![]() |
Ultimate 3D Content Creation With Blender. Beginner To Pro - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Ultimate 3D Content Creation With Blender. Beginner To Pro (/Thread-Ultimate-3D-Content-Creation-With-Blender-Beginner-To-Pro--809326) |
Ultimate 3D Content Creation With Blender. Beginner To Pro - AD-TEAM - 02-18-2025 ![]() Ultimate 3D Content Creation With Blender. Beginner To Pro Published 9/2023 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 29.35 GB | Duration: 36h 1m Learn Blender from absolute zero to creating professional 3D models. Learn to create Game assets and realistic models [b]What you'll learn[/b] Blender fundamentals. The User Interface. Navigating in the scene. Using shortcuts and more Create any 3D model using the tools in Edit Mode Speed up your modeling with Blender's powerful Modifiers Create materials using image textures or Procedural textures. Create real art using Texture Painting tools. Learn Texture Painting fully Learn how to light and render your scenes. Learn light objects and rendering steps Learn how to use Eevee and Cycles effectively Work with the camera like a pro. Understand camera properties, camera rigging and more Use addons to speed things up even more. Learn to use Quixel assets in Blender Make characters or any organic shapes using Sculpting tools. Learn Sculpting fully Get to know other powerful features of Blender like Geometry Nodes or VFX tools Be confident with 3D Animation in Blender Create 6 projects from scratch and challenge yourself [b]Requirements[/b] A relatively new computer running on Windows, MacOS or Linux that supports Blender 3.0 + No previous knowledge of Blender or anyother software is needed Basic understanding of computer graphics and 3D design is a plus [b]Description[/b] Welcome to one the biggest and most comprehensive courses on Blender. First of all, if you are reading this, thank you for checking this out! I am so confident to say that this course is easily one of the best courses available for learning Blender. It is completely new (Most parts are in Blender 3.5 - 3.6) and will be updated with major releases of Blender.Why am I so confident? Let me give you a few reasons why this course must be on your shelf if you are learning Blender. - This course is big but free from unnecessary details and boring long videos. In this course, I tried to save your precious time by showing the most important things, options or operations in short videos (You really feel it when you are watching the videos). I did my best to put in as much information in a single short video as possible.- This course contains some information that you can never find in other courses such as "How to optimize your scenes in Blender so that it never crashes" or "Copying Assigning Linking Duplicating materials. Selecting by materials" all in one short video.- This course is much better suited for a "learner" because it addresses so many problems that you come accross on any project. For example, we learn "Proper collection instancing", "How to detect and fix flipped normals easily", "How to quickly remove dublicates", "How to clean up the .blend file", "object mode scaling issues" and many more. I know what problems you might face because I have been teaching Blender to students in person for years and they always have these same problems.- This course is project based. we are going to create 6 projects from scratch. I will show you everything from modeling to texturing to lighting and rendering.- There is a crash course at the beginning if you want to quickly see the general steps of creating projects from start to finish in Blender.- Although the course is mainly focused on 3D content creation, there is a whole section containing all the general information about every other feature in Blender, such as Animation tools, Geometry Nodes, Grease Pencil and more.So, if you are looking for the one course that covers everything in Blender, this course is all you need.Thank you, see you inside the course! Overview Section 1: Introduction. Getting ready Lecture 1 Introduction Lecture 2 How to study this course. A quick look at the projects Lecture 3 Installing Blender Section 2: Blender Crash Course with a Country House Lecture 4 Blender interface. Moving around. Transforming objects Lecture 5 3D Mesh Elements. Building blocks of a 3D model Lecture 6 Country house. Modeling 1 Lecture 7 Country house. Modeling 2 Lecture 8 Country house. Modeling 3 Lecture 9 Material basics Lecture 10 Texture basics Lecture 11 Country house. Applying Materials Lecture 12 Country house. Growing Grass Lecture 13 Getting free assets from BlenderKit Lecture 14 Country house. Lighting and Rendering Section 3: Blender fundamentals Lecture 