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Udemy Learn 2D game coding fundamentals and Pixel Art for games - AD-TEAM - 10-17-2024 8.95 GB | 00:19:40 | mp4 | 1280X720 | 16:9 Genre:eLearning |Language:English
Files Included :
1 -Hello World and the if statement (148.15 MB) 2 -understanding how to use else if statements (66.5 MB) 3 -Understanding Gamemaker's UI (64.24 MB) 4 -Visually understand nested if statements and variables guaranteed (33.14 MB) 5 -Making a mouse over button (189.33 MB) 6 -Timer Part 1 (157.96 MB) 7 -Timer Part 2 (145.17 MB) 8 -More button coding with else if statements (194.69 MB) 1 -Movement (128.53 MB) 10 -Vertical movement (59.91 MB) 11 -Fixing diagonal movement (171.32 MB) 2 -More advanced movement (88.63 MB) 3 -Acceleration and Drag (177.58 MB) 4 -Drag continued (79.04 MB) 5 -Animation (226.33 MB) 6 -Camera Basics (203.49 MB) 7 -Camera Basics continued (147.8 MB) 8 -Camera working more on it (208.28 MB) 9 -Camera finishing it up (39.07 MB) 1 -Visually understand for loops guaranteed (100.09 MB) 2 -Collisions (204.96 MB) 3 -Collisions continued (91.13 MB) 4 -Vertical collisions (122.64 MB) 1 -Dice roll setup (95.95 MB) 2 -Coding the dice (187.2 MB) 1 -Drawing top down character (102.8 MB) 2 -Creating instances (146.25 MB) 3 -Coding a mine (203.2 MB) 4 -Boom! Explosion (237.42 MB) 5 -Image index vs image number (28.94 MB) 1 -Making bullets fly (193.32 MB) 10 -Important changes to make (74.01 MB) 11 -Particle emitters part 1 (228.81 MB) 12 -Particle emitters part 2 (134.11 MB) 13 -Particle emitters part 3 (137.26 MB) 14 -Tips for drawing 8 way direction walking (200.7 MB) 15 -Finalize walking animation (135.85 MB) 2 -Timers for bullets (228.77 MB) 3 -Fixing the collision of player (108.11 MB) 4 -Making sparks fly when bullets hit objects (196.83 MB) 5 -Animation curves (174.92 MB) 6 -8 way movement (198.86 MB) 7 -Coding 8 way movement (167.05 MB) 8 -Coding gun aim (203.59 MB) 9 -making the gun aim (221.17 MB) 1 -Switch Statements (200.18 MB) 2 -Traffic light state machine (209.42 MB) 3 -Arrays for finite state machine (206.37 MB) 4 -Enums (192.18 MB) 5 -Paths part 1 (213.54 MB) 6 -Paths part 2 (211.07 MB) 1 -Aseprite Overview (150.33 MB) 10 -Drawing big pixel bushes (137.35 MB) 2 -Drawing a game art pixel mushroom (163.11 MB) 3 -Pixel shapes to use (79.06 MB) 4 -Drawing presents (129.93 MB) 5 -Drawing pixel faces part 1 (70.59 MB) 6 -Drawing pixel faces part 2 (139.81 MB) 7 -Drawing pixel faces part 3 (136.34 MB) 8 -Drawing pixel faces part 4 (138.82 MB) 9 -Drawing pixel bushes and shrubs (135.87 MB)
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