09-03-2024, 06:59 PM
Godot C#: The Ultimate Metroidvania Developer's Guide
Published 8/2024
Duration: 16h58m | .MP4 1280x720, 30 fps® | AAC, 44100 Hz, 2ch | 11.2 GB
Genre: eLearning | Language: English
Learn Everything You Need To Create Your Metroidvania Dream Game
What you'll learn
Creating a 2D side scrolling MetroidVania game in Godot using C#
Setting up Godot 3.x Tilemaps for Autotiling to build levels
Rope swinging
Rope traversing
2D parallax background scrolling
Setting up character controller using the class state pattern
Setting up Inventory and Equipment
Setting up shop - buying and selling items
Equipping and unequipping items
Customizing gamepad and keyboard controls
Jump buffering
Coyote time
Corner correcting jumps
One-way platforms
Automatic Minimap
Advanced lifebar
Scene transition
Pause game menu
Settings menu
Opening chests
Bow and arrow
Wall crawler AI
Camera setup
And much more..
Requirements
Godot 3.x .NET version
A PC or Mac
Description
Are you eager to create your own Metroidvania game but don't know where to start?
This course is your step-by-step guide to mastering everything you need to build your dream game. We will use the Godot game engine, and C# as scripting language, so even if you're switching from Unity, you will feel right at home.
Why This Course?
If you're a passionate programmer eager to dive into game development, this course is your perfect starting point. It offers a structured learning path that guides you from the basics of Godot setup to advanced features, such as rope swinging, and a dynamic mini-map to show where the player is in game. You will build a solid foundation about the Godot game engine, progress quickly with step-by-step lectures on developing every feature and mechanic you need in order to create a complete Metroidvania game, which will deepen your understanding of how to make games with the Godot game engine.
Who is this course for?
This course is not for complete beginners but is targeted more towards "beginner+" and intermediate programmers, so if you have a little, or some experience with the Godot game engine, and are familiar with the C# programming language, this course is perfect for you.
Who this course is for:
Aspiring indie game developers
Game developers going from Unity -> Godot
What you'll learn
Creating a 2D side scrolling MetroidVania game in Godot using C#
Setting up Godot 3.x Tilemaps for Autotiling to build levels
Rope swinging
Rope traversing
2D parallax background scrolling
Setting up character controller using the class state pattern
Setting up Inventory and Equipment
Setting up shop - buying and selling items
Equipping and unequipping items
Customizing gamepad and keyboard controls
Jump buffering
Coyote time
Corner correcting jumps
One-way platforms
Automatic Minimap
Advanced lifebar
Scene transition
Pause game menu
Settings menu
Opening chests
Bow and arrow
Wall crawler AI
Camera setup
And much more..
Requirements
Godot 3.x .NET version
A PC or Mac
Description
Are you eager to create your own Metroidvania game but don't know where to start?
This course is your step-by-step guide to mastering everything you need to build your dream game. We will use the Godot game engine, and C# as scripting language, so even if you're switching from Unity, you will feel right at home.
Why This Course?
If you're a passionate programmer eager to dive into game development, this course is your perfect starting point. It offers a structured learning path that guides you from the basics of Godot setup to advanced features, such as rope swinging, and a dynamic mini-map to show where the player is in game. You will build a solid foundation about the Godot game engine, progress quickly with step-by-step lectures on developing every feature and mechanic you need in order to create a complete Metroidvania game, which will deepen your understanding of how to make games with the Godot game engine.
Who is this course for?
This course is not for complete beginners but is targeted more towards "beginner+" and intermediate programmers, so if you have a little, or some experience with the Godot game engine, and are familiar with the C# programming language, this course is perfect for you.
Who this course is for:
Aspiring indie game developers
Game developers going from Unity -> Godot
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