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Unity Mobile Game - Create A Hyper Casual Shooting Game - Printable Version +- Softwarez.Info - Software's World! (https://softwarez.info) +-- Forum: Library Zone (https://softwarez.info/Forum-Library-Zone) +--- Forum: Video Tutorials (https://softwarez.info/Forum-Video-Tutorials) +--- Thread: Unity Mobile Game - Create A Hyper Casual Shooting Game (/Thread-Unity-Mobile-Game-Create-A-Hyper-Casual-Shooting-Game) |
Unity Mobile Game - Create A Hyper Casual Shooting Game - nieriorefasow63 - 07-03-2023 ![]() Unity Mobile Game - Create A Hyper Casual Shooting Game Published 7/2023 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 2.34 GB | Duration: 5h 16m Learn & Create a Hypercasual Mobile Game with Shooting Mechanics like a Pro ! What you'll learn Create a Hyper Casual Shooting Game from Scratch Add Animations to 3D Characters Learn how to Craft a Solid Architecture for your Code Learn how to write Clean Code Use Inverse Kinematics Create a Game Loop And Much More ! Requirements How to make your way through the Unity Editor (but not compulsory) A Computer An internet connexion Description Do you know Johnny Trigger ?Let me present you Frankie Trigger !In this course, you will learn how to create a Hyper Casual Shooting Mobile Game from scratch.We will go all the way from setting up our project to creating the core loop of the game.We will first grab a Free Character from Sketchfab, a popular 3D Models Library. This model alone won't do anything, we will need to Animate it ! And I've got the Perfect Solution for you, a Free Platform for Animations called Mixamo. After that step, you will be able to add animations to any of your humanoid characters.Okay that's one thing ! After Animating our character, we will use the Unity Spline System to make the player follow a certain path, perform a Frontflip, Backflip, or any animation that we want, and shoot at enemies. I call that phase a Warzone ! When entering the Warzone, we will add a cool Slow Motion effect. There, you'll learn about the 2 Time Scales Unity uses. If any of the enemies is touched (& the Player too) by a bullet, he will turn into a Ragdoll ! Exactly, we will add jiggly bones to our characters to make the game More Satisfying.You will learn how to use Unity's Animation Rigging System to make the player aim at enemies, and the enemies aim at the player.There is so much you will learn in this course, and there's even more to come!If you're ready to Master New Hyper Casual Concepts, don't miss this opportunity.Enroll now Overview Section 1: Player & Animations Lecture 1 Project Setup Lecture 2 Grabbing Character Animations Lecture 3 Animating the Main Character Lecture 4 Moving the Player ! Lecture 5 How to Better Manage the Player Animations Lecture 6 Improving our Scene Visuals Lecture 7 Setting Up the Player Camera Section 2: The Warzone Lecture 8 The Player Spline Lecture 9 Player Detection Lecture 10 The First Warzone Lecture 11 How to Follow the Spline ? Lecture 12 Animating the Player on the Spline Lecture 13 Adding the Slow-Mo Effect Section 3: Shooting At Enemies Lecture 14 We Start Animation Rigging Lecture 15 Better Controlling the Rig Builder Lecture 16 Configuring the IK Constraints Lecture 17 Better Aiming for the Player Lecture 18 Adding Piou Pious =D Lecture 19 Adding the Shooting Line Lecture 20 Spawning Bullets Lecture 21 Shooting Bullets Lecture 22 Bullets Detect Enemies Lecture 23 Enemy Ragdoll Tests Lecture 24 Polishing the Enemy Ragdoll Section 4: Making Enemies Shoot Back Lecture 25 Enemy Aiming at Player Lecture 26 Storing Enemies that Shoot Back 1 / 2 Lecture 27 Storing Enemies that Shoot Back 2 / 2 Lecture 28 Enemies Finally Shooting Back ! Lecture 29 Player Ragdoll Lecture 30 Enemy Shooting Polish Section 5: Game Loop Lecture 31 Setting Up the Main Panels Lecture 32 The Game Manager Lecture 33 Switching to the Game State Lecture 34 The Gameover Lecture 35 The Level Complete Section 6: Events / Actions Lecture 36 What is an Action ? Lecture 37 Using Actions with Arguments Lecture 38 Actions to avoid Spaghetti Code Unity Beginners willing to Create a Hyper Casual Game,Unity Enthusiasts willing to improve their skills,Unity Experts interested in Trendy Mobile Games Mechanics HOMEPAGE DOWNLOAD |