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Learn To Create A Farming Game With Unity 6 & C# - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Learn To Create A Farming Game With Unity 6 & C# (/Thread-Learn-To-Create-A-Farming-Game-With-Unity-6-C--705731) |
Learn To Create A Farming Game With Unity 6 & C# - AD-TEAM - 12-04-2024 ![]() Learn To Create A Farming Game With Unity 6 & C# Published 10/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 5.86 GB | Duration: 11h 28m Game development made easy. Learn C# using Unity and create your own crop growing game! [b]What you'll learn[/b] Learn C#, a modern versatile programming language Understand the capabilities of game development in Unity Develop strong and transferrable problem solving skills Gain a complete understanding of the game development process Learn how object oriented programming works in practice [b]Requirements[/b] Mac or PC capable of running Unity 3D A copy of Unity [b]Description[/b] Learn how to create and program your very own farming game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.In this course you won't just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.This course has been designed to be easily understandable to everyone, so whether you're a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.At the end of this course you will have developed the ability to understand such game elements as:Generating a grid to plant onBuying and selling seeds and cropsSwitching between various toolsFull player movementA complete time and day progression systemPlanting and growing cropsTargeting points in the gridAn inventory systemTracking MoneyFull Menu and Audio systemsand much more.The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!Start learning today and let me help you become a game developer! Overview Section 1: Introduction Lecture 1 Introduction Lecture 2 Project Assets Section 2: Getting Started Lecture 3 Setting Up The Project Section 3: Tiles & Tilemaps Lecture 4 Creating Tiles Lecture 5 Using Tilemaps For The Ground Section 4: The Player Lecture 6 Setting Up The Player Lecture 7 Setting Up Our First Script Lecture 8 Moving The Player Lecture 9 Controlling The Player Lecture 10 Limiting Diagonal movement Lecture 11 Setting Up Animations Lecture 12 Making The Animator Work Lecture 13 Flipping The Player Section 5: The Camera Lecture 14 Making The Camera Follow The Player Lecture 15 Keeping The Camera Confined Lecture 16 Showing The Correct Visible Area Lecture 17 Keeping The Player Confined Lecture 18 Creating Hard Objects with the tilemap Lecture 19 Fixing Stray Lines Section 6: Ploughing Lecture 20 Creating a planting block Lecture 21 Showing Growth Lecture 22 Making The Player Plough Section 7: Managing Tools Lecture 23 Setting Up Tools Lecture 24 Using Switch Statements Lecture 25 Displaying Tools Lecture 26 Displaying Selected Tool Lecture 27 Making The Player Update UI Lecture 28 Updating At The Start Section 8: Managing Crops Lecture 29 Watering The Soil Lecture 30 Animating Tools Lecture 31 Limiting Movement While Using Tools Lecture 32 Planting Crops Lecture 33 Making Crops Grow Lecture 34 Harvesting Crops Section 9: Planting On A Grid Lecture 35 Setting up block positions Lecture 36 Getting The Grid Size Lecture 37 Filling The Grid Lecture 38 Tracking Grid Blocks Lecture 39 Preventing Blocks Spawning Section 10: Targetting Lecture 40 Adding A Target Indicator Lecture 41 Adjusting The Indicator Lecture 42 Getting A Block With The Indicator Lecture 43 Clearing The Grid Section 11: Moving Indoors Lecture 44 Creating An Indoor Area Lecture 45 Switching Scenes Lecture 46 Bringing The Player Lecture 47 Preventing Duplicate Players Lecture 48 Switching Between Multiple Areas Section 12: Storing Information Lecture 49 Keeping The Plant Grid Lecture 50 Updating The Information Lecture 51 Getting Information Back To The Plant Grid Lecture 52 Growing Plants From Another Scene Lecture 53 Sleeping In A Bed Lecture 54 BUGFIX: Using The Tool With No Grid Section 13: Controlling Time & Days Lecture 55 Controlling Time Lecture 56 Displaying Time Lecture 57 Start And End The Day Lecture 58 Creating A Day End Scene Lecture 59 Waking Up Beside Bed Section 14: More Crops Lecture 60 Adding Different Kinds Of Crop Lecture 61 Planting Different Crop Lecture 62 Tracking Seeds & Crops Harvested Lecture 63 Randomising Growth Chances Lecture 64 Reverting Soil Section 15: Inventory Lecture 65 Setting Up Inventory Lecture 66 Controlling The Inventory Lecture 67 Displaying Seeds Lecture 68 Making Seeds Selectable Lecture 69 Stop The Player Moving Lecture 70 Displaying Crops Section 16: The Shop Lecture 71 Setting Up Shop Lecture 72 Tracking Money & Adding Plant Prices Lecture 73 Updating Seeds Lecture 74 Buying Seeds Lecture 75 Displaying Money Lecture 76 Updating Crops Lecture 77 Selling Crops Lecture 78 Activating The Shop Section 17: Menus & Sounds Lecture 79 Adding A Title Screen Lecture 80 Making It Look Nicer Lecture 81 Pausing The Game Lecture 82 Adding Music Lecture 83 Adding Sound Effects Section 18: Finishing Up Lecture 84 Building The Game Lecture 85 Next Steps Anyone who wants to make their own card battling games,People who want to create and publish their own games,Complete beginners with an interest in learning game development,Developers who want to re-skill across to game development,People interested in working in the game design industry,Competent and confident with using a computer ![]()
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