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How To Make A Souls Like Combat System In Unreal Engine - AD-TEAM - 11-15-2024 11.05 GB | 00:15:00 | mp4 | 1280X720 | 16:9 Genre:eLearning |Language:English
Files Included :
1 -Creating The Project + Importing The Assets (71.51 MB) 2 -Creating A Stamina System (109.53 MB) 3 -Regenerating The Stamina (112.17 MB) 4 -Creating A Stamina Bar Widget (91.58 MB) 5 -Gameplay Tags (67.14 MB) 6 -State Component (49.27 MB) 7 -Dodge Rolling (147.8 MB) 1 -Upddating The Enemy Health Bar & Ragdoll When The Enemy Dies (39.21 MB) 2 -Making The Enemy Modular (87.97 MB) 3 -Creating A Dual Weild Enemy (56.68 MB) 4 -Stunning The Enemy When They Are Hit (107.12 MB) 1 -Creating A Potion Drinking System (119.27 MB) 2 -Creating A Mesh Which Will Appear When The Player Drinks A Potion (113.78 MB) 3 -Checking The Conditions Needed For The Player To Drink A Potion (15.29 MB) 4 -Creating A Widget Which Displays How Many Potions The Player Has (78.3 MB) 1 -Creating The Boss (121.4 MB) 2 -Creating The Boss's Health Bar (124.06 MB) 3 -Creating A Behavior Tree For The Boss (152.11 MB) 4 -Creating A Knock Down Attack For The Boss (175.29 MB) 5 -Making The Player Fall Over When They Are Hit By A KnockDown Attack (129.9 MB) 6 -Making The Boss Strafe Around The Player (166.53 MB) 7 -Creating The Boss Animation Blueprint (61.75 MB) 8 -Boss Air Attack (107.77 MB) 9 -Female Knight Armour ( Optional ) (86.67 MB) 1 -Creating A Camera Shake Effect (95.06 MB) 2 -Adding SFX & VFX To The Attacks (76.05 MB) 3 -Blocking State Fix (73 MB) 4 -AutomaticallyDrawing The Players Weapon When They Attack (29.07 MB) 5 -Directional Rolling (218.38 MB) 6 -Dodge Roll Invincibility Frames (78.41 MB) 7 -Making The Stats Bars Look Nicer (26.16 MB) 8 -Weapon Trails (75.97 MB) 9 -Death Screen (91.5 MB) 1 -Creating A Back Stab System (107.76 MB) 2 -Creating Conditions Needed In Order For The Player To Back Stab (160.64 MB) 3 -Creating A Riposte System (97.25 MB) 4 -Polishing Up The Riposte System (119 MB) 5 -Fixing A Movement Error With The Systems (158.79 MB) 1 -Creating A HUD Which Displays The Players Current Weapon (154.29 MB) 10 -Final Video (18.84 MB) 2 -Creating A Save System (80.92 MB) 3 -Creating A Campfire System (108.84 MB) 4 -Creating The Campfire UI (65.85 MB) 5 -Controller Support (21.58 MB) 6 -Fixing Bugs (14.25 MB) 7 -Nice Unarmed Locomotion Animations (62.24 MB) 8 -Light & Heavy Attack Combo System Fix (59.06 MB) 9 -Charged Attack Fix (102.13 MB) 1 -Creating A Master Weapon (109.23 MB) 2 -Creating An Interaction System (96.86 MB) 3 -Picking Up Weapons (109.38 MB) 4 -Swapping Weapons (74.59 MB) 5 -Creating A Data Table For The Different Weapon Animations (53.71 MB) 6 -Setting Up Equipping and Unequipping Weapon Animations (94.75 MB) 7 -Equipping and Unequipping The Sword Weapon (137.93 MB) 8 -Creating A State For When The Player Is Equipping Their Weapon (61.12 MB) 1 -Creating A Light Attack Combo (160.65 MB) 2 -How To Polish Up Combat Animations (46.42 MB) 3 -Creating A Heavy Attack Combo (75.78 MB) 4 -Creating Running and Air Attacks (108.21 MB) 5 -Creating Charged Attacks (84.7 MB) 6 -Decreasing Players Stamina Based On The Type Of Attack That They Perform (89.27 MB) 1 -Creating A Weapon Collision System (135.12 MB) 2 -Turning On Weapon Collision When The Player Attacks (93.78 MB) 3 -Damaging Actors (146.1 MB) 4 -Setting Up Directional Hit Reaction (170.64 MB) 5 -Setting Up Actor Death System (72.43 MB) 6 -Making Different Attacks Do Different Amounts Of Damage (72.07 MB) 1 -Creating A Targeting System (145.83 MB) 2 -Creating A Targeting System Part 2 (151.37 MB) 3 -Turning Off The Targeting System (63.12 MB) 4 -Switching The Targeted Actor (107.8 MB) 5 -Locked On Locomotion (94.02 MB) 6 -Creating A Locked On Targeting Widget (124.05 MB) 1 -Creating Two Handed Weapons (183.97 MB) 10 -Creating The Melee Combat Attacks (51.58 MB) 11 -Creating A Stamina cost for the different weapons (19.75 MB) 12 -Fixing A Bug With The Stamina System (27.5 MB) 2 -Creating Locomotion When The Player Has No Weapons (117.13 MB) 3 -Creating Locomotion For The Two Handed Weapon (151.01 MB) 4 -Creating Dual Sword Weapons (161.29 MB) 5 -Equipping & Sheathing The Dual Swords (57.51 MB) 6 -Creating Dual Sword Locomotion (86.62 MB) 7 -Creating Dual Sword Collision (90.35 MB) 8 -Creating Hand To Hand Combat (159.4 MB) 9 -Combat Collision System (131.02 MB) 1 -Introduction To Behavior Tree's (88.21 MB) 10 -AI Rare Attack (122.94 MB) 11 -Making The AI Rotate Towards The Player When It's Attacking (103.12 MB) 12 -AI Damage Calculator (46.11 MB) 13 -AI Behavior (152.07 MB) 2 -AI Patrolling (125.28 MB) 3 -AI Perception (155.65 MB) 4 -AI Damage System (137.77 MB) 5 -Making The AI Damage The Player (155.27 MB) 6 -Disabling The Players Movement When They Have Been Hit (40.95 MB) 7 -Creating A Health Bar For The Player (80.85 MB) 8 -Creating A Health Bar For The Enemy (99.48 MB) 9 -Fixing The AI'S Movement (66.49 MB) 1 -Creating An Armour Set System (48.8 MB) 2 -Creating Wearable Armour (81.62 MB) 3 -Armor Pick Up (71.24 MB) 4 -Making The Player Receive Less Damage When They Are Wearing Armor (96.84 MB) 1 -Creating A Shield (185.06 MB) 2 -Equpping & Unequipping The Shield (75.84 MB) 3 -Shield Locomotion (118.48 MB) 4 -Creating A Block System (157.73 MB) 5 -Creating A Parry System (127.26 MB) 6 -Making The Enemy Stunned When They Are Parried (99.2 MB)] Screenshot
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