Blender 4.3 For Complete Beginners - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Blender 4.3 For Complete Beginners (/Thread-Blender-4-3-For-Complete-Beginners) |
Blender 4.3 For Complete Beginners - AD-TEAM - 01-13-2025 Blender 4.3 For Complete Beginners Published 1/2025 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 11.59 GB | Duration: 13h 51m Learn how to use Blender 4.3 to start workin with 3D Modeling, Animation, Texturing, and Rendering for Beginners [b]What you'll learn[/b] Learn how to use and manage the Blender User Interface Create 3D models using both Mesh and Curve objects Create Procedural 3D models with Geometry Nodes in Blender Add Materials and Textures to 3D objects Create 3D animations Render scenes using either Cycles or EEVEE Edit Video in Blender Manage and control Add-ons [b]Requirements[/b] No previous experience with Blender is required. You'll start from the basics. [b]Description[/b] In this introductory workshop on Blender 4.3, you will learn how to get started with the software. This course is designed for total beginners with no prior experience in Blender or 3D modeling. Blender is a powerful, free, and open-source 3D suite that is in high demand across various fields. However, beginners often struggle to navigate its interface and understand its features.The primary objective of this workshop is to provide a simple, easy-to-follow path to help you become comfortable with the software's core functionalities and daily tasks.You will receive a general introduction to Blender, covering topics such as:Blender UI and Editors3D Modeling (Mesh)Procedural Modeling (Geometry Nodes)Modeling with CurvesMaterials and Textures3D AnimationManaging Add-onsRendering with CyclesRendering with EEVEEVideo Editing in BlenderEach topic is tailored for beginners, using straightforward examples to explain concepts clearly. The workshop also includes project files and downloadable references.→ Downloadable Project FilesYou'll have access to project files and assets to follow along with the lessons and videos. All materials and textures provided in the worksop are in the public domain, allowing you to reuse or redistribute them freely in your projects.Are you ready to begin learning Blender? Let's get started! Overview Section 1: Blender UI and 3D Navigation Lecture 1 How to download Blender? Lecture 2 Blender UI and Editors Lecture 3 Workspaces and Reusing Content Lecture 4 3D Navigation and Shortcuts Lecture 5 Viewport Shading and Shortcuts Lecture 6 Managing Default Settings Lecture 7 Asset Browser and Renaming Objects Section 2: Add-ons Management and Templates Lecture 8 Internet Access for Blender Lecture 9 How to install Add-ons Lecture 10 Using the Extensions Repository Lecture 11 Installing External Add-ons Section 3: 3D Cursor and Object Creation Lecture 12 What is the 3D Cursor? Lecture 13 Moving the 3D Cursor with the Snap Lecture 14 Adding New Objects and Editing Properties Lecture 15 Enabling the Extra Objects Lecture 16 Selection Options and Active Object Section 4: Object Transformation and Units Lecture 17 Transformations with the Widgets Lecture 18 Transforming with Shortcuts Lecture 19 Duplicating Objects and Transformations Lecture 20 Numeric Transformation and Units Lecture 21 Resetting the Scale Factor Lecture 22 Transformations with Snaps Section 5: Mesh Editing and Extruding Lecture 23 Using Edit Mode for Mesh Objects Lecture 24 Deforming Mesh objects in Edit Mode Lecture 25 Selection Options and the X-Ray toggle Lecture 26 Creating New Shapes with Extrudes Lecture 27 Modeling a Low Poly Chair Section 6: Mesh Modeling Workflows Lecture 28 Working with the Loop Cut to segment Meshes Lecture 29 Creating Mirrored Models Lecture 30 Separating and Joining Mesh Parts Lecture 31 Bevels for 3D Models Lecture 32 Insets for 3D Objects Lecture 33 Round Shapes with the Spin tool Section 7: Modeling tools - Modifiers Lecture 34 Adding and managing Modifiers Lecture 35 Subdivision Surface Modifier Lecture 36 Mirror Modifier Lecture 37 Array Modifier Lecture 38 Boolean Modifier Lecture 39 Screw Modifier Lecture 40 Solidify Modifier Section 8: 2D and 3D Modeling with Curves Lecture 41 Modeling with Curves Lecture 42 Using the Extra Curve Objects Lecture 43 Reference Images for Modeling Lecture 44 Using Curves with References Lecture 45 Profile based Modeling with Curves Lecture 46 Deforming with the Curve Modifier Section 9: 3D Modeling Tools and Resources Lecture 47 Cutting objects with the Knife Project Lecture 48 Using the F2 Add-on Lecture 49 Shrink and Fatten Circular Shapes Lecture 50 Crease and Smoothed Edges Lecture 51 Opening Circular Holes in Mesh and Curve Objects Section 10: Geometry Nodes (Modifiers) Lecture 52 Using Geometry Nodes Lecture 53 Improved Array Modifier Lecture 54 Groups and copies Lecture 55 Preparing a Custom Modifier Section 11: Scattering with Geometry Nodes and Vertex Groups Lecture 56 Scattering with Geometry Nodes Lecture 57 Geometry Nodes for Scattering Lecture 58 Adding Random Transformations Lecture 59 Vertex Groups and Geometry Nodes Section 12: Geometry Nodes - Tools Lecture 60 Starting a Geometry Nodes Custom Tool Lecture 61 Repeat Zones for Geometry Nodes Lecture 62 Adding a Scale to the Repeat Zone Lecture 63 Editing the Custom Menu Section 13: Materials and Textures Lecture 64 Using Materials for 3D Models Lecture 65 Multiple Materials on a Single Object Lecture 66 Using the Shader Editor Lecture 67 How to use Image Textures Lecture 68 File Paths and External Resources Lecture 69 Using PBR Materials Lecture 70 Importing USDZ materials from libraries Lecture 71 Modeling with Textures - Displacement Lecture 72 Transparency and Reflections Lecture 73 Reusing materials with libraries Section 14: Animation and Motion Lecture 74 Keyframes and Animation Settings Lecture 75 Animations with Images and Text Lecture 76 Controlling Animations with Curves Lecture 77 Using Curves as Animation Paths Lecture 78 Animating an Arm with Parenting and Constraints Lecture 79 Creating the project scene Lecture 80 Parenting and Animation Settings Lecture 81 Adding Keyframes to the Arm Lecture 82 Animation Constraints Lecture 83 Procedural Animation with Rigid Bodies Section 15: Render and Video Editing Lecture 84 Managing Cameras for Rendering Lecture 85 Using the Stored Views Add-on Lecture 86 Render Basics and Camera Resolution Lecture 87 Cycles and EEVEE Lecture 88 Managing Lights for Rendering Lecture 89 Using Environment Lights - HDR Lecture 90 Rendering with Cycles Lecture 91 Rendering with EEVEE Lecture 92 Rendering Animations Lecture 93 Exposure Controls for Rendering Lecture 94 Editing Video with Blender Beginners looking to get started with Blender,Artists that are looking to migrate to Blender,Designers that need in integrate Blender into their workflows,Anyone looking to start using Blender for 3D production RapidGator AlfaFile TurboBit |