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Intro To 3D Coat: From Noob To Cook - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Intro To 3D Coat: From Noob To Cook (/Thread-Intro-To-3D-Coat-From-Noob-To-Cook) |
Intro To 3D Coat: From Noob To Cook - AD-TEAM - 11-15-2024 ![]() Intro To 3D Coat: From Noob To Cook Published 10/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 9.60 GB | Duration: 8h 6m Essential 3D Coat Skills: Sculpt, Retopologize, Texture & Render Like a Pro [b]What you'll learn[/b] Navigate the 3D Coat interface Master voxel and surface sculpting Perform manual retopology Create and optimize UV maps Bake textures and apply materials [b]Requirements[/b] No prior experience with 3D Coat is required [b]Description[/b] The course is designed to guide you through the fundamental features of this 3D sculpting software.I am covering key topics like sculpting, manual and auto-retopology, UV mapping, baking texturing, and rendering. The tutorial also bridges the workflow between 3D Coat and Blender, showing how to set up scenes and create camera animations for professional-quality presentations.The course is made of small-length videos 1-3 minutes per tool. It makes it convenient to navigate and study.Long processes are recorded in timelapses with narration.The 3D Coat sculpt and Blender scene are included in the Project Files.CHAPTERS:01 - Interface BasicsLearn to navigate the 3D Coat interface, customize the workspace, and use essential tools and shortcuts to work efficiently.02 - SculptingExplore voxel and surface sculpting techniques, working with brushes, stencils, and symmetry to create detailed models.03 - Manual RetopologyMaster manual retopology by creating clean edge loops and topology for an optimized model.04 - Creating UVsDiscover how to mark seams, unwrap models, and optimize UV layouts for clean and distortion-free texturing.05 - Baking and TexturingLearn to bake textures and apply PBR materials using smart materials and layers for realistic, detailed surfaces.06 - Blender Scene Set UpSet up a scene in Blender, import models from 3D Coat, apply materials, and adjust lighting and camera for final rendering.07 - Auto-Retopology and TexturingAutomatically generate clean topology with 3D Coat's auto-retopology tools, apply textures, and create smooth camera animations in Blender for dynamic presentations.If you are interested in my background I have a whole channel dedicated to 3D Coat for over 7 years now. Overview Section 1: Introduction Lecture 1 Glossary Lecture 2 Installation Lecture 3 Opening 3D Coat Lecture 4 Camera Controls Lecture 5 UI Customization Hotkeys And Hints Lecture 6 Sculpt Tree Voxel Layers Lecture 7 Layer Dublication Hierarchy Lecture 8 Object Navigation Lecture 9 Side Toolbar Lecture 10 Smooth Shade Preview Lecture 11 Real Time Shading Lecture 12 Undo And Redo Actions Lecture 13 Reference Planes to Bring Concept Art Section 2: 02 - Sculpting Lecture 14 Layer Backup Renaming Lecture 15 Saving Lecture 16 Autosave Lecture 17 Voxel Hide Lecture 18 E-Menu Lecture 19 Symmetry Lecture 20 Creating First Element Using Vox Hide Lecture 21 Dublicating And Deleting Hidden Voxels Lecture 22 Create New Object With Separate Hidden Volumes Lecture 23 Pose Tool To Change Proportions Lecture 24 Rotate Invisible Layers Lecture 25 Transform Scale And Non-Uniform Mesh Issues Lecture 26 Picking Layer by Click And Shift Selecting Multiple Layers Lecture 27 Resampling Object Density And Smoothing Lecture 28 Move Tool And Brush Radius Change Lecture 29 Using Brush Alphas With Move Tool Lecture 30 Smooth Brush Setting Lecture 31 Split Tool Basics Lecture 32 Split Tool Round Shape Lecture 33 Lattice Box with Pose Tool For Large Deformation Lecture 34 Combining Layers With Different Density Lecture 35 Fill Tool For Section Blending Lecture 36 Vox Layer For Leather Stripes Lecture 37 Instancing Workflow Lecture 38 Sphere Tool For Rivets Lecture 39 Tweaking Instanced Layers With Pose And Move Tool Lecture 40 Clay Brush Lecture 41 De-Instance Lecture 42 29 Applying Different Mats To Multiple Objects And Instances Lecture 43 Constructing Our Own Simple Material And Dealing With Issues Lecture 44 Bandage 3D Hack Lecture 45 Creating An Additional Leather Piece Using Shown Previously Methods Lecture 46 Symmetry Copy Lecture 47 Timelapse - Using Basic Tools To Improve Design Lecture 48 Using Back Up Volumes And Pose Tool To Fix Mesh Lecture 49 Vox Hide On Brush For Non-Desctructive Chipping Lecture 50 Contour Selection Preview And Layer Reference Colours Lecture 51 On-Plane Tool With Voxel Hide Lecture 52 Complex Patterns With On-Plane Lecture 53 Through All Volumes Lecture 54 