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FullStack Game Development Kotlin & Compose Multiplatform - AD-TEAM - 01-11-2025 Full-Stack Game Development - Kotlin & Compose Multiplatform Published 1/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 1.44 GB | Duration: 2h 4m Build an Engaging Game for Android, iOS, Desktop, and Web with Jetpack Compose using Kotlin Multiplatform technology. What you'll learn Build Apps for multiple platforms using a single codebase. Build a simple 2D Game in Jetpack Compose, that will be available on Android, iOS, Desktop and Web! Using Canvas in Jetpack Compose to create physics for the purpose of the Game. Play sound effects on each platform separately, to create more engaging game experience. Track the users Score in the Game. Current and Best users Score. Implement a Collision Detection between Pipe objects and a Bee character. Animations in Jetpack Compose. Export and Deploy both Desktop and a Web applications. Master an emerging technology called Kotlin Multiplatform! Share 100% of your codebase (Logic + UI) between platforms. Requirements Basic knowledge about Jetpack Compose Basic knowledge about Kotlin Multiplatform Basic knowledge about Compose Multiplatform is a plus Basic knowledge about Kotlin programming language Basic knowledge about Android Developement Description Developing a 2D game with Jetpack Compose is possible. And not only that, we're gonna target four different platforms, like: Android, iOS, Desktop and even Web (Kotlin WASM)! I'm gonna teach you how to create engaging game, by sharing 100% of the codebase. Both the business logic and the UI.The app itself will have a native performance on each platform. No need to worry about sacrificing the efficiency. Because we will be using Kotlin Multiplatform technology, as well as Compose Multiplatform framework to share the UI between platforms.The game itself is basically a copy of a Flappy Bird. Besides jumping around, realistic physics, collision detection, score counting and sprite sheet animation, I'm gonna teach you how to implement various sound effects to make this game more engaging for the user.Plus at the end of this course, I'll show you how to export and deploy this game as a static website that you can share publicly, so that other people can try out and play the game that you have created!In just two hours you're gonna acquire the skill, that in the past required a team of developers with the knowledge of various technologies. Kotlin Multiplatform is the future. Because you can launch you own startup ideas as a solo developer, quickly.RequirementsHere's what you need to know before enrolling in this course:Basics of Jetpack Compose. Kotlin programming language.Basics of Kotlin Multiplatform technology.If you are not sure about those above mentioned course requirements, you can check out my other courses, that are beginner friendly. This one however, is an intermediate-level course.Other than that, if you are ready. Let's get started! Overview Section 1: Introduction Lecture 1 Introduction Section 2: Lets Build the Game! Lecture 2 Project Setup Lecture 3 Add a Static Background Lecture 4 Add Jumping and Falling logic Lecture 5 Add a Sprite Sheet Animation Lecture 6 Restart the Game Lecture 7 Implement a Moving Background Lecture 8 Adding the Pipes Lecture 9 Add Pipe and Pipe Cap Images Lecture 10 Collision Detection Lecture 11 Counting the Score Lecture 12 Fix the Moving Background Lecture 13 Implement AudioPlayer for Android target Lecture 14 Implement AudioPlayer for iOS target Lecture 15 Implement AudioPlayer for Desktop target Lecture 16 Implement AudioPlayer for WASM target Section 3: Game Deployment Lecture 17 Deploy a Web application Lecture 18 Export a Desktop application Mobile Developers,Android Developers,Kotlin programmers,iOS Developers,Anyone who wants to build Apps for multiple platforms using a single codebase and Kotlin language! RapidGator NitroFlare TurboBit |