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The Ultimate Environment Art Bundle - 4 Courses In 1 - SKIKDA - 10-23-2023 Published 10/2023 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 35.71 GB | Duration: 37h 49m Learn 3D Environment Art, 3D Modelling, 3D Texturing with 4 Different Environments in Blender, Substance Painter and UE What you'll learn Learn to create 4 Different High-Quality 3D environment from Start to Finish Learn to create realistic textures in Substance Painter Learn 3D modelling in Blender Using Smart Masks and Materials in Substance Painter Level Design, Composition and Lighting in Unreal Engine 5 Learn to use real-world reference images to create 3D models Requirements Basic understanding of 3D and the softwares used - Blender, Substance Painter, Unreal Engine 5 Description Hello everyone and welcome to this bundle which has 4 different complete courses compiled into a single one. With more than 37 hours of content, We will go over creating 4 different environments completely from start to finish.What you will get:4 Complete Courses!108 FHD videos with over 37+ hours of contentAll the resources files required to complete the course including the Models, Unreal Projects, Substance Painter Files, Textures, AlphasSOFTWARES USED - (BLENDER, Substance Painter, Unreal Engine 5):We will go over the complete pipeline of creating multiple high-quality realistic environments, starting with modelling all the assets in blender, texturing in Substance Painter and finally level design and composition in Unreal Engine 5.This bundle has 4 different complete courses that are Creating a Kitchen Environment, Creating a Japanese Shrine Environment, Creating a Street Environment and Creating a Moroccan Riad. This bundle will help you improve your 3D Environment Art skills massively as we go through each step together and learn many different techniques.After finishing the courses, you would easily be able to create the renders shown in the trailer and also create high quality environments of your own.This course has over 37 hours of content! (All the videos have audio commentary)We will go over each and every step in this course together and nothing will be skipped. None of the courses have any kind of timelapses so that you can follow every step easily.We will start by gathering some reference images to gain some initial ideas and the mood for our scene. After this we will move on to Blender and start modelling assets. We will start by modelling the main assets in our scene and after we are done with them, we will also create a bunch of different props to detail our scene even more, the entire process of modelling will be covered in Blender only.After we have modelled all our main assets, we will export them to Substance Painter to start the texturing process. We will learn to create high quality and realistic materials and the key features of Substance Painter like Smart Masks, generators, smart materials etc.After this we will import all our models and textures into Unreal Engine and setup the scene over there. The next step would be to setup our lighting and create a mood and atmosphere for our scene. We will make use of the new features of Unreal Engine such as Lumen to get realistic lighting for our scene, next we will set up a post-Processing volume to further enhance the visuals of our scene.Then we will spend some more time modelling and texturing many small props to further detail the scene even more. We will end all the courses setting up different camera angles and taking high resolution screenshots for our portfolio along with some compositing.This bundle is for everyone who has a basic understanding of Blender, Substance Painter, Unreal Engine 5 and wants to upgrade their skillsSo, I hope to see you there in the course, thank you. Overview Section 1: Introduction Lecture 1 Introduction Section 2: Creating a Kitchen Environment in Blender, Substance Painter and UE5 Lecture 2 Introduction Lecture 3 Going over Reference Images Lecture 4 Modelling the Stove Lecture 5 Adding more Details to the Stove Lecture 6 Creating the Stove Coils Lecture 7 Modelling the Fridge Lecture 8 Modelling the Cupboard Lecture 9 Modelling the Cabinets Lecture 10 Creating the Kitchen Room Layout Lecture 11 Modelling the Door Lecture 12 Modelling the Sink and the