Flipping And Side-Effect Of Flipping On Instances Lecture 55 Cut Off Versus Vox Hide Lecture 56 Blob Tool Lecture 57 Live Booleans Lecture 58 Primitive Objects Workflow Lecture 59 Type Letters Primitive Object Lecture 60 Extracting Shell From Volume Lecture 61 Custom Vector Shapes Lecture 62 Using Free Inkscape To Create Vector Shapes Lecture 63 Using Brush Smudging For Wood Lecture 64 Stencils For Extra Wood Detailing Lecture 65 Difference Between Custom Shapes And Stencils Lecture 66 Re-Iteration On Boolean Collapse Tree With Advanced Tips Lecture 67 Surface Layer Mode Lecture 68 Masking - Freezing Mesh Lecture 69 Noise Feature Lecture 70 Pick N Paste For Custom Brushes Lecture 71 Copy Clay Lecture 72 Reprojection Lecture 73 Sculpting Layers Lecture 74 Pinch Brush Surface To Voxel Lecture 75 Surface Mesh Artifact Fixing Lecture 76 Creating Low-Poly Proxy For Big Deformation Lecture 77 Using Sketch Tool For Crazy Complex Stand Lecture 78 Extra Timelapse Stand A Lecture 79 Extra Timelapse Stand B Lecture 80 Timelapse Case Lecture 81 Timelapse Hammer Head Boolean Design Lecture 82 Timelapse Working On Stripes And Detailing Lecture 83 Timelapse Hammerhead Different Methods Of Detailing Lecture 84 Hammerhead 3D Coat Logo Lecture 85 Replicator Tool For Arrays Lecture 86 Pick And Act On Ghosted Volumes Lecture 87 Import 3D Coat Objects To Your Scene Lecture 88 Import-Export Obj To 3D Coat Section 3: 03 - Manual Retopology Lecture 89 Retopo Room Basics Lecture 90 Points To Polygons Tool Lecture 91 Quads Tool Lecture 92 Add-Split Tool Lecture 93 Brush Tweak Tool Lecture 94 Knife Tool Lecture 95 Strokes Tool For Cylinders Lecture 96 R-Fill Tool Lecture 97 Smart Retopo Options Lecture 98 Cap Tool Lecture 99 Selection Tools And Approaches Lecture 100 Smart Extrude Lecture 101 Apply Symmetry To Mesh Issues Lecture 102 Useless Tweak Tools Lecture 103 Slide Edge And Vertex Lecture 104 Timelapse - Retopo Process Section 4: 04 - Creating UVs Lecture 105 Intro Lecture 106 Deleting Shells In 3D Coat Way Lecture 107 Creating Shells Using Mark Seams Tool Lecture 108 Path Tool Lecture 109 Unwrapping Lecture 110 Combining And Scaling Shells Section 5: 05 - Baking and Texturing Lecture 111 Baking Texture Lecture 112 Resolving Baking Issues Lecture 113 Final Baking Tweaks And Issues Lecture 114 Painting Room Basics Lecture 115 Painting Tools Lecture 116 Layer Panel Lecture 117 Layer Colour Correction Lecture 118 Smart Materials Lecture 119 Customizing Smart Materials Lecture 120 Scaling And Rotating Texture Lecture 121 Timelapse - Texturing With Smart Materials Lecture 122 Adding Mask Lecture 123 Creating Story With Hand Texturing Lecture 124 Timelapse - Masking Lecture 125 Timelapse - Smudge Smooth Oily Handle Lecture 126 Timelapse - Scratches Lecture 127 Timelapse - Big Brush For Gradient Lecture 128 Timelapse - Applying Contrast To Achieve Salt Effect Lecture 129 Timelapse - Painting Roughness To Get Black Spots Out Section 6: 06 - Blender Scene Set Up Lecture 130 Export From 3D Coat Lecture 131 Import To Blender And Material Set Up Lecture 132 Basict Studio Lighting Lecture 133 Improving Viewport Rendering Settings Lecture 134 HDRI Environment Map Lecture 135 Fixing Normal Map Issues With Triangulation Lecture 136 Advanced Light Sculpting And Rendering Lecture 137 Rendering With Transparent Background Lecture 138 Composition Preview In Photoshop Section 7: 07 - Auto-Retopology and Texturing Lecture 139 Preparing Case For Decimation Lecture 140 Auto-Retopo And Auto-UV Lecture 141 Case Baking And Fixing Bake Lecture 142 Pre-Baking Ambient Occlusion And RGB Curvature Lecture 143 Timelapse - Case Texturing Lecture 144 Case Export And Scene Set Up Lecture 145 Improving Reflections In Shadows Lecture 146 Quick Dirty Fix Of Case Artefact Lecture 147 Moving Props Lecture 148 Setting Pivot Point For Rotation Lecture 149 Studio Light Set Up Explanation Lecture 150 Animating Case Rotation Lecture 151 Creating And Animating Camera Lecture 152 Depth Of Field - DOF Lecture 153 What Could Have Been Done Better Beginners who want to learn the core principles of 3D sculpting, retopology, UV mapping, and rendering.,Artists looking to expand their skills in manual and auto-retopology, and improve their texturing and baking techniques.,Those seeking to create optimized 3D models, textures, and animations for use in games or animated scenes.,Individuals interested in enhancing their workflow between 3D Coat and Blender for creating professional-quality presentations and renders.,Those with a background in 2D art who want to explore 3D sculpting and modeling in an accessible way. ![]()
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