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Learn Hard Surface Modeling & Professional Render In Blender - Printable Version

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Learn Hard Surface Modeling & Professional Render In Blender - SKIKDA - 10-23-2023

[Image: Jmqc.jpg]

Published 10/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.77 GB | Duration: 5h 6m

3D Hard surface modeling in Blender. Create stunning, professional render scenes and models. Fully optimized for games


What you'll learn
Get skills that can help you in jobs related to 3D art and rendering
Achieve Professional Renders
Sci-Fi design as you create futuristic guns
You'll learn to create cool shapes and designs in 3D
Skills to optimize 3D models to turn them into game-ready assets.

Requirements
Beginner Blender Skills

Description
Explore Hard Surface Modeling: Create Sci-Fi Guns for Video Games and Stunning Portfolio RendersAre you ready to begin an amazing journey into 3D modeling and create exceptional Sci-Fi guns? Welcome to our engaging course, where we'll spark your interest in hard surface modeling and achieving breathtaking render results!Join us as we reveal the secrets of hard surface modeling and show you how to create impressive Sci-Fi guns. This course is here to help you learn and be inspired.What You'll Learn :Master 3D Modeling: You'll learn to create cool shapes and designs in 3D.Achieve Professional Renders: Discover how to make your Sci-Fi guns look realistic and visually stunning.Sci-Fi Style: Explore the captivating world of Sci-Fi design as you create futuristic guns.Skills for the Real World: Get skills that can help you in jobs related to 3D art and rendering.Optimizing high-quality asset to low poly game-ready modelWhy Choose Us?Our course teaches you step by step and you'll be able to bring your ideas to life, learn cool things, and stay inspired along the way.Start your journey into creativity, begin an exciting adventure, and turn your ideas into awesome 3D models with stunning professional renders. Click 'Enroll' to get started now!

Overview
Section 1: Welcome to the Hard Surface course

Lecture 1 Preknowledge

Lecture 2 Course Materials Folder

Lecture 3 Plan

Section 2: Modeling the Sci-Fi Pistol

Lecture 4 Prototype

Lecture 5 Adding Bevel Modifier

Lecture 6 Adding Details

Lecture 7 Trigger Hole

Lecture 8 Pistol Grip Section

Lecture 9 Body Details

Lecture 10 Array and Slice

Lecture 11 Core Power Detail

Lecture 12 Trigger

Lecture 13 Side Details

Lecture 14 Screws

Lecture 15 Symmetry

Section 3: Presentation and Render

Lecture 16 Minimalist materials

Lecture 17 Scene Setup for Render

Lecture 18 Additional Adjustments

Lecture 19 Test Render

Lecture 20 Improvements

Lecture 21 Text Details

Lecture 22 Compositing

Section 4: (Optional) Game asset version

Lecture 23 Optimization

Lecture 24 UV Unwrapping

Lecture 25 Organize mesh names

Lecture 26 Baking

Lecture 27 Texturing the Pistol in Substance Painter

Lecture 28 Texture Export Settings

Section 5: (Optional) Export to Unreal Engine 5

Lecture 29 Export to UE5

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