Roar To Life 3D Model A Spinosaurus In Blender - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Roar To Life 3D Model A Spinosaurus In Blender (/Thread-Roar-To-Life-3D-Model-A-Spinosaurus-In-Blender) |
Roar To Life 3D Model A Spinosaurus In Blender - OneDDL - 02-21-2024 Free Download Roar To Life 3D Model A Spinosaurus In Blender Published 2/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 13.08 GB | Duration: 9h 3m Mastering Organic 3D Modeling[Part 1] What you'll learn Learn the concept of low-poly modeling and its benefits. Learn how to analyze reference materials and translate them into accurate 3D models. Master the art of creating clean and efficient edge flow in the model. Blend a low-poly workflow with a Subdivision modifier. Gain a comprehensive understanding of the Subdivision modifier and its role in enhancing the model's quality. Requirements Previous Blender experience required (tools, navigation, etc) A decent running computer Ability to problem-solve & detail orientated Blender version 3.6 and or 4.0 Description Welcome to Roar to Life: 3D Model a Spinosaurus in Blender an immersive online course designed to equip learners with the skills and techniques necessary to create stunningly realistic 3D model of the prehistoric Spinosaurus dinosaur! Throughout this course, we will embark on a transformative journey, from mastering the fundamentals of 3D modeling to implementing advanced techniques using the Subdivision modifier workflow.With a focus on achieving accuracy and realism, this course will guide you through the intricacies of the Spinosaurus anatomy and proportions. You will learn how to analyze reference materials and translate them into precise 3D models, capturing essential features like the distinctive sail, long snout, limb structure and other essentials. As we progress, we will delve into the art of edge flow and topology, ensuring your models are optimized for animation and deformation within a rig. You will discover techniques for maintaining clean polygon distribution, creating efficient edge loops, and refining the overall shape through expert mesh editing and refinement.I received feedback from my previous Tyrannosaurus course and implemented timelapses into this one. No need to worry about missing steps, the steps that are timelapsed are only those that are redundant - making it still very simple to follow along without the repetition!Join us on this transformative learning journey and emerge as a skilled 3D artist capable of creating your own breathtakingly realistic Spinosaurus model. Enroll today and unlock your creative potential! See you in there!** Please be aware! Purchasing this course anywhere else other than Udemy is illegal! Please support me and not illegal sites who steal artists hard work! Overview Section 1: References Lecture 1 Blueprints (Important!) Lecture 2 PureRef Lecture 3 Blueprint "Shaping the Leg" Lesson Lecture 4 Spino Height Information Section 2: General Lecture 5 Blender 4.0 Section 3: Lessons 1 thru 11: Creating the Form Lecture 6 Forming the Body Lecture 7 Adding the Sail Lecture 8 Forming the Head Lecture 9 Separating the Mouth Lecture 10 Shaping the Horn Lecture 11 Forming the Jaw Lecture 12 Working out the Triangles Lecture 13 Shaping the Body Lecture 14 Forming the Hip Lecture 15 Creating the Leg Section 4: Lessons 11 thru 20: Adding the Toes & Fingers Lecture 16 Creating a Toe Lecture 17 Inside Toe Lecture 18 Outer Toe Lecture 19 Adding Knuckles Lecture 20 Toe Unison Lecture 21 Joining the Toe Geometry Lecture 22 Creating the Foot Lecture 23 Optimizing the Toes Lecture 24 EMPTY Lecture 25 Dewclaw Section 5: Lessons 21 thru 30: Additional Details Lecture 26 Optimize the Foot Lecture 27 Increasing Verts Body Lecture 28 Shaping the Leg Lecture 29 Creating the Fingers Lecture 30 Joining the Finger Geometry Lecture 31 Creating Finger Knuckles Lecture 32 Joining the Hand and Body Lecture 33 Adding the Eye Socket Lecture 34 Adding the Nostril Lecture 35 Opening the Jaw Section 6: Lessons 31 thru 40: Focusing on the Head Lecture 36 Adjusting the Sail Lecture 37 Webbing Lecture 38 Creating the Mouth Lecture 39 Adding the Tongue Lecture 40 Forming the Ear Lecture 41 Shaping the Jaws Lecture 42 Redirecting Nose Traffic Lecture 43 Upper Teeth Lecture 44 Bottom Teeth Lecture 45 Adjusting the Teeth Section 7: Lessons 41 thru 46: Finalizing Details Lecture 46 Filling the Tail Lecture 47 Misc Tweaks Lecture 48 Creating the Eye Lecture 49 Optimizing the Mesh Lecture 50 Separating and Joining GEO Lecture 51 Final Touches Those wanted to expand their Blender knowledge,Looking for new modeling techniques,3D Artists,Those interested in creating their own dinosaur! Homepage Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live No Password - Links are Interchangeable |