Unreal Engine 5, Blender - Creating a Classroom Environment - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Unreal Engine 5, Blender - Creating a Classroom Environment (/Thread-Unreal-Engine-5-Blender-Creating-a-Classroom-Environment--759138) |
Unreal Engine 5, Blender - Creating a Classroom Environment - AD-TEAM - 01-07-2025 Unreal Engine 5, Blender - Creating a Classroom Environment Published 7/2024 Duration: 10h6m | .MP4 1280x720, 30 fps® | AAC, 44100 Hz, 2ch | 7.4 GB Genre: eLearning | Language: English Create a Realistic Classroom Environment from Concept to Renders with Unreal Engine 5, Blender and Substance Painter. What you'll learn Gather reference images via Pureref to build a vision Create a blockout based on the reference board Model and UV unwrap props and building modules in Blender Texture the assets and create smart materials in Adobe Substance 3D Painter Set up an interior scene in Unreal Engine 5 Compose lighting, adjust post processing settings and take renders Requirements No previous experience is needed You will need Adobe Substance 3D Painter license or trial Description Step into the world of Unreal Engine 5 as you embark on a journey to craft a classroom environment from start to finish in Blender, Substance 3D Painter and Unreal Engine 5. Our Udemy course is your ticket to mastering the modelling, texturing, 3D level art, lighting and set dressing. Led by the seasoned industry professional, Aniket Rawat , this course is tailored for both beginners and experienced artists. You'll start by gaining a solid foundation in the principles of modelling, texturing and level art, learning how to execute your vision. Throughout the course, you'll engage in a practical project designed to sharpen your skills and deepen your understanding of the creative process. By the end, you'll emerge with a portfolio-worthy environment, ready to showcase your talent and impress potential employers. Key topics include: Establishing a preliminary spatial design by creating a reference board and a 3D blockout Understanding the principles of modelling, texturing and environmental design Navigating Blender's, Substance 3D Painter's and Unreal Engine 5's robust toolset and features Modeling and UV unwrapping props and building modules in Blender Texturing the assets in Substance 3D Painter Importing and utilizing meshes and textures in Unreal Engine Creating a scene in Unreal Engine Implementing Quixel Megascans materials in your projects Applying dynamic lighting to enhance realism Implementing post process volumes for color correction and visual effects Whether you're an enthusiast looking to break into the gaming industry or a professional seeking to refine your craft, this course offers invaluable insights and practical skills to elevate your environment art. Who this course is for: Beginner artists who want to learn about the whole workflow of creating a complete scene from start to finish in Unreal Engine More experienced artists that want to broaden their skill sets [To see links please register or login] RapidGator NitroFlare TurboBit |