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Create & Polish A Hyper Casual Mobile Game In Unity With Me - AD-TEAM - 01-21-2025 Create & Polish A Hyper Casual Mobile Game In Unity With Me Published 11/2023 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 809.74 MB | Duration: 2h 12m An Interactive Course where you decide the Features I add to this Hypercasual Mobile Game What you'll learn Learn how to write Clean Code Learn the Mobile Game Creation Process Learn how to Polish a 2D Game Learn how to Code Independent Reusable Systems Requirements The desire to learn ! C# Basics If you've taken some of my courses, it's a plus Description Hey there !If you're watching this video, it means that you are interested in the Interactive part of the course, and want to be part of it.If not, you can still take the course & Learn by being a spectator.And that's okay ! Because you and me, are going to make an Amazing Game.We are first going to create the Suika Game, also know as the Watermelon Game.It's basically a Merge Game, similar to 2048, but with Kawaii fruits !This is not your usual type of course. I wanted this one to be kind of like a LiveStream, so that you can "Enter in my head" and Learn about the thought process of an Professional Game Developer.This means that you will learn how to Organize your ideas, create an MVP (Most Viable Product) of your game, and Improve on it.It also means that we will have Bugs ! And I'll show you how to Track These Down.You will learn about Good OOP Practices (Object Oriented Programming), how, and when to use them.We will also tackle a very important part of Game Dev, POLISH.I'll show you how you can turn a simple 2D Game into an Addictive, Highly Satisfying Hyper Casual Game.Wait, I did not talk about the interactive part of the course yet, did I ?Well, anytime you have an idea to improve the game, you can Leave a Review with the feature you want, and I'll try and Implement it !It can be anything reasonably possible of course, from Expanding the game map, Adding more fruits, Adding themes, More effects or whatever you can imagine.So if you feel like this is something for you, Enroll Now, and Let's Do This ! Overview Section 1: Main Gameplay Lecture 1 Project Setup Lecture 2 The Game Plan Lecture 3 Spawning the First Fruits Lecture 4 The Spawn Line Lecture 5 The Falling Fruit Line Lecture 6 Better Fruit Spawning Lecture 7 Adding a Spawn Delay Section 2: Advanced Steps Lecture 8 The First Animation Lecture 9 Adding More Fruits Section 3: The Merge Mechanic Lecture 10 Detecting Collisions Lecture 11 Better Collision Detection Lecture 12 Merging Fruits Lecture 13 Improvements & Bug Fixes Lecture 14 Adding More Fruits Lecture 15 Controlled Fruit Spawning Lecture 16 Next Fruit Hint Anyone who wants to Start Making Mobile Games,Avid Developers eager to Learn how to Polish their Game,Hyper Casual / Hybrid Casual Game Developers,Mobile Game Devs in General RapidGator AlfaFile TurboBit |