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Vfx Color Grading And Re-Lighting In Nuke - Nk404 - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Vfx Color Grading And Re-Lighting In Nuke - Nk404 (/Thread-Vfx-Color-Grading-And-Re-Lighting-In-Nuke-Nk404) |
Vfx Color Grading And Re-Lighting In Nuke - Nk404 - AD-TEAM - 03-19-2025 ![]() Vfx Color Grading And Re-Lighting In Nuke - Nk404 Last updated 7/2021 MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz Language: English | Size: 8.39 GB | Duration: 8h 45m Learn a variety of advanced VFX Compositing and Color Grading Techniques in Nuke. [b]What you'll learn[/b] Advanced Color Grading Techniques Day to Night Tips and Techniques Fundamentals of Light and Physics Image Frequency Separation and Uses Advanced Color Remap Techniques Creating Depth Passes from 2d Images Using a Raytracer to force perspective Creating animated elements from 2d imagery Layering and Integrating 2d Elements Understanding the basics of Color Schemes and Color Balance Learn to study, observe, and identify patterns from image reference Bounce light techniques Stacking Highlights and Keyers 3d / 2.5d Re-Light Tricks Lining up and model-building a scene Painting Light Techniques Using alternative (hidden) merge operations Building atmosphere elements and casting light through it 2d/3d Techniques to create reflections [b]Requirements[/b] Have Nuke 12 installed Have a working computer Have an internet speed high enough to download the project file (A few gigabytes). Have at least 5GB storage. [b]Description[/b] NK404! The fourth part in Alex's Nuke series on Udemy, this time with a massive 8 hour course about advanced color grading and layering techniques. Take your VFX Compositing to the next level.Why learn from this course?It's easy to learn Nuke nodes, not so much artistic and visual concepts and techniques to build complex composites. This class heavily leans into learning more in depth about the artistic side of color, balance, highlights and shadow, and how to balance them all together. By re-lighting a scene from day to night entirely, you are forced to combine all of these techniques!Not only are you getting an 8 hour class for a bargain price, but you are being taught by an industry professional who knows the proper workflows!Your instructor has worked on feature films such as:Star Wars: The Rise of SkywalkerAvengers: EndgameX-Men ApocalypseThe MandalorianFantastic Beasts and Where to Find them..And many more.What is this class about?Light, color, and combining merge operations in Nuke to re-light a scene!First, what do I need to know entering this course?:1. A basic understanding of Nuke and Nuke's interface (Taught Alex's Udemy class, NK101).2. Knowledege about the basic nodes in nuke, and beginner level color correction concepts (Taught Alex's Udemy class, NK101, and Compositing Photo-real Elements in Nuke).3. Beginner level knowledge on the 3d system in Nuke (Taught Alex's Udemy class, NK202).4. Beginner / intermediate knowledge of CG compositing (Taught Alex's Udemy class, NK303).What skills will I learn?Creating a day to night sceneGradient Re-mapping Techniques in NukeColor Balance and Color SchemeStudying ReferencePhysics of Light and GlossinessStacking Different Merge Operations Highlight stacking TechniquesAdvanced color grading techniques2d and 3d techniques for re-lighting2d and 3d techniques for creating reflectionsCreating and using depth mapsSplitting an image using math operations to control different aspectsGlow stacking techniques, and artistic concepts relatedStructuring a composite and templating assets Lining up and model-building a sceneCreating and layering atmosphere elementsWhat projects do I get to work on in this course?:This course will walk you through my composite of the shot shown in the preview. I have split the class into "practical sessions" as well as "theory" and follow along sections. This ensures you can actually apply what you are learning when we go over techniques, but also follow along in different areas!Who this course is for:Beginners / Intermediate users learning Nuke but already have a foundational understanding of the 2d and 3d system in nukePeople who have already taken NK101, NK202, NK303, Photo-Real Elements -- my previous classesIndividuals looking for a deeper education in Compositing for a bargain priceNote: You will be required to sign up and download the project files if you want to follow along with this class Overview Section 1: Introduction and Core Ideas Lecture 1 Introduction and overview Lecture 2 Shooting Conditions, Budgets, Level of Detail, Limitations Lecture 3 Good Compositing Takes Many Iterations, Versions Overview Lecture 4 Understanding Color Scheme and Balance Lecture 5 Finding and Studying Reference (Extra Reference in Resource tab) Lecture 6 Physics of Reflections, Physics of Light Lecture 7 Comp Quick Overview, explaining compositing structure Lecture 8 Downloading The Project Section 2: Blocking It Out Lecture 9 Paint out and MIN operation Lecture 10 Neutralizing The Scene Lecture 11 Secondary Darkening Lecture 12 Gradient Remapping Pools of Light (Part 1) Lecture 13 Pools of Light (Part 2) Lecture 14 TVI Scale Section 3: Building it up Lecture 15 BG Rooftop Atmos Lecture 16 MG Rooftop Light Lecture 17 Lighting up the back alley Section 4: Creating a Lantern Lecture 18 Lantern Overview Lecture 19 The Core Lecture 20 Dirt, Glow, Glints Lecture 21 The 4 Layers of "Ping" [Theory] Lecture 22 4 Layers of Ping [Exercise] [Part 1] Lecture 23 4 Layers of Ping [Exercise] [Part 2] Lecture 24 4 Layers of Pings [Exercise] [Part 3] Lecture 25 Adding some wires, and tiny reflections Lecture 26 Adding Color Variation Lecture 27 Templating, Duplicating Section 5: Orange Light, Quick Lesson Lecture 28 Orange Neon Sign [Overview] Lecture 29 Orange Neon Sign [Practical] Lecture 30 Orange lIght pings Section 6: The Clear Screen Lecture 31 Clear Screen Overview Lecture 32 Scene Lineup Lecture 33 Replacing the curtain, adding animation Section 7: 3d Re-lighting Technique Lecture 34 Spotlights, and 3d Lighting Techniques Lecture 35 Placing the 3D Lights Lecture 36 Adjusting the Intensity, Re-mapping values Lecture 37 Spotlight bounces and reflections Lecture 38 Spotlight Volumes and Glows Section 8: A challenge Lecture 39 Optional, few more lights if you want to Section 9: Main reflections Lecture 40 Mirror and Glass [Custom Node] Lecture 41 Mirror and Glass Reflections Lecture 42 Frequency Separation [Theory] Lecture 43 Practical Project Lesson Section 10: Fog Lecture 44 Fog Overview Lecture 45 Creating a Depth Pass Lecture 46 Layering Depth Smoke P1 Lecture 47 Depth Mist Lecture 48 Main Depth Fog Lecture 49 Ground Vent Smoke Section 11: Post Lecture 50 Contrast, Primary Grades Lecture 51 PSD Color Paint Over Lecture 52 Fog and Wires Lecture 53 Extra Puddles Lecture 54 Push-in and Grain Section 12: That's a wrap! Lecture 55 Bonus Lecture Beginner to Intermediate Compositors,Learning Compositors who have taken my other beginner Nuke courses (Nk101, 202, 303, Photoreal Elements).,Students learning visual effects,Anyone looking to improve their artistic eye, or learn deeper coloring techniques TurboBit RapidGator FileFactory |