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Udemy Unreal Engine 54 Cpp Developer Build Your First RPG Game - AD-TEAM - 11-10-2024 15.05 GB | 00:28:24 | mp4 | 1920X1080 | 16:9 Genre:eLearning |Language:English
Files Included :
1 - Getting Unreal Engine Installed (32.1 MB) 2 - Installing the IDE (37.91 MB) 3 - Visual Studio and Unreal Editor Review (235.23 MB) 4 - Source (47.31 KB) 5 - Creating Project add character and animations (434.72 MB) 6 - Spring Arm and Camera (115.27 MB) 7 - Attach Weapon and Shield (182.38 MB) 69 - Motion Warping Jump Attack Part 1 (352.07 MB) 70 - Motion Warping Jump Attack Part 2 (225.76 MB) 71 - Create Enemy Projectile in C (147.38 MB) 72 - Create Wood Arrow (95.91 MB) 72 - wood-arrow (3.76 MB) 73 - Archer and Bow Blueprint Setup (368 MB) 74 - Archer IK Retarget and BlendSpace (39.23 MB) 75 - Archer Anim Instance (217 MB) 76 - Range Attack Montage (76.39 MB) 77 - Projectile Anim Notify Part 1 (36.16 MB) 78 - Projectile Anim Notify Part 2 (133.13 MB) 79 - Archer Death Montage (67.52 MB) 80 - Archer Name Plate (90.4 MB) 81 - Enemy Range Clearnup (148.53 MB) 82 - Fixing Acceptance Range Attacks (176.28 MB) 83 - Create Dodge Roll Montage and Input Actions (43.08 MB) 84 - Create Input Actions and Bindings C (144.03 MB) 85 - Player State and Update Take Damage (175.92 MB) 86 - Resetting Player State (55.24 MB) 87 - Create Player Save Game Class (17.1 MB) 88 - Save and Load Player Data (239.04 MB) 89 - Create Save Actor C (152.72 MB) 90 - Create and Save Checkpoint Area (138.42 MB) 91 - New Level and Lighting (93.38 MB) 92 - Blocking Out Level Part 1 (151.93 MB) 93 - Blocking Out Level Part 2 (260.96 MB) 94 - Soul Cave with Enemies Part 1 (278.67 MB) 95 - Soul Cave with Enemies Part 2 (182.3 MB) 96 - Soul Cave with Enemies Part 3 (246.65 MB) 97 - Adding Boss to Soul Cave Level (100.97 MB) 98 - Creating Boss Health Bar (178.66 MB) 99 - Boss Name Text (82.98 MB) 100 - Create Main Menu Widget (79.32 MB) 101 - Main Menu Level (121.64 MB) 102 - Building Game for Shipping (313.51 MB) 103 - Final Build (112.2 MB) 10 - Setup Look Around for Character Using C (81.31 MB) 11 - Get The Character Jumping (84.8 MB) 12 - Create Anim Instance Using C (164.88 MB) 13 - Blend Space for Idle Walk Run (110.73 MB) 14 - Character Animation Blueprint (266.85 MB) 15 - Character Jumping (135.55 MB) 16 - Setup Character Running in C (209.77 MB) 17 - 8 Way Blendspace Overview (22.1 MB) 8 - Setup Enhanced Context Mapping for Movement (13.98 MB) 9 - Setup Player Input Movement Using C (155.44 MB) 18 - Mixamo Root Bone Character (340.57 MB) 19 - Mixamo Import New Animations (177.35 MB) 20 - New Blend Space Anim Instance (238.46 MB) 21 - Attack Montage (253.26 MB) 22 - Setup Input Actions for Attacks in C (266.25 MB) 23 - Playing Attack Montages in C (90.51 MB) 24 - Setup Weapon Collisions with C (203.6 MB) 25 - Custom Anim Notify State in C (192.21 MB) 26 - Enemy Mesh And Retarget Animation System (161.12 MB) 27 - Create Enemy Class (100.72 MB) 28 - Enemy Anim Instance (35.76 MB) 29 - Intefaces Create Hit Interface (54.59 MB) 30 - Enemy Take Damage (238.46 MB) 31 - Enemy Blend Space (77.03 MB) 32 - Enemy Blueprint Anim Instance (41 MB) 33 - Enemy AI Patrolling (212.68 MB) 34 - See Player Move To Attack (146.98 MB) 35 - Enemy Attack Montage (60.11 MB) 36 - Enemy Random Attacks (337.29 MB) 37 - Enemy Weapon Collision (310.79 MB) 38 - Enemy Anim Notify State (125.98 MB) 39 - Damage Player and Enemy AI Controller (250.78 MB) 40 - Create Enemy Nameplate (320.96 MB) 41 - Show Hide Enemy Nameplate (110.39 MB) 42 - Player Overlay Health Bar (123.06 MB) 43 - Blocking Input Action (124.2 MB) 44 - Mixamo Import and Blocking Getter Setter (203.63 MB) 45 - Update TakeDamage Logic (60.81 MB) 46 - Player Facing Actor DOT Product (88.41 MB) 47 - Blocking Disable Movement (18.77 MB) 48 - Intro Custom AI System (6.87 MB) 49 - Setup Stimulus Component for Paladin (58.77 MB) 50 - Enemy AI Controller Sight Config Part 1 (66.13 MB) 51 - Enemy AI Controller Sight Config Part 2 (278.08 MB) 52 - Create AI Combat Using Strategy Pattern (316.75 MB) 53 - Create Logic for Patrol Strategy (63.05 MB) 54 - Fixing Tick Issue With Has Reached Destination (218.14 MB) 55 - Move To Player and Attack (87.17 MB) 56 - Create UAttackStrategy for Unreal Engine Reflection System (79.11 MB) 57 - Create UPatrolStrategy for Unreal Engine Reflection System (131.27 MB) 58 - Enemy AI State (190.41 MB) 59 - Cleaning Up Attack Strategy (117.17 MB) 60 - Strafe Strategy Part 1 (89.25 MB) 61 - Strafe Strategy Part 2 (352.33 MB) 62 - Check Strategy is Valid (24.47 MB) 63 - Player Death (214.95 MB) 64 - Enemy Death (193.3 MB) 65 - Free Sound and Audacity (22.48 MB) 66 - Enemy Hit Sound (49.05 MB) 67 - Player Hit Sound (118.36 MB) 68 - Niagara VFX Spawn at Bone Location (143.01 MB)
Screenshot
RapidGator
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