3Ds Max Zero To Hero The Complete Guide To 3D Modeling - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: 3Ds Max Zero To Hero The Complete Guide To 3D Modeling (/Thread-3Ds-Max-Zero-To-Hero-The-Complete-Guide-To-3D-Modeling) |
3Ds Max Zero To Hero The Complete Guide To 3D Modeling - OneDDL - 08-21-2024 Free Download 3Ds Max Zero To Hero The Complete Guide To 3D Modeling Last updated 4/2020 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 7.55 GB | Duration: 11h 31m Learn the foundations of 3ds Max to start modeling, texturing, lighting and rendering things from imagination. What you'll learn 3d modeling 3d rendering texturing 3ds max 3d animation architectural visualization game asset creation Requirements A three-button mouse Description IntroductionAre you curious about diving into the path of becoming a 3D artist?Perhaps you're interested in motion design and want to use 3d to expand your creations.Perhaps you're interested in Game development, creating and animating characters.Perhaps you want to work on realistic architectural renderings.INSTRUCTOR :My name is Steven Andriantsiratahina and I am a 3D artist who has worked on video games, architecture and animation.GOAL OF THE COURSE :By the end of this course, you would have a full final render of a realistic exterior of a building.This course will start off with the very basics of creating simple shapes, then we will learn how to use polygon modeling to create objects from reference and imagination. Then we will learn to texture and animate those objects.Later on in the series we will learn how to add a skeletal system to a human model and animate that, creating a simple walk cycle.The course will contain assets that are ready to download to help you start some of the projects. The instructor will then guide you towards the steps needed to get to the end result.YOU WILL LEARN:How to create objects such as simple shapes, text, complex shapes etc.How to use polygon modeling to create objects from imagination and referenceHow to animate objectsWorking with camerasHow to create realistic materials and textures such as Metal and GlassHow to use a skeletal system to animate charactersHow to setup a light system for realistic architectural exteriorsThe solution to a lot of beginner mistakes Overview Section 1: Getting started with 3ds Max Lecture 1 Downloading 3ds Max Lecture 2 Interface overview Lecture 3 Navigating the viewport Lecture 4 Creating objects Lecture 5 Select, move, rotate, scale Lecture 6 Rendering your scene Lecture 7 Let's make a wallpaper Lecture 8 Adding an ink and paint material Lecture 9 Adding lights Lecture 10 Cameras Lecture 11 Keyboard shortcuts review Lecture 12 Tip: The autogrid feature Lecture 13 Tip: How to save your files Section 2: Common problems and solutions Lecture 14 Intro Lecture 15 Can't select objects Lecture 16 Every menu disappeared Lecture 17 Yellow borders in viewport Lecture 18 No rectangular selection Lecture 19 Can't select with drag Lecture 20 Object showing as lines Lecture 21 Zoomed out too far Section 3: Types of objects Lecture 22 Standard v.s. Extended Primitives Lecture 23 Text object Lecture 24 Splines Lecture 25 Textplus object Lecture 26 Compound objects Lecture 27 Doors Section 4: Making an office chair Lecture 28 Creating the leg Lecture 29 Cloning the legs using the Array tool Lecture 30 Finishing the chair Lecture 31 Coloring your chair Section 5: Manipulating objects Lecture 32 Intro Lecture 33 Viewport Preview & Shading Lecture 34 Grouping objects Lecture 35 Isolating selection Lecture 36 Cloning and mirroring Lecture 37 Pivot points Lecture 38 Layers Lecture 39 Aligning objects Lecture 40 Modifiers Lecture 41 Snaps toggle Lecture 42 BONUS: Cloth simulation Lecture 43 Changing the viewport background Section 6: Polygon modeling Lecture 44 What is polygon modeling Lecture 45 How to work with Edges Lecture 46 How to work with Polygons Lecture 47 How to work with Vertex Lecture 48 How to smooth your object Lecture 49 Chesterfield mattress pattern Lecture 50 Modeling a coffee cup Lecture 51 Quick tip - Selecting polygons Lecture 52 Modeling couches Section 7: Materials & textures Lecture 53 Texture mapping terms Lecture 54 Where to get textures Lecture 55 Intro to the material editor Lecture 56 Using the material editor Lecture 57 Adding a bump map Lecture 58 Using Arnold materials for realism Lecture 59 Creating a glass material Lecture 60 Creating a metallic material Lecture 61 Displacement Lecture 62 Multi/sub-object Lecture 63 UVW Unwrap Section 8: Animation Lecture 64 Intro animation Lecture 65 Following a motion path Lecture 66 Lookat constraint Lecture 67 Attachment constraint Lecture 68 Curve editor Section 9: Bones and biped for characters Lecture 69 Intro to bones and the biped system Lecture 70 Setting up the biped Lecture 71 Aligning the bones Lecture 72 Applying the biped to the model Lecture 73 Easy way to fix envelope problems Section 10: Manually skinning a character & walk cycle Lecture 74 About this section Lecture 75 Editing envelopes Lecture 76 Fixing the head Lecture 77 Fixing the glutes Lecture 78 BONUS: Walk cycle Section 11: Rigging Lecture 79 Creating solvers Lecture 80 Adding the rigs Lecture 81 Reapplying the mesh Section 12: BONUS project: Realistic architectural exterior Lecture 82 Intro to the project Lecture 83 Setting up the camera Lecture 84 Setting up the lights Lecture 85 Glass panels Lecture 86 Using HDRi Maps to make the sky Lecture 87 Adding the grass material Lecture 88 Simulating the pebbles Lecture 89 Pillars and staircase Lecture 90 Outside walls Lecture 91 Concrete and pillars Lecture 92 Adding the artwork on canvas Lecture 93 Interior lightbulbs Lecture 94 Final Render Section 13: BONUS: Finding jobs, inspiration and content Lecture 95 Finding inspiration Lecture 96 Finding 3d jobs Lecture 97 Recommended software Lecture 98 Recommended render engines Lecture 99 Best practices & Beginner mistakes Beginners who want to become 3d artists,Graphic designers looking to add 3D to their skillset,Beginners interested in architectural visualization Homepage [To see links please register or login] Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live No Password - Links are Interchangeable |