How To Create A First Person Shooter In Unreal Engine 5 - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: How To Create A First Person Shooter In Unreal Engine 5 (/Thread-How-To-Create-A-First-Person-Shooter-In-Unreal-Engine-5--790463) |
How To Create A First Person Shooter In Unreal Engine 5 - AD-TEAM - 01-31-2025 How To Create A First Person Shooter In Unreal Engine 5 Published 10/2023 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 5.53 GB | Duration: 4h 46m Master the Art of FPS Game Development in Unreal Engine: Building Your Own Action-Packed Adventure [b]What you'll learn[/b] Comprehensive Step-by-Step Tutorials: The course offers a series of well-structured and easy-to-follow tutorials Level Design Techniques: Discover how to design a level using assets from Quixel Bridge Enemy AI: Dive into the world of enemy AI and learn how to design and implement enemy behaviors. Learn how to create a dynamic weapon system, so you can easily customise the settings of each weapon you make Create weapon pick up and switching system [b]Requirements[/b] Have a basic understanding of Unreal Engine. Know how to move around the viewport and how to create blueprint classes. [b]Description[/b] Course in a Nutshell: Learn How to Create a First Person Shooter in Unreal EngineIn this course, you will embark on an exciting journey into the world of game development as you learn how to create your very own First Person Shooter (FPS) game using the powerful Unreal Engine. Whether you're a beginner looking to dive into game development or an experienced developer seeking to expand your skills, this course has something to offer for everyone.Course Overview:This comprehensive course is designed to guide you step-by-step through the process of building a First Person Shooter in Unreal Engine. Starting with the basics, you will be introduced to the Unreal Engine interface, where you'll learn how to set up a new project and navigate the game development environment.Next, you will delve into the core mechanics of an FPS game. You'll master the art of creating a first-person camera perspective, implementing player movement and controls, and setting up a dynamic weapon system.What's InsideCourse Modules :IntroductionCreating A Weapon SystemCreating A Zombie EnemyCreating World ItemsDesigning The LevelCreating The GameFinal TouchesWhat Will You Learn In this Course:At the end of this course, you will have acquired a diverse range of skills and knowledge that will empower you to create a fully functional and polished First Person Shooter game in Unreal Engine. Here's a summary of what you'll have learned:Unreal Engine Fundamentals: You'll gain a solid understanding of the Unreal Engine interface, how to set up a project, and how to navigate the various tools and features.FPS Mechanics: Learn how to implement first-person camera controls, player movement, and shooting mechanics to create a seamless FPS experience.Weapon Systems: Master the art of designing and implementing realistic weapon mechanics, including reloading, aiming, and weapon swapping.Level Design: Develop captivating environments with interactive elements, using assets from Quixel Megascans.So, are you ready to embark on your journey to becoming an FPS game developer in Unreal Engine? Enroll now and let's start building your dream game together. Overview Section 1: Introduction Lecture 1 Creating The Project Lecture 2 Setting Up Player Input Lecture 3 Adding Look Input Lecture 4 Adding Jump Input Lecture 5 Adding The Player Animations Section 2: Creating Weapon Assets Lecture 6 FPS Assets Lecture 7 Creating A FPS Weapon System Lecture 8 Creating A Pistol Weapon Lecture 9 Creating The Assault Rifle Lecture 10 Creating A Weapon Animation System Lecture 11 Adding Recoil Animations Lecture 12 Creating A Hud To Display The Amount Of Ammo Lecture 13 Creating An Ammo System Lecture 14 Creating A Reload System Lecture 15 Creating An IronSights Lecture 16 Adding Bullet Hole Impacts Lecture 17 Adding A Cross Hair Lecture 18 Creating A Shotgun Lecture 19 Creating Weapon Swapping System Lecture 20 Creating An Interaction System Lecture 21 Creating A Weapon Pick Up System Pt 1 Lecture 22 Creating A Weapon Pick Up System Pt 2 Lecture 23 Camera Shake Lecture 24 Commenting Section 3: Creating A Zombie Enemy Lecture 25 Creating A Zombie A.I. Lecture 26 Adding The Zombie Model Lecture 27 Making The Zombie Get Damaged Lecture 28 Adding Particle Effects Lecture 29 Adding Zombie Hit React Animations Lecture 30 Giving The Player A Health Bar Lecture 31 Adding A Hurt Screen Lecture 32 Giving The Zombie An Attack Lecture 33 Enemy Hearing Section 4: Creating World Items Lecture 34 Creating An Explosive Barrel Lecture 35 Creating A Health Pack Lecture 36 Creating An Intercation HUD Lecture 37 Creating Ammo Pick Up Lecture 38 Creating Custom Ammo Pick Ups Lecture 39 Creating A Headshot System Lecture 40 Making Enemys Drop Loot Lecture 41 Creating A Sprint System Section 5: Designing The Level Lecture 42 Creating A Spooky Forest Environment Lecture 43 Collision Section 6: Creating The Game Lecture 44 Setting Up A Game Mode Lecture 45 Creating A Zombie Counter Lecture 46 Designing The Level Lecture 47 Creating A Win Screen Lecture 48 Creating A Game Over Lecture 49 Creating A Main menu Section 7: Final Touches Lecture 50 Updating The UI Lecture 51 Adding Sound Effects Lecture 52 Polishing The Reload System Lecture 53 How To Create More Weapons Lecture 54 Level Bounds Volume Lecture 55 Custom Font Lecture 56 Removing Shadows Lecture 57 Giving The Zombies Glowing Eyes Lecture 58 How To Export Your Game Section 8: What To Do Next Lecture 59 Bonus Lecture A beginner or intermediate game developer who is interested in learning how to make an FPS In Unreal Engine TurboBit RapidGator AlfaFile |