Udemy - Houdini VEX Programming for Beginners - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Udemy - Houdini VEX Programming for Beginners (/Thread-Udemy-Houdini-VEX-Programming-for-Beginners) |
Udemy - Houdini VEX Programming for Beginners - OneDDL - 10-11-2024 Free Download Udemy - Houdini VEX Programming for Beginners Published 10/2024 Created by Deepak KG MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch Genre: eLearning | Language: English | Duration: 34 Lectures ( 7h 43m ) | Size: 3.1 GB Houdini, VEX, Python What you'll learn: Basics of Python in the beginning of the couse to get a clear idea of programming This course is for beginners who want to learn VEX in Houdini Basics of Arrays in VEX For loops, while and do while loops including nexting of loops Functions and overloads of functions Basics of point, prim and detail functions Intro to bbox functions in VEX and HScript pcfind and pcfind_radius along with neighbour, neighbours and neighbourcount Requirements: No VEX programming knowledge needed to start this course Basics of Houdini is a MUST Passion to Code in VEX Description: In this series of lessons we will learn basics of Python language. We start with installing and setting up Python and Visual Studio Code for programming. Then will cover types of variables in Python then move towards basics of math and concatenating strings. After that towards conditionals in Python then to Arrays, Loops and Functions. We will also do some exercises in Python. After we finish Python we will start doing VEX in Houdini. We will start with basic attributes in VEX to variables then moving to loops and its types such as for, while and do while and foreach loop which is specially used for arrays. Discussing nested loops is also a very important part of this course. We will learn how to add and remove elements from the array using loops. From there we will move to bbox functions and point, detail and HScript functions not to miss out on Sin and Cos functions. distance and xyzdist are also discussed in full detail which are important as well. Functions such as neighbours, neighbours and neighbourcount are also addressed in full detail. We will finish with point finding functions such as pcfind and pcfind radius. I will keep adding more lesson as we progress further. So, stay focused and lets go Code. Who this course is for: Intended for Generalists, FX Artists, Lighters. Passionate Artists Homepage Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live No Password - Links are Interchangeable |