Houdini Procedural Modeling For Art Design - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Houdini Procedural Modeling For Art Design (/Thread-Houdini-Procedural-Modeling-For-Art-Design--773938) |
Houdini Procedural Modeling For Art Design - AD-TEAM - 01-17-2025 Houdini Procedural Modeling For Art Design Published 10/2024 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 13.41 GB | Duration: 11h 13m Creating scene using only procedural modeling What you'll learn Learn how to work using procedural nature of Houdini Learn how to use basic techniques creatively Learn how to use the math in modeling Learn to create scene using only procedural modeling Requirements You should know how to work with the computer Basic understanding of Houdini Basic knowledge of algebra Description Welcome and let's dive into the math magic of Houdini! In this lesson, we'll learn how to bring your ideas to life using procedural modeling tools. We'll transform your fantasies into real objects, harnessing nodes to create your future masterpieces. You'll learn to express your love for what you create with your own hands through the possibilities Houdini offers. After completing this course, you'll be able to develop a scene you've imagined, using almoust 100% procedural modeling - simplifying your creative process and reducing project time.Since this course is geared towards beginners, I've strived to avoid complex concepts and minimize the use of VEX code in favor of VOPs. We'll primarily work with attributes, Copy to points, Boolean, and only a small amount of simple VEX code. For rendering, we'll be using Karma CPU. Our focus will be on the main scene object - Thopter, but we'll also pay attention to the other elements. My goal is to immerse you in the world of Houdini using the most straightforward language possible. I've also tried to create an unconventional scene to make the learning process more engaging. By teaching you to create this scene, I aim to help you unleash your creativity and overcome any fear that the software might limit your ideas. Overview Section 1: Introduction Lecture 1 Introduction Section 2: Thopter Lecture 2 Main Line Lecture 3 Creating Body Shape Lecture 4 Top Window Lecture 5 Base Wing Lecture 6 Nose and Glass Lecture 7 Panels Part 1 Lecture 8 Panels Part 2 Lecture 9 Legs Part 1 Lecture 10 Legs Part 2 Lecture 11 Back wings Lecture 12 Tail Lecture 13 Gears Lecture 14 Main patterns Lecture 15 Small ornaments Lecture 16 Wing details Lecture 17 Engine Part 1 Lecture 18 Engine Part 2 Lecture 19 Engine Part 3 Lecture 20 Nose Interior Lecture 21 Core Part 1 Lecture 22 Core Part 2 Lecture 23 Main Interior Lecture 24 Front Glass Ornaments Lecture 25 Final Touches Section 3: Secondary objects Lecture 26 Walls Part 1 Lecture 27 Walls Part 2 Lecture 28 Candle Lecture 29 Books Part 1 Lecture 30 Books Part 2 Section 4: Materials, Lights and Render Lecture 31 Materials Lecture 32 Blueprint Texture Lecture 33 Lighting Lecture 34 Render Lecture 35 Post Processing Section 5: Conclusion Lecture 36 Conclusion Anyone who wants to upgrade their basic skills of procedural modelling in Houdini,For 3D artists who want to enhance their working methods,A beginner Houdini users who wants to see the whole process of art creating using only procedural techniques RapidGator AlfaFile TurboBit |