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Learning Autodesk Maya 2016 - AD-TEAM - 01-18-2025 Learning Autodesk Maya 2016 Last updated 1/2017 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 1.63 GB | Duration: 6h 36m Learn how to make amazing models in Maya - Taught by a World leading expert [b]What you'll learn[/b] Learn the key skills to master Maya and create amazing models Once you have completed this training course, you will be be fully capable of modeling, texturing, animating, and rendering in Autodesk Maya. Working files are included, allowing you to follow along with the author throughout the lessons. [b]Requirements[/b] PC or Mac Working files are included, allowing you to follow along with the author throughout the lessons. [b]Description[/b] In this Learning Autodesk Maya 2016 training course, expert author Todd Palamar will teach you the basic fundamentals of Autodesk Maya. This course is designed for the absolute beginner, meaning no previous experience with Autodesk Maya is required.You will start by touring the Maya interface, then jump into learning about nodes and transformations. From there, Todd will teach you about polygon modeling, including how to select polygon components, extrude faces, and how to extrude along a curve. This video tutorial also covers texturing, rigging and weighting, and animation. Finally, you will learn about rendering with mental ray.Once you have completed this computer based training course, you will be be fully capable of modeling, texturing, animating, and rendering in Autodesk Maya. Working files are included, allowing you to follow along with the author throughout the lessons. Overview Section 1: Introduction Lecture 1 Important - Download These First - Working Files Lecture 2 Introduction To Maya Lecture 3 About The Author Lecture 4 What To Expect Lecture 5 Maya Help Section 2: The Maya Interface Lecture 6 Interface Overview Lecture 7 Hotbox And Marking Menus Lecture 8 Camera Control Lecture 9 Projects Section 3: Nodes And Transformations Lecture 10 Primitive Objects Lecture 11 Transforming Objects Lecture 12 Parenting And Grouping Lecture 13 Hypergraph Lecture 14 Outliner Lecture 15 Image Planes Lecture 16 Introduction To Curves Lecture 17 Modifying Curves Section 4: Polygon Modeling Lecture 18 Understanding Polygons Lecture 19 Selecting Polygon Components Lecture 20 Basic Structure - Part 1 Lecture 21 Basic Structure - Part 2 Lecture 22 Extrude Faces - Part 1 Lecture 23 Extrude Faces - Part 2 Lecture 24 Edge Loops Lecture 25 Mirror Geometry Lecture 26 Normals Lecture 27 Sculpting Lecture 28 Bridge - Part 1 Lecture 29 Bridge - Part 2 Lecture 30 Bevel Lecture 31 Booleans Lecture 32 Quad Draw Section 5: Texturing Lecture 33 UV Mapping - Part 1 Lecture 34 UV Mapping - Part 2 Lecture 35 Mirror And Layout UVs Lecture 36 Applying Custom Textures - Part 1 Lecture 37 Applying Custom Textures - Part 2 Section 6: Rigging and Weighting Lecture 38 Understanding Joints Lecture 39 Creating A Skeleton Lecture 40 Binding Geometry Lecture 41 Painting Weights Lecture 42 Mirror Weights Lecture 43 IK Handles Lecture 44 Basic Rigging Lecture 45 Node Editor Section 7: Animation Lecture 46 Setting Key Frames Lecture 47 Animating Lecture 48 Dope Sheet Lecture 49 Graph Editor - Part 1 Lecture 50 Graph Editor - Part 2 Lecture 51 Graph Editor - Part 3 Section 8: Rendering With Mental Ray Lecture 52 Batch Rendering Lecture 53 Mental Ray Section 9: Conclusion Lecture 54 Conclusion Suitable for users of all levels RapidGator AlfaFile TurboBit |