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Building Your First Simple Game - No Coding Required - Printable Version

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Building Your First Simple Game - No Coding Required - OneDDL - 09-13-2024

[Image: ad7d33b3580262918e7d15674150cb57.jpeg]
Free Download Building Your First Simple Game - No Coding Required
Published 9/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 554.05 MB | Duration: 0h 56m
Flowlab 001

What you'll learn
Learn how to create a simple game without coding!
Learn the basics of nodes and how they connect to create functions!
Be able to transfer the processes learned here to any other game engine.
Students will gain the knowledge and be encouraged to expand on their game through tasks designed to reinforce what they've learned.
Requirements
Students don't need any prior knowledge; they just need to create an account on Flowlab
Description
In this class, you'll learn to create a simple clicker game using Flowlab using only your browser, without writing lines of code.Account Details: I recommend creating a free account for this course. If you'd like to explore additional options, please check the link on my profile page.Who is this Class for:This class is perfect for students who are new to coding or find it a bit overwhelming, or for those who consider themselves visual learners. It's great for beginners and for those who want to explore more with the game engine we'll be using, called Flowlab.Here's what we'll cover in each video:Video 1: Introduction to class.Video 2: Introduction to Flowlab in your gaming journey, a visual overview of what we'll do, and information about the type of account you'll need.Video 3: Setting up sprite targets and getting familiar with the node-based functions to make our game work.Video 4: Adding a timer to challenge the player.Video 5: Stopping the timer and learning how different objects can interact with each other.Video 6: Counting the created targets and adding a condition that needs to be met, along with fixing a simple bug.Video 7: Adding a way for the player to replay the game once the level is completed.Video 8: Experimenting with ways to expand and modify our game, now that the main functionality is created.Video 9: Working on your own project with suggestions on what to improve and add to your game.
Overview
Section 1: Introduction
Lecture 1 What is Flowlab / Class overview / Getting started
Section 2: Setting Up Targets
Lecture 2 Setting Up Targets
Section 3: Adding a Timer
Lecture 3 Adding a Timer
Section 4: Stopping Timer
Lecture 4 Stopping Timer
Section 5: Counting Targets / Fixing a Bug
Lecture 5 Counting Targets / Fixing a Bug
Section 6: Adding a Replay Button
Lecture 6 Adding a Replay Button
Section 7: Expanding the Game
Lecture 7 Expanding the Game
Section 8: Your Project
Perfect for anyone aged 10 and up.,Ideal for those with a keen interest in video game design but little to no coding experience.,Perfect for anyone who's always wanted to create their own video game but didn't know where to start.
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