Window Lecture 13 Adding some More Details Lecture 14 Modelling the Kitchen Slabs Lecture 15 UV Unwrapping the Stove and Fridge Lecture 16 Texturing the Stove Lecture 17 Texturing the Fridge Lecture 18 UV Unwrapping the Remaining Assets Lecture 19 Texturing the Kitchen Room Lecture 20 Exporting to Unreal Engine 5 Lecture 21 Setting up Lighting and Post-Processing Lecture 22 Creating Props Lecture 23 Creating More Kitchen Tools Lecture 24 Texturing the Props (Set-1) Lecture 25 Placing the Props Lecture 26 Modelling Some More Props Lecture 27 Texturing the Props (Set-2) Lecture 28 Finalizing the Layout of the Scene Lecture 29 Some More Details and taking Screenshots Section 3: Creating a Moroccan Riad Environment in Blender, Substance Painter and UE5 Lecture 30 Introduction Lecture 31 Going Over Our References Lecture 32 Creating the Arch Lecture 33 Finishing the Arch Pieces Lecture 34 Creating the Pillar Lecture 35 Creating the Layout For Our Scene Lecture 36 Creating the Balcony Lecture 37 Creating the Entrance Door Lecture 38 Creating Another Door Lecture 39 Creating the Windows Lecture 40 Finalizing the Scene Lecture 41 Creating the Fountain Arch Lecture 42 Creating Another Fountain Lecture 43 Making Some Adjustments Lecture 44 UV Unwrapping the Assets Lecture 45 Exporting to Substance Painter Lecture 46 Fixing a Small Issue Lecture 47 Texturing the Floor Lecture 48 Texturing the Walls Lecture 49 Texturing the Remaining Assets Lecture 50 Adding Dust Lecture 51 Importing to Unreal Engine Lecture 52 Applying All the Textures Lecture 53 Modelling the Lamps Lecture 54 Texturing and Adding the Lamps Lecture 55 Fixing a Texturing Issue Lecture 56 Creating the Curtains Lecture 57 Texturing and Adding the Curtains to Scene Lecture 58 Modelling the Chairs Lecture 59 Texturing and Adding the Chairs Lecture 60 Creating Some Small Props Lecture 61 Texturing and Adding the Small Props Lecture 62 Post-Processing and Taking High-Res Screenshots Lecture 63 Compositing and Final Thoughts Section 4: Creating a Japanese Shrine Environment in Blender, Substance Painter and UE5 Lecture 64 Introduction Lecture 65 Going Over Our References Lecture 66 Creating the Roof Lecture 67 Finishing the Roof Lecture 68 Creating the Details Lecture 69 Adding more Details Lecture 70 Creating the Walls Lecture 71 Finishing the Walls Lecture 72 Creating the Shrine Gate Lecture 73 Finishing the Shrine Gate Lecture 74 Creating the Shrine Box Lecture 75 Creating the Door Lecture 76 Creating Some More Details Lecture 77 Creating a Platform Lecture 78 Creating the Ground Lecture 79 UV Unwrapping Lecture 80 Exporting and Baking Mesh Maps Lecture 81 Texturing in Substance Painter Lecture 82 Creating the Unreal Engine Project Lecture 83 Adding Megascans Trees Lecture 84 Placing the Trees Lecture 85 Setting up Lighting and Post-Processing Lecture 86 Making Some Adjustments and Different Lighting Setups Lecture 87 Final Thoughts Section 5: Creating a Street Environment in Blender, Substance Painter and UE5 Lecture 88 Introduction Lecture 89 Setting up Reference Images Lecture 90 Creating the Blockout Lecture 91 Modelling the Residential Buildings Lecture 92 Detailing the Residential Building Lecture 93 Creating the Doors and Windows Lecture 94 Creating the Electric Meters Lecture 95 Modelling the Second Building Lecture 96 Creating the Store Building Lecture 97 Applying Modifiers Lecture 98 UV Unwrapping the Buildings Lecture 99 Exporting to Substance Painter Lecture 100 Texturing the Residential Building Lecture 101 Adding More Details Lecture 102 Texturing the Variation Lecture 103 Texturing the Second Building Lecture 104 Texturing the Store Building Lecture 105 Setting Up in Unreal Engine Lecture 106 Exporting Textures Lecture 107 Texturing the Ground Lecture 108 Setting up Post-Processing Lecture 109 Modelling the Beer Crates Lecture 110 Texturing the Beer Crates Lecture 111 Modelling the Sign Boards Lecture 112 Texturing the Sign Boards Lecture 113 Modelling the Cardboard Boxes Lecture 114 Importing the Props into UE5 Lecture 115 Placing the Props Lecture 116 Modelling the Electric Pole Lecture 117 Texturing the Electric Pole Lecture 118 Adding the Cables Lecture 119 Finishing Touches Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful. Buy Premium Account From My Download Links & Get Fastest Speed. |