Universal Design in Video Games: Active Participation Through Accessible Play - Ad... - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: E-Books (https://softwarez.info/Forum-E-Books) +--- Thread: Universal Design in Video Games: Active Participation Through Accessible Play - Ad... (/Thread-Universal-Design-in-Video-Games-Active-Participation-Through-Accessible-Play-Ad) |
Universal Design in Video Games: Active Participation Through Accessible Play - Ad... - AD-TEAM - 09-17-2024 pdf | 13.15 MB | English| Isbn:9783031305955 | Author: Adam Palmquist, Izabella Jedel, Ole Goethe | Year: 2024 Description: Quote:As participation in game related activities increases around the world and across a larger part of the population, it is obvious that games are not just an entertainment medium for children or young people. Games can be used to accomplish different purposes for different groups of people in society. |