Ui Design For Games By Grafit Studio - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Ui Design For Games By Grafit Studio (/Thread-Ui-Design-For-Games-By-Grafit-Studio) |
Ui Design For Games By Grafit Studio - AD-TEAM - 12-15-2024 Ui Design For Games By Grafit Studio Published 12/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 11.72 GB | Duration: 8h 12m Become a Game UI Artist in 8 lessons! What you'll learn How to collect references Work with prototypes, interface blocks and adaptivity Work with color and composition Creation of icons, windows, cards, and props Game logo design. Work with fonts Proper export of design for submission to the client Project presentation and job search Rendering and use of tools Requirements Basic knowledge of Adobe Photoshop or other drawing software Beginner level drawing skills Familiarity with fundamental CG terms Description Master the design of the user interface for games! Create your own card game project by learning the basic principles of user interface design - from working with color and textures to creating icons and windows.What will you get8+ hours of video lessons8 homework assignmentsEnglish voiceover + subtitlesSoftware Used: Adobe Photoshop, Procreate, or SaiWho This Course Is For: Junior and middle artistsCourse ProgramIntroduction: Explore different game genres and understand what a UI artist does. Learn the differences between game UI and UX.Prototypes: Discover the role of prototypes, design buttons, and create a mood board for your card game interface.Icons: Master icon design, including color, shapes, and the use of a pen. Understand the importance of adaptability.Pop-ups: Design windows, buttons, and fonts with impactful effects. Learn about font selection and conveying information effectively.Cards Design: Create card designs focusing on textures and creativity. Understand UI Kits and let your imagination guide your design process.Cards Filling: Design props and work on details, effects, and composition. Explore blend and blur modes for vibrant effects.Logos: Develop and finalize a logo, learning its purpose and how to create unique, attractive designs.Presentation: Prepare and showcase your project for your portfolio. Learn how to present your work effectively and tackle job search challenges as a UI artist. Overview Section 1: Introduction Lecture 1 Introduction Section 2: Lecture 2 Lecture 2 Lecture 2 Section 3: Lecture 3 Lecture 3 Lecture 3 Section 4: Lecture 4 Lecture 4 Lecture 4 Section 5: Lecture 5 Lecture 5 Lecture 5 Section 6: Lecture 6 Lecture 6 Lecture 6 Section 7: Lecture 7 Lecture 7 Lecture 7 Section 8: Lecture 8 Lecture 8 Lecture 8 Junior and middle artists |