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Houdini School - HS-114 - From C4D to Houdini (2023) with MatThew Taylor - Printable Version

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Houdini School - HS-114 - From C4D to Houdini (2023) with MatThew Taylor - AD-TEAM - 11-30-2024

[Image: 359020115_tuto.jpg]
2.84 GB | 00:14:51 | mp4 | 3840X1600 | 2.40:1
Genre:eLearning |Language:English

Files Included :
01 Welcome (9.19 MB)
02 Starting Houdini (13.45 MB)
03 Side by Side with C4D (13.79 MB)
04 Editing Objects (23.18 MB)
05 Geo vs Objects (12.14 MB)
01 On the Surface of Geos (SOPs) (17.56 MB)
02 Manipulating Geometry (16.72 MB)
03 Node Flags (6.4 MB)
04 Making Selections (22.97 MB)
05 Group Selections By Geometry Types (11.75 MB)
06 First Look at Attributes (33.51 MB)
07 Using the Geometry Spreadsheet (7.07 MB)
08 Polyextrude Node (22.07 MB)
09 Randomizing Attributes with Noise (30.37 MB)
01 Custom Attributes Driven By Noise (6.29 MB)
01 Introduction (15.38 MB)
02 Set Group With Attribute (17.26 MB)
03 Attribute Transfer and Attribute Create (34.77 MB)
04 Polyextrude (10.36 MB)
05 Procedural Group Based on Attributes (15.44 MB)
06 Transform (6.92 MB)
07 Blend (11.76 MB)
08 Looking at VOPs and VEX (40.84 MB)
09 Blending with VOPs (51.17 MB)
10 Trick with Attribute Create (17.52 MB)
01 Note on Mask Using Attributes (27.16 MB)
01 Intro to Simple VEX (47.75 MB)
01 Introduction (11.06 MB)
01 Intro to Attributes (53.27 MB)
02 Randomizing Attributes (20.6 MB)
03 Intro to VEX (43.47 MB)
01 Intro to VOPs (26 MB)
02 More Complex VOPs (156 MB)
03 Measuring Vectors with Length Node (87.39 MB)
04 Using VOP to Generate Noise (65.96 MB)
05 Using Falloff on the Noise (14.81 MB)
06 Using the Mix Node to Speed Up Noise Falloff (34.73 MB)
07 Using the Displace Along Normal (58.9 MB)
08 Building Up Visual Complexity (68.66 MB)
09 Building Up Visual Complexity 2 (24.31 MB)
10 Recreating C4D Falloff Ramp with Ramp Parameter (131.03 MB)
11 Cleaning Up Network Complexity (77.62 MB)
12 Using Ramps for Colors (31.91 MB)
13 Making Custom Attributes (49.36 MB)
01 Preparing Geometry to Export for C4D (32.66 MB)
02 Importing Geometry to C4D (24.23 MB)
03 Exporting High Resolution Alembics (43.1 MB)
04 Using Primitives for Displacements (39.84 MB)
05 Curve 2 0 (13.94 MB)
06 Using the Resample Node (21.02 MB)
07 Using the Sweep Node (45.27 MB)
08 Outro (16.35 MB)
01 C4D Mograph Cloner (62.46 MB)
02 Using Copy and Transform Node to Recreate C4D Cloner (35.14 MB)
03 Layering with the Copy Node (27.61 MB)
04 Copy to Points (79.66 MB)
05 Copy to Points - Surface of the Object (21.7 MB)
06 System Overload, Too Many Points (9.39 MB)
01 Attribute Create - Pscale (62.83 MB)
02 Points from Volumes (64.17 MB)
03 Scatter Node (56.27 MB)
04 Copy to Points - Relax Iterations and Relax Radius (42.44 MB)
01 Starting the Tunnel Animation (84.74 MB)
02 Impacting Our Effectors (52.09 MB)
03 Wipe on Random Scale (29.74 MB)
04 Setting Up Camera (7.56 MB)
05 Using Curve Node for Variation (37.5 MB)
06 Object Merge, Into this Object (18.98 MB)
07 Using Constraints in Houdini (24.83 MB)
08 Using Carve Node to Drive the Camera (28.89 MB)
09 Setting Up Camera Contraints (11.3 MB)
10 Set Driven Set Driver in Houdini (46.38 MB)
11 Art Directing in Houdini (84.19 MB)
12 Cloning Multiple Objects (121.54 MB)
13 Instancing in Houdini (89.91 MB)
14 MOPs in Houdini (91.45 MB)]
Screenshot
[Image: oA8QSZXi_o.jpg]

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