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C++ Coding Standards 101 Rules, Guidelines, and Best Practices - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: E-Books (https://softwarez.info/Forum-E-Books) +--- Thread: C++ Coding Standards 101 Rules, Guidelines, and Best Practices (/Thread-C-Coding-Standards-101-Rules-Guidelines-and-Best-Practices) |
C++ Coding Standards 101 Rules, Guidelines, and Best Practices - ebooks1001 - 02-26-2025 ![]() Free Download John Fuller, "C++ Coding Standards: 101 Rules, Guidelines, and Best Practices" English | 2004 | pages: 239 | ISBN: 0321113586 | PDF | 1,1 mb Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like - What's worth standardizing-and what isn't? - What are the best ways to code for scalability? - What are the elements of a rational error handling policy? - How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? - When (and how) should you use static and dynamic polymorphism together? - How do you practice "safe" overriding? - When should you provide a no-fail swap? - Why and how should you prevent exceptions from propagating across module boundaries? - Why shouldn't you write namespace declarations or directives in a header file? - Why should you use STL vector and string instead of arrays? - How do you choose the right STL search or sort algorithm? - What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code-and write it faster, with fewer hassles and less frustration. Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live Links are Interchangeable - Single Extraction |