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Create Iconic Characters With Blender! - SKIKDA - 10-24-2023 Published 10/2023 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 7.65 GB | Duration: 10h 9m Learn How to Model Captivating Characters in 3D with Blender! What you'll learn Know the Blender interface. Learning to create and transform objects. Polygonal modeling techniques and tools. Character modeling techniques. Creating materials for your character. Learning to use the Rigify Addon to create a character's body rig. Using Drivers and Shape Keys to create a character's facial rig. Requirements Have basic knowledge of computer science. Have a computer with internet access. Have a computer that meets the basic requirements to run Blender. The prerequisites can be found on Blender's own website. Description Hello and welcome to the course Create Iconic Characters with Blender!In this engaging and focused course, you'll have the opportunity to learn the essential techniques and tools of polygonal modeling in Blender to create memorable 3D characters from scratch.This means you'll be guided through Blender from the very beginning. In the first section, you'll be introduced to the interface and learn to use the fundamental tools for navigation, creation, and transformation of objects. Additionally, you'll be challenged to create a simple project of an animated robot to apply and solidify the knowledge gained.In the second part of the course, we'll begin the 3D character modeling from scratch. You'll learn how to set up references in the interface and model each part of the body. Furthermore, you'll be introduced to a simple and effective approach to create different pieces of clothing for your model. Later on, we'll delve into creating materials to add color and life to your creation.After completing the modeling of your character, you'll learn to use the Rigify addon to create an animation skeleton for your character's body. Additionally, we'll explore the use of Shape Keys and Drivers to create controls for facial expressions. This will allow you to create customized poses and expressions, preparing your character for animation!If you've always dreamed of creating your own 3D character, don't miss this opportunity and enroll now! Overview Section 1: Introdução Lecture 1 Introduction to the Interface Lecture 2 Navigating the 3D Environment Lecture 3 Selecting and Transforming Objects Lecture 4 Creating and Deleting Objects Lecture 5 Modeling Part 1 - Selection Lecture 6 Modeling Part 2 - Creating and Deleting Components Lecture 7 Modeling Part 3 - Modeling Tools Lecture 8 Copying Objects Lecture 9 Applying the Scale Lecture 10 Modeling Exercise Lecture 11 Subdivision Lecture 12 Smoothing Section 2: Creating a Flying Robot Lecture 13 Modeling the Head - Part 1 Lecture 14 Modeling the Head - Part 2 Lecture 15 Modeling the Body Lecture 16 Modeling the Arm Lecture 17 Modeling the Hand Lecture 18 Modeling the Fingers Lecture 19 Materials - Part 1 Lecture 20 Materials - Part 2 Lecture 21 Checking the Joints Lecture 22 Parenting Objects Lecture 23 Mirroring the Arm Lecture 24 Introduction to Animation Lecture 25 Animation 1 Lecture 26 Animation 2 Lecture 27 Lights and Render Section 3: Modeling the Character Lecture 28 Preparing the References Lecture 29 Modeling the Head Lecture 30 Modeling the Mouth Lecture 31 Modeling the Face Features Lecture 32 Modeling the Ear Lecture 33 Modeling the Mouth Interior Lecture 34 Modeling the Teeth Lecture 35 Modeling the the Base of the Hair Lecture 36 Modeling Hair Strands Lecture 37 Modeling the Torso Lecture 38 Modeling the Legs Lecture 39 Modeling the Fingers Lecture 40 Modeling the Hand - Part 1 Lecture 41 Modeling the Hand - Part 2 Lecture 42 Modeling the Hand - Part 3 Lecture 43 Modeling the Arm Lecture 44 Modeling the Pants Lecture 45 Modeling the Shoes Lecture 46 Modeling the Shirt Lecture 47 Fixing Symmetry Problems Lecture 48 Fixing Modeling Problems Lecture 49 Creating Clothing Materials Lecture 50 Creating Character Materials Section 4: Rigging the Body Lecture 51 What is Rigging Lecture 52 Vertex Groups Lecture 53 Introduction to Armatures Lecture 54 Weight Paint - Part 1 Lecture 55 Weight Paint - Part 2 Lecture 56 Introduction to the Rigify Addon Lecture 57 Checklist for the Rig Creation Lecture 58 Creating the Metarig Lecture 59 Adjusting the Metarig Proportions - Part 1 Lecture 60 Adjusting the Metarig Proportions - Part 2 Lecture 61 Adjusting the Bone Rolls Lecture 62 Generating the Final Rig Lecture 63 Automatic Weights Lecture 64 Using the Rigify Controls - Part 1 Lecture 65 Using the Rigify Controls - Part 2 Lecture 66 Using the Rigify Controls - Part 3 Lecture 67 Weight Paint Adjustments Lecture 68 Parenting Objects to Bones Lecture 69 Transfer Weights From Body to Clothes Section 5: Rigging the Face Lecture 70 Introduction to Shape Keys Lecture 71 Drivers Lecture 72 Creating Shape Keys - Part 1 Lecture 73 Creating Shape Keys - Part 2 Lecture 74 Adding Bones to the Facial Rig Lecture 75 Using Custom Shapes Lecture 76 Using Bone Constraints - Part 1 Lecture 77 Using Bone Constraints - Part 2 Lecture 78 Setting Up Drivers for the Facial Rig - Part 1 Lecture 79 Setting Up Drivers for the Facial Rig - Part 2 Lecture 80 Weight Painting the Face Elements Section 6: Final Animation Lecture 81 Creating a Simple Animation - Part 1 Lecture 82 Creating a Simple Animation - Part 2 Lecture 83 Rendering the Final Video Designers,Ilustrators,Content Creators,Digital Artists Buy Premium Account From My Download Links & Get Fastest Speed. |