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Mandelbulber 2.28.0 + Standalone [Multi] - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Software Zone (https://softwarez.info/Forum-Software-Zone) +--- Forum: Windows Applications (https://softwarez.info/Forum-Windows-Applications) +--- Thread: Mandelbulber 2.28.0 + Standalone [Multi] (/Thread-Mandelbulber-2-28-0-Standalone-Multi) |
Mandelbulber 2.28.0 + Standalone [Multi] - Farid - 09-11-2022 Mandelbulber 2.28.0 + Standalone [Multi]
![]() Interface language: English and others Treatment: not required System requirements: - theoretically Windows XP or newer - tested on windows 7 and higher - standalone edition only for x64 systems - fast CPU (not recommended less than 2GHz, 4 cores) - 2GB RAM Description: Mandelbulber is an experimental application designed to create and manipulate 3D fractals. Features: excellent flexibility in working with 3D fractals, working with lighting, shadows, color, support for ambient occlusion effects, depth of field, etc. Unlimited image resolution on 64-bit systems. Easy to use 3D fractal navigator. Mandelbulber creatively generates 3D fractals. Explore trigonometric, hypercomplex, Mandelbox, IFS and many more 3D fractals. Edit with a large palette of customizable materials to create stunning images and videos. The possibilities are literally endless! Additional Information: Features High-Performance computing with multiple graphics accelerator cards (multi-GPU support via OpenCL) Mathematical Models and Monte Carlo Algorithms for photo-realistic scenes Enlightening Documentation Renders trigonometric, hyper-complex, Mandelbox, IFS, and many other 3D fractals Complex 3D raymarching : hard shadows, ambient occlusion, depth of field, translucency & refraction, etc. Rich GUI in Qt 5 environment Unlimited image resolution on 64-bit systems Program developed for ARM (experimental), x86 and x64 CPUs (Linux, Windows, macOS) Simple 3D navigator Distributed Network Rendering Key-frame animation for all parameters with different interpolations Material management Texture mapping (color, luminosity, diffusion, normal maps, displacement) Exporting of 3D objects Rendering queue Command line interface for headless systems Keyboard Shortcuts In render window: Shift+Up or Q / Shift+Down or Z: Move Camera Forward / Backward Shift +Left or A / Shift+Right or D: Move Camera Left / Right W / S: Move Camera Up / Down Up / Down / Left / Right: Rotate Camera Ctrl+(Left / Right): Roll Camera Left / Right New in version: New in 2.28 Added new fractal formulas mandelbulbSinCosV2 mandelbulbSinCosV3 mandelbulbTails mandelbulbTailsV2 newtonPow3 pseudoKleinianMod6 transfCayley2V1 transfDIFSPiriform transfLowResMode transfMengerFoldV2 transfAddSphericalInvert transfSincosV2 transfSphericalFoldSmooth modified fractal formulas mengerSponge, add aux.color transfAbsAddConditional, fix scale yz transfMengerFold, add aux.color transfDIFSBox added rounding transfDIFSBoxV3 fixed rounding transfSphericalPwrFold fix openCL pow transfBenesiT5b fix openCL pow benesiMagTransforms fix openCL pow UI: Added support for high DPI displays UI: Improved sliders for integer values (issue #481) UI: Fixed issue #911. Zero button didn't reset SpinBoxes Files: Added auto-save of settings to mandelbulber/history folder Files: Added option to save fractal setting together with the image Files: Added option to remember default settings Files: Added options to save additional image channels: shadows global illumination not denoised image Lights: Added option to set light cone direction defined by target point Lights: Added option for rendering light beams Lights: Issue #398. Implemented more color control for random lights Rendering: Improved initial conditions for anti-aliasing (implemented simple edge detection) Shaders: Added gamma correction option for background textures (important for HDRi textures) Shaders: Added cloud speed animation parameter and envolving of clouds shape in animation Shaders: Added "Shartp edges "mode to clouds algorithm which make them more realistic. Shaders: Added "Cast shadows" option to the Fog based on distance Fractals: Fixed problem with wrong shape calculation when used DIFS fractals (without bailout) and limits enabled Rendering: Fixed bug causing incorrect rendering of stereoscopic images on NetRender client Navigator: Fixed bug #909. Disabled error messages in the Navigator OpenCL: Fixed problem with hanging OpenCL kernels when used transparency. There was the possibility of an infinite loop. OpenCL: Added rendering of separate image channels to the rendering kernels Mac: Fixed error causing OpenCL kernel error on Apple Silicon Performance: Rewritten rendering of volumetric effects. Now all effects will be calculated in a one loop for light sources. Version history About standalone edition: Provided by the developer. Designed for x64 systems only. It can work without installation on a computer, but stores all settings in the user profile. Download Details: Ext: jpg, cpp, qrc, bmp, dll, h, png, iss, hpp, cl, pro, ogg, 0, txt, exe, pdf, fract, ui, ico, bat, md, php, qm, ts Parts: 1 Size: 337.2 MB NitroFlare Link(s) RapidGator Link(s) |