15 Blender interface basics Lecture 16 Overview of editors Lecture 17 Properties editor Lecture 18 Blender Preferences Lecture 19 Viewport Shading options Lecture 20 Customizing and saving startup file Lecture 21 Navigation in the 3D viewport Lecture 22 Walk and Fly navigation. Recording the Camera while walking or flying Lecture 23 Tools. Transform Tools and Shortcuts Lecture 24 Work modes - Workshops Lecture 25 Asset Browser Lecture 26 Scene optimization. Do these and Blender will never crash again Section 4: Working in Object Mode. Objects and their Properties Lecture 27 Object types general overview Lecture 28 Object origin Lecture 29 Important options in Object Menu. Cleaning up the blend file Lecture 30 Objects and Object data. Object and Object data Properties Lecture 31 Correct Collection Instancing. Make Instances Real Lecture 32 Transform orientations Lecture 33 Transform Pivot point Lecture 34 Snapping options Lecture 35 Proportional editing Section 5: 3D modeling in Edit mode Lecture 36 Edit mode tools 1. Extrude. Bevel. Inset faces. Loopcut Lecture 37 Edit mode tools 2 Lecture 38 Selecting mesh elements Lecture 39 Deleting mesh elements Lecture 40 Overview of Add and Mesh menus Lecture 41 Normals Lecture 42 Mesh clean up Lecture 43 Vertex tools Lecture 44 Edge tools Lecture 45 Face tools Lecture 46 Top 5 modeling problems beginners face Lecture 47 Curves and text objects. SVG Lecture 48 Vertex Groups. Weight Painting Lecture 49 Shape Keys Lecture 50 Color Attributes. Vertex Painting Lecture 51 Working with Reference Images Section 6: PROJECT 1. [EASY] Simple scene with wood furniture and dishes Lecture 52 Modeling the chair Lecture 53 Modeling the table Lecture 54 Modeling the dishes Lecture 55 UV Unwrapping. Applying Materials and textures Lecture 56 Texturing the models. Better background lighting Section 7: PROJECT 2. [EASY] Ancient weapons set Lecture 57 Modeling a simple Axe Lecture 58 Modeling a more Complex Axe Lecture 59 Modeling a sharp something (weapon) Lecture 60 Modeling the Sword 1 Lecture 61 Modeling the Sword 2 Lecture 62 Texturing the Simple Axe. Texture Painting Lecture 63 Baking Simple Axe Textures to Image files. Lecture 64 Texturing Painting the Sword Section 8: PROJECT 3. [MODERATE] A sailboat Lecture 65 Modeling 1 Lecture 66 Modeling 2 Lecture 67 Modeling 3 Lecture 68 Modeling 4 Lecture 69 Modeling 5. Finished Lecture 70 Shading 1. UV Unwrapping 1 Lecture 71 Shading 2. UV Unwrapping 2 Lecture 72 Shading 2. UV Unwrapping 3. Finished Lecture 73 Shading 4. Texture Painting 1 Lecture 74 Shading 4. Texture Painting 2. Finished Lecture 75 Shader Setup. World and Lighting Setup. Final Notes Section 9: Shading. Materials and Textures Lecture 76 Intro to Shading, Lighting and Rendering in Blender Lecture 77 Intro to shading and materials Lecture 78 Material Properties Lecture 79 Node based Shader editor Lecture 80 What nodes we have Lecture 81 Most common Shader nodes Lecture 82 Node Wrangler Shortcuts Lecture 83 Principled BSDF Lecture 84 Principled Volume Lecture 85 Glass shader in Cycles Lecture 86 Glass shader in Eevee Lecture 87 Power of black and white Lecture 88 Textures in Blender Lecture 89 Common Procedural textures Lecture 90 Using image textures. Texture maps Lecture 91 Image texture node options Lecture 92 Movie Texture Lecture 93 ColorRamp node Lecture 94 Bump node Lecture 95 UV Reference 1. UV Maps. Unwrapping and editing UVs Lecture 96 UV reference 2. Workflows. Rules. Editing options Lecture 97 UDIMs Lets learn everything Lecture 98 Bake procedural textures to image textures Lecture 99 Generating Edge wear. Dirt built up effects Lecture 100 Packing or Embedding texture files into blend or fbx files Lecture 101 Copying Assigning Linking Duplicating materials. Selecting by materials Section 10: Lighting. Rendering. Working with the Camera Lecture 102 Intro to lighting. rendering. render and camera options Lecture 103 Rendering quick demo Lecture 104 Basics of lighting. Light sources Lecture 105 Global illumination (GI) or Indirect lighting Lecture 106 Light objects in Cycles Lecture 107 Light objects in Eevee Lecture 108 World properties in Cycles. Environment texture. Nishita sky Lecture 109 Rendering with Cycles. Most important options Lecture 110 Eevee render engine. Most important options Lecture 111 Bake indirect light in Eevee Lecture 112 Working with the camera. Basics Lecture 113 Camera properties Lecture 114 Better camera control. Switch Cameras Automatically etc. Lecture 115 Rendering images. Resolution. Format etc. Lecture 116 Render animations Lecture 117 Viewport rendering Lecture 118 Noise reduction and faster rendering tips in Cycles Lecture 119 Shadow caustics Lecture 120 Lights with nodes. IES Textures Lecture 