhere then you can use the code. There is couple of challenging assignments that will test your skills and how much you are learning in the course. I wish you a very best of Luck with the Course.Thanks! Overview Section 1: Installing and Setting up SDL2 on a C++ IDE Lecture 1 Installing and Setting up SDL2 on a C++ IDE Section 2: Google Dino Dinosaur Game in C++ using SDL2 Library Lecture 2 Dino Game : Displaying the GUI SDL2 Window Lecture 3 Dino Game : The Quit Event Lecture 4 Dino Game : Putting the Dino on SDL2 Window Lecture 5 Dino Game : Handling Dino Jump and Applying Gravity Lecture 6 Dino Game : Creating a Ground Scrolling Effect in the Game Lecture 7 Dino Game : Obstacles Movement Lecture 8 Dino Game : Putting Pteras at Different Altitudes Lecture 9 Dino Game : Collision Detection Function Lecture 10 Dino Game : Game Over Conditions Lecture 11 Dino Game : Replay Game Lecture 12 Dino Game : Complete Game - Final Explanation Section 3: Brick Breaker Game in C++ using SDL2 Library Lecture 13 Brick Breaker Game : Displaying the GUI SDL2 Window Lecture 14 Brick Breaker Game : Displaying the Ball Lecture 15 Brick Breaker Game : Event Handler Function Lecture 16 Brick Breaker Game : Setting up the Background Image Lecture 17 Brick Breaker Game : Moving the Ball Lecture 18 Brick Breaker Game : Ball Collision with the Walls Lecture 19 Brick Breaker Game : Bat Movement Lecture 20 Brick Breaker Game : Bat Ball Collision Lecture 21 Brick Breaker Game : Bricks Initialization Lecture 22 Brick Breaker Game : Ball Brick Collision Lecture 23 Brick Breaker Game : Winning Condition Lecture 24 Brick Breaker Game : Freeing up Memory - Destroy Function Lecture 25 Brick Breaker Game : Game Over Lecture 26 Brick Breaker Game : Completing the Game - Final Explanation Section 4: The Helicopter Game in C++ using SDL2 Library Lecture 27 Helicopter Game : Displaying the GUI SDL2 Window Lecture 28 Helicopter Game : Putting Helicopter on SDL2 Window Lecture 29 Helicopter Game : Helicopter Movement Lecture 30 Helicopter Game : Collision with Walls Lecture 31 Helicopter Game : Loading and Moving Obstacles Lecture 32 Helicopter Game : Helicopter Obstacles Collision Detection Lecture 33 Helicopter Game : Game Over Lecture 34 Helicopter Game : Displaying and Rendering Score Lecture 35 Helicopter Game : Completing the Game - Final Explanation Section 5: Space Invader Game in C++ using SDL2 Library Lecture 36 Space Invader Game : Displaying the GUI SDL2 Window Lecture 37 Space Invader Game : SDL Quit Event Functionality Lecture 38 Space Invader Game : Displaying the Spaceship Lecture 39 Space Invader Game : Spaceship Movement Lecture 40 Space Invader Game : Spaceship Fire Lecture 41 Space Invader Game : Enemies Movement Lecture 42 Space Invader Game : Collision Detection b/w Spaceship and Enemies Lecture 43 Space Invader Game : Killing Enemies on Bullet Fire Lecture 44 Space Invader Game : Game Over Functionality Lecture 45 Space Invader Game : Replay the Game Section 6: Snake Game in C++ using SDL2 Library Lecture 46 Snake Game : Displaying the GUI SDL2 Window Lecture 47 Snake Game : Displaying Snake on SDL2 Window Lecture 48 Snake Game : Moving the Snake Lecture 49 Snake Game : Collision with Walls Lecture 50 Snake Game : Snake Eating Food Lecture 51 Snake Game : Snake Self Collision Lecture 52 Snake Game : Game Over Conditions Lecture 53 Snake Game : Completing the Game - Final Explanation Section 7: C++ Crash Course Lecture 54 C++ Crash Video Anyone who wants to make Pro Level Games in C++,Anyone who want to make High Quality Graphical Games in C++,Anyone who want to get a kind of a blueprint of making any type of Game in C++,Anyone who want to become an Expert in Game Programming Buy Premium Account From My Download Links & Get Fastest Speed. |