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Create A Scalable Live Streaming Apps With Mediasoup - OneDDL - 11-24-2024 Free Download Create A Scalable Live Streaming Apps With Mediasoup Published 11/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 7.27 GB | Duration: 7h 13m Learn to build scalable real-time communication apps with MediaSoup for video conferencing and live streaming. What you'll learn Connect as many computers in a streaming call as you can manage! Understand the MediaSoup Architecture and Components Implement WebRTC Video and Audio Streaming with MediaSoup Troubleshoot Common MediaSoup Issues and Debugging Techniques Optimize Bandwidth and Quality with MediaSoup's BWE Requirements JavaScript and Nodejs are requested A computer with a webcam and mic We use socketio to build our signaling server. You must know it, or be able to follow me Exposure to networking Basic knowledge of WebRTC is highly recommended Description Are you ready to create your own video conferencing or live streaming app? Whether you're looking to build a WebRTC-based solution or take your real-time communication skills to the next level, this course will show you how to leverage MediaSoup-the powerful framework designed to handle large-scale, high-quality video and audio communication.Why MediaSoup? Traditional WebRTC is fantastic for peer-to-peer connections, but when it comes to scaling for multiple users, it falls short... not because it's lacking. It was never designed to do that! That's where MediaSoup comes in. MediaSoup is the go-to solution for building scalable, reliable real-time apps that can handle hundreds or even thousands of users, with fine-grained control over each media stream. Whether you want to build a video conferencing app with hundreds of users or a live streaming app where one broadcaster streams to many, MediaSoup can handle it all.What You'll Learn: In this project-based course, we'll dive deep into MediaSoup and build a live streaming app from scratch. Along the way, you'll learn how to:Set up and configure MediaSoup for real-time video and audio communicationStream live video with scalable architecture using SFU (Selective Forwarding Unit)Implement key features like bandwidth management, dynamic stream adaptation, and network resilienceTroubleshoot common issues and debug your application effectively using MediaSoup's toolsThroughout the course, you'll gain hands-on experience by building your own application, working through the official MediaSoup documentation, and learning best practices for scalability and performance.Who This Course Is For: This course is perfect for web developers, fullstack/Node.js engineers, and anyone passionate about real-time communication who wants to take their skills to the next level. You'll need to be familiar with JavaScript and Node.js, and we'll work with socketio for signaling. Don't worry if you're not an expert-follow along, and you'll have everything you need to succeed.Why Choose This Course? When I first explored SFUs and MediaSoup, I found the resources scattered and confusing. This course cuts through the complexity, guiding you step-by-step as you build real-time communication apps. I've been a developer for over 20 years and have spent countless hours in this space. Let me help you gain the skills you need to build powerful apps that scale.By the end of the course, you'll have the knowledge and experience to build your own live streaming or video conferencing app using MediaSoup, and the confidence to tackle real-world challenges in video and audio communication.Ready to dive in? Sign up today and start building your real-time app with MediaSoup! Overview Section 1: Introduction Lecture 1 Introduction & Course Structure Lecture 2 Class GitHub Repo Lecture 3 Why do we need MediaSoup? Lecture 4 What Can MediaSoup Do? Why An SFU? Lecture 5 Glossary - refer as needed Lecture 6 My Development Setup/How I Do Node Section 2: The Basics Lecture 7 Build our server, express, socket.io,https Lecture 8 createWorkers, initMediaSoup, and config Lecture 9 Create Router (w/MediaCodecs) Lecture 10 Front-End Starter Files Lecture 11 Init Connection to Server Lecture 12 Create and Load Device Lecture 13 Transport - Whiteboard Explanation Lecture 14 Create Server Producer Transport (and Transport Docs) Lecture 15 Create Client Producer Transport Lecture 16 Connect Producer Transport And Produce Lecture 17 Create Consumer Transport Lecture 18 Consume! Lecture 19 Debugging and Troubleshooting Your Connection Lecture 20 Loading On Another Device Lecture 21 Close connection - lots of options! Section 3: Video Conferencing Lecture 22 Front-end Setup With Vite Lecture 23 Add Front-End Markup Lecture 24 Create Server Lecture 25 Connecting front-end and back-end Lecture 26 Task List & joinRoom function/events Lecture 27 Client Class Lecture 28 Room class with its own worker and router Lecture 29 Finish joinRoom event Lecture 30 Load device on front-end Lecture 31 Enable Feed Lecture 32 Send Feed - Part1 Lecture 33 Create Transport Params On Server Lecture 34 Create Producer (front-end) Lecture 35 Connect and Produce Events Lecture 36 Talk through application scenarios - consuming and dominant speaker Lecture 37 Dominant Speaker Lecture 38 Mute audio - Test Dominant Speaker Lecture 39 Optional - Testing Your Connection With getStats Lecture 40 Start Consuming Process - on joinRoom Lecture 41 Request Transport - Consumer Updates Lecture 42 Create Consumer - Front End Lecture 43 consumeMedia - Server Lecture 44 Connect(), consume(), and combine & display each stream (finally!!!) Section 4: The Basics 2.0 Lecture 45 getStats - Getting Data & Troubleshoot Workhorse (same as in Video Conferencing) Any developer interested in building a live streaming application! Homepage Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live No Password - Links are Interchangeable |