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Rhino 3D - Marine Architecture - Beginner Course - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Rhino 3D - Marine Architecture - Beginner Course (/Thread-Rhino-3D-Marine-Architecture-Beginner-Course) |
Rhino 3D - Marine Architecture - Beginner Course - AD-TEAM - 11-23-2024 ![]() Rhino 3D - Marine Architecture - Beginner Course Published 11/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 3.91 GB | Duration: 7h 18m Foundations of Marine Architecture: Designing with Rhino 3D [b]What you'll learn[/b] Basic Course Introduction and Interface. Interface Navigation and Overview Basic Commands for 1D, 2D, 3D. Detail understanding of 2D commands line, polyline etc. Basic understanding of Surface. Transform tool commands like extrude, scale, rotate etc Detail transformation tools for 1D, 2D, 3D. Detail tool for 2D like taper, twist, revolve, bend, stretch etc Detail transformative commands like extrude commands, loft contour etc Focus on Sweep1 and Sweep 2 commands, tween curve, bend Organization of the project overview. Project management like layering, group, blocks, import export, assigning material etc. Surface and surface editing tools trim, fillet, offset, tween surface etc Focus on Blend tool for creation of product, 3D solid editing tools like Boolean, shell, creating holes and patterns, chamfer. Unroll surface, fillet and flow command, basic overview of material application and lighting Project with layout space, composition, Section, section 3D, hatching [b]Requirements[/b] This is the Beginner course and no prior knowledge of software is necessary. Familiar with AutoCAD is advantageous but not required. [b]Description[/b] Dive into the world of marine architecture with this comprehensive beginner-level course designed to introduce you to the fundamentals of 3D design using Rhino 3D. Tailored for aspiring designers, architects, and enthusiasts, this program focuses on the principles of creating innovative and functional marine structures and vessels.This course begins with an introduction to the Rhino 3D interface and essential tools, guiding participants through step-by-step tutorials on 3D modeling and visualization. You will explore the fundamentals of shape creation, surface modeling, and hull design, gaining a solid foundation in the techniques used in marine architecture. Practical exercises and projects will help reinforce these skills, allowing you to craft precise and detailed models.Special attention is given to the unique challenges of marine design, such as hydrodynamics, surface analysis, and optimization, preparing you to approach real-world scenarios with confidence and creativity. The curriculum also highlights efficient workflows and industry-standard practices, ensuring you are well-prepared to transition into more advanced design work.Whether you're a student eager to explore a new field, a professional seeking to expand your skill set, or a hobbyist passionate about marine design, this course provides the tools and knowledge to turn your ideas into reality. By the end of the program, you'll have a strong understanding of Rhino 3D and its application in marine architecture, setting you on a path to design excellence in this dynamic and specialized field. Overview Section 1: Introduction - Instructor Lecture 1 Instructor Introduction Section 2: Introduction to Rhino3D Lecture 2 Rhino3D Interface Lecture 3 Mouse Interface Lecture 4 Rhino 1D Lecture 5 Rhino 1D - Part2 Lecture 6 Rhino - 1D-Part3 Lecture 7 Editing a Curve with Control Points Lecture 8 Rhino - 2D Lecture 9 Rhino - 3D Lecture 10 Display Options Lecture 11 Part Selection Section 3: 1D 2D and 3D Lecture 12 Rhino - 1D editing Lecture 13 Rino -Patch - part 1 Lecture 14 Rhino - Patch - Part2 Lecture 15 Rhino - Patch - Part3 Lecture 16 Rhino - Extrude - Part 1 Lecture 17 Rhino - Extrude - Part 2 Lecture 18 Rhino - Extrude - Part 3 Lecture 19 Rhino - Revolve and Array Lecture 20 Rhino - Transform scale and Rotate Lecture 21 Rhino - Transform surface with control points Lecture 22 Rhino - Taper Twist and Bend Lecture 23 Rhino - Extrude Surface Lecture 24 Rhino - Loft Lecture 25 Rhino - Loft Control Points Lecture 26 Rhino - Contour Part 1 Lecture 27 Rhino - Contour Part 2 Lecture 28 Rhino - Select 1D, 2D, 3D Section 4: Refining Lecture 29 Rhino - Weight Lecture 30 Rhino - Sweep 1 & 2 Lecture 31 Rhino - Record History Lecture 32 Rhino - Mirror & Array Lecture 33 Rhino - Tween Curve - Part 1 Lecture 34 Rhino - Tween Curve - Part 2 Lecture 35 Rhino - Cap & Join Section 5: Rhino - Design Management Lecture 36 Rhino - Layer management Lecture 37 Rhino - Group and Block Lecture 38 Rhino - 2D Import Section 6: Rhino - 2D Editing Lecture 39 Rhino - Trim Fillet & Chamfer Lecture 40 Rhino - Offset & Symmetry Lecture 41 Rhino - Set Pt Origin & Project Lecture 42 Rhino - Blend Lecture 43 Rhino - Rebuild Section 7: Rhino - Making of Hull & Analysis Lecture 44 Rhino - Making of Hull Lecture 45 Rhino - Hydraulics and Analysis Section 8: Rhino - 3D Lecture 46 Rhino - Introduction to 3D Lecture 47 Rhino - Boolean Lecture 48 Rhino - Solid Editing and Cage Edit Lecture 49 Rhino - Solid Editing - Make hole Lecture 50 Rhino - Solid Editing - Extract Lecture 51 Rhino - Solid Editing - Chamfer and Fillet Lecture 52 Rhino - Solid Editing - Flow Section 9: Rhino - New Addition - SubD & Push Pull Lecture 53 Rhino - SubD Lecture 54 Rhino - Pushpull Section 10: Rhino - Presentation Lecture 55 Rhino - Object Visual Style Lecture 56 Rhino - Presentation - Viewport Camera & Options Lecture 57 Rhino - Presentation - Layout Lecture 58 Rhino - Presentation - Layout Section Lecture 59 Rhino - Presentation - Split and Clipping Plane Lecture 60 Rhino - Presentation - Make 2D Lecture 61 Rhino - Presentation - Material Lecture 62 Rhino - Presentation - Layout - Final Detail Beginner Course for Marine Architecture,Rhino Beginner any Field ![]()
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