Godot C#: The Ultimate Metroidvania Developer's Guide - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Godot C#: The Ultimate Metroidvania Developer's Guide (/Thread-Godot-C-The-Ultimate-Metroidvania-Developer-s-Guide--532773) |
Godot C#: The Ultimate Metroidvania Developer's Guide - AD-TEAM - 09-03-2024 Godot C#: The Ultimate Metroidvania Developer's Guide Published 8/2024 Duration: 16h58m | .MP4 1280x720, 30 fps® | AAC, 44100 Hz, 2ch | 11.2 GB Genre: eLearning | Language: English Learn Everything You Need To Create Your Metroidvania Dream Game
What you'll learn Creating a 2D side scrolling MetroidVania game in Godot using C# Setting up Godot 3.x Tilemaps for Autotiling to build levels Rope swinging Rope traversing 2D parallax background scrolling Setting up character controller using the class state pattern Setting up Inventory and Equipment Setting up shop - buying and selling items Equipping and unequipping items Customizing gamepad and keyboard controls Jump buffering Coyote time Corner correcting jumps One-way platforms Automatic Minimap Advanced lifebar Scene transition Pause game menu Settings menu Opening chests Bow and arrow Wall crawler AI Camera setup And much more.. Requirements Godot 3.x .NET version A PC or Mac Description Are you eager to create your own Metroidvania game but don't know where to start? This course is your step-by-step guide to mastering everything you need to build your dream game. We will use the Godot game engine, and C# as scripting language, so even if you're switching from Unity, you will feel right at home. Why This Course? If you're a passionate programmer eager to dive into game development, this course is your perfect starting point. It offers a structured learning path that guides you from the basics of Godot setup to advanced features, such as rope swinging, and a dynamic mini-map to show where the player is in game. You will build a solid foundation about the Godot game engine, progress quickly with step-by-step lectures on developing every feature and mechanic you need in order to create a complete Metroidvania game, which will deepen your understanding of how to make games with the Godot game engine. Who is this course for? This course is not for complete beginners but is targeted more towards "beginner+" and intermediate programmers, so if you have a little, or some experience with the Godot game engine, and are familiar with the C# programming language, this course is perfect for you. Who this course is for: Aspiring indie game developers Game developers going from Unity -> Godot [To see links please register or login] |