121 How to use the Shadow Catcher Lecture 122 Using Mist Pass. Denoise and Defocus in Compositing to fake effects Section 11: Modifiers Lecture 123 Intro. Common modifier properties. Important rules Lecture 124 Modifier Tools addon Lecture 125 Array Lecture 126 Bevel Lecture 127 Boolean Lecture 128 Build Lecture 129 Decimate Lecture 130 Mirror Lecture 131 Screw Lecture 132 Skin Lecture 133 Solidify Lecture 134 Subdivision Surface Lecture 135 Triangulate Lecture 136 Wireframe Lecture 137 Curve Lecture 138 Displace Lecture 139 Hook Lecture 140 Lattice Lecture 141 Shrinkwrap Lecture 142 Simple Deform Lecture 143 Surface Deform Lecture 144 Wave Lecture 145 Vertex Weight Proximity Lecture 146 Weighted Normal Section 12: Addons Lecture 147 Intro Lecture 148 BlenderKit Lecture 149 Import Images as Planes Lecture 150 Carver Lecture 151 Bool Tool Lecture 152 Cell Fracture Lecture 153 A.N.T Landscape Lecture 154 Sapling Tree Gen Lecture 155 How to use Quixel Bridge with Blender Lecture 156 Botaniq. Paid addon for Trees and Vegetation Lecture 157 Get more addons for Blender Section 13: PROJECT 4. [HARD] Sci-Fi Door Lecture 158 Using AI to generate reference images Lecture 159 Modeling 1. Creating the general shape of the door Lecture 160 Modeling 2 Lecture 161 Modeling 3. Rounded edges. Pipes and other details Lecture 162 Modeling 4. Boolean n Knife Cuts. More Pipes. Pipe holders Lecture 163 Modeling 5. Door details. Refinements. Finish Lecture 164 Modeling the environment Lecture 165 Lighting the scene Lecture 166 Applying materials. Final render Lecture 167 Better materials by Texture painting and better shader setup Section 14: Hair Particle System Lecture 168 Intro. Hair Emission. Render Lecture 169 Strand type. Material. Viewport display. Children Lecture 170 Hair shape. Forces. Windy Grass field. Texture Section 15: Texture Painting Lecture 171 Before we start Lecture 172 Intro. Tools Lecture 173 Slots. Brushes. Color. Gradient. Color Palette Lecture 174 Advanced. Texture. Texture mask Lecture 175 Strokes. Stabilize. Fallof. Cursor Lecture 176 Cavity Mask. Symmetry. Options Section 16: PROJECT 5. [HARD] Sci-Fi Weapon Lecture 177 Modeling 1. The Stock Lecture 178 Modeling 2. Stock connection Lecture 179 Modeling 3. The Grip or Handle Lecture 180 Modeling 4. Corrections. The Trigger. Reciever 1 [Timelapse Only] Lecture 181 Modeling 5. Reciever or Chamber 2 Lecture 182 Modeling 6. The Magazine Lecture 183 Modeling 7. The Sight or Scope Lecture 184 Modeling 8. The 2nd Grip. Barrel cover. Lecture 185 Modeling 9. The Barrel. Lecture 186 Modeling 10. Finish Lecture 187 Shading 1. Initial material setup. UV Unwrappiing Lecture 188 Achieving consistent texture detail Lecture 189 Baking Texture Masks (Important but Optional) Lecture 190 Shading 4. Painting textures. Most Important Concepts and Tricks Lecture 191 Shading 5. Creating Other Materials Lecture 192 Shading 6. Final notes Lecture 193 Quick Scene Setup and Render Section 17: Sculpting Lecture 194 Intro. Tools overview Lecture 195 Shortcuts. Most common brushes. Generate. Contrast. Transform brushes Lecture 196 All the other Brushes and Tools Lecture 197 Mask Tools and Auto Masking Lecture 198 Brush settings overview Lecture 199 Dynamic Topology. Magic Button Lecture 200 Remesh. Quad Remesh. Symmetry Lecture 201 Retopology. Intro. Setup and Manual Retopo Lecture 202 Speed Up your Retopo with addons Lecture 203 Multires Modifier in Sculpting Lecture 204 Bake Multires details to Normal map Section 18: PROJECT 6. [HARD] Female Character Bust Lecture 205 Project Intro Lecture 206 Sculpting 1. Basic bust shape Lecture 207 Sculpting 2. Face enhancement. Ear started Lecture 208 Sculpting 3. The ears. Face enhancement. Finish Lecture 209 Sculpting. Important final notes Lecture 210 Retopology demo 1. Face retopology Lecture 211 Retopology demo 2. Ear retopology. Finish Lecture 212 Capturing and sculpting fine details with Multires modifier Lecture 213 UV unwrapping. Baking Normal map. Texture painting Lecture 214 Eye texture. Hair growth Lecture 215 Project Summary Lecture 216 Using Mixamo animations Section 19: Animation tools and other powerful features of Blender Lecture 217 Animation 1. Fundamentals. Timeline. Ways. FPS. Actions etc. Lecture 218 Animation 2. Constraints. Skeleton. Rigging. Naming. Weights. Pose Library etc. Lecture 219 Simulations and Physics in Blender. Overview and Examples Lecture 220 Geometry Nodes. Quick overview. Example projects Lecture 221 Grease Pencil. Quick overview. Example projects Lecture 222 VFX and Compositing. Overview and practical example Virtually anyone who wants to learn Blender or who wants to improve their knowledge of this amazing piece of software TurboBit RapidGator AlfaFile FileFactory |