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Programming Fundamentals Through Game Development with Unity - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Programming Fundamentals Through Game Development with Unity (/Thread-Programming-Fundamentals-Through-Game-Development-with-Unity) |
Programming Fundamentals Through Game Development with Unity - AD-TEAM - 11-17-2024 ![]() 1.32 GB | 00:06:32 | mp4 | 1280X720 | 16:9 Genre:eLearning |Language:English
Files Included :
1 -Course Overview (11 MB) 1 -Using External Libraries (38.88 MB) 2 -Networking Basics (Final course files can be found in this lecture's resources) (103.32 MB) 1 -Setting Up Our Tools (34.59 MB) 2 -Quick Start with C# (20.9 MB) 3 -Understanding the Game Loop (14.49 MB) 1 -Variables, Functions, and Scope (31.18 MB) 2 -Control Flow and Logic Implementation (91.76 MB) 3 -Arrays and Collections (67 MB) 1 -Classes and Objects (19.56 MB) 2 -Inheritance and Polymorphism (57.28 MB) 3 -Interfaces and Abstract Classes (64.73 MB) 1 -Design Patterns in Game Development (74.49 MB) 2 -Event-Driven Programming (80.49 MB) 3 -Dependency Injection (41.83 MB) 1 -Advanced Data Structures (54.42 MB) 2 -Algorithms in Game Mechanics (51.09 MB) 3 -Big O Notation and Performance Considerations (17.43 MB) 1 -Lambda Expressions and LINQ (79.26 MB) 2 -Immutability and Pure Functions (77.11 MB) 1 -Introduction to Multithreading (59.49 MB) 2 -Asynchronous Programming (80.69 MB) 1 -Scriptable Objects and Data Management (65.64 MB) 2 -Editor Scripting and Tools Development (48.72 MB) 3 -Serialization and File IO (67.45 MB)] Screenshot ![